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authorGravatar Robert Phillips <robertphillips@google.com>2017-08-22 18:25:11 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-08-23 15:24:55 +0000
commit3cf781d0e0afc0bbd8a9cb18ad4b126ebcafbbe5 (patch)
treec07558809a9ab8b078c017b6e7b8cdcc81c18089 /fuzz/FuzzDrawFunctions.cpp
parentf9eaea6f466d1c3d3317a2daa7a5239bf7976253 (diff)
Switch GrSmallPath renderer over to always using integer texture coordinates
As a preface to having all the atlas texture coordinates be absolute they must all first be integers. In the case of the small path renderer that means that the rect for the DF case must be bloated out a bit. Change-Id: I9969fcfe9d3ae3247a2964e2ca79cad522ccad9e Reviewed-on: https://skia-review.googlesource.com/37360 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'fuzz/FuzzDrawFunctions.cpp')
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