aboutsummaryrefslogtreecommitdiffhomepage
path: root/experimental
diff options
context:
space:
mode:
authorGravatar reed <reed@google.com>2014-10-22 13:06:00 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-10-22 13:06:00 -0700
commitf0b1710bdb0c1a434228b5354d948fec696316ac (patch)
treeb9c1e3e35565c1e145b9f59c9c47752790d5ab32 /experimental
parent2a1208017dd676f94a53bbb228197c3978dbdd8a (diff)
fix some bit-rot in the ios port of sampleapp
Diffstat (limited to 'experimental')
-rw-r--r--experimental/iOSSampleApp/Shared/SkUIDetailViewController.mm3
-rw-r--r--experimental/iOSSampleApp/SkSampleUIView.mm43
2 files changed, 16 insertions, 30 deletions
diff --git a/experimental/iOSSampleApp/Shared/SkUIDetailViewController.mm b/experimental/iOSSampleApp/Shared/SkUIDetailViewController.mm
index 7c2aef4d4f..0ab71d9b1e 100644
--- a/experimental/iOSSampleApp/Shared/SkUIDetailViewController.mm
+++ b/experimental/iOSSampleApp/Shared/SkUIDetailViewController.mm
@@ -104,6 +104,8 @@
}
- (void)printContent {
+ /* comment out until we rev. this to use SkDocument
+
UIPrintInteractionController *controller = [UIPrintInteractionController sharedPrintController];
UIPrintInfo *printInfo = [UIPrintInfo printInfo];
printInfo.jobName = @"Skia iOS SampleApp";
@@ -132,6 +134,7 @@
} else {
[controller presentAnimated:YES completionHandler:SkCompletionHandler];
}
+ */
}
- (void)presentOptions {
diff --git a/experimental/iOSSampleApp/SkSampleUIView.mm b/experimental/iOSSampleApp/SkSampleUIView.mm
index a9defbe610..41bf91d4e9 100644
--- a/experimental/iOSSampleApp/SkSampleUIView.mm
+++ b/experimental/iOSSampleApp/SkSampleUIView.mm
@@ -7,6 +7,7 @@
#include "SkCanvas.h"
#include "SkCGUtils.h"
+#include "SkSurface.h"
#include "SampleApp.h"
#if SK_SUPPORT_GPU
@@ -119,36 +120,16 @@ public:
fBackend = SampleWindow::kNone_BackEndType;
}
- virtual SkCanvas* createCanvas(SampleWindow::DeviceType dType,
- SampleWindow* win) {
- switch (dType) {
- case SampleWindow::kRaster_DeviceType:
- // fallthrough
- case SampleWindow::kPicture_DeviceType:
- // fallthrough
-#if SK_ANGLE
- case SampleWindow::kANGLE_DeviceType:
-#endif
- break;
+ virtual SkSurface* createSurface(SampleWindow::DeviceType dType, SampleWindow* win) SK_OVERRIDE{
#if SK_SUPPORT_GPU
- case SampleWindow::kGPU_DeviceType:
- case SampleWindow::kNullGPU_DeviceType:
- if (fCurContext) {
- SkAutoTUnref<SkBaseDevice> device(new SkGpuDevice(fCurContext,
- fCurRenderTarget));
- return new SkCanvas(device);
- } else {
- return NULL;
- }
- break;
-#endif
- default:
- SkASSERT(false);
- return NULL;
+ if (SampleWindow::IsGpuDeviceType(dType) && fCurContext) {
+ SkSurfaceProps props(win->getSurfaceProps());
+ return SkSurface::NewRenderTargetDirect(fCurRenderTarget, &props);
}
+#endif
return NULL;
}
-
+
virtual void publishCanvas(SampleWindow::DeviceType dType,
SkCanvas* canvas,
SampleWindow* win) SK_OVERRIDE {
@@ -419,23 +400,25 @@ static FPSState gFPS;
glViewport(0, 0, fGL.fWidth, fGL.fHeight);
- SkAutoTUnref<SkCanvas> canvas(fWind->createCanvas());
+ SkAutoTUnref<SkSurface> surface(fWind->createSurface());
+ SkCanvas* canvas = surface->getCanvas();
+
// if we're not "retained", then we have to always redraw everything.
// This call forces us to ignore the fDirtyRgn, and draw everywhere.
// If we are "retained", we can skip this call (as the raster case does)
fWind->forceInvalAll();
[self drawWithCanvas:canvas];
-
+
// This application only creates a single color renderbuffer which is already bound at this point.
// This call is redundant, but needed if dealing with multiple renderbuffers.
glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer);
[fGL.fContext presentRenderbuffer:GL_RENDERBUFFER];
-
}
- (void)drawInRaster {
- SkAutoTUnref<SkCanvas> canvas(fWind->createCanvas());
+ SkAutoTUnref<SkSurface> surface(fWind->createSurface());
+ SkCanvas* canvas = surface->getCanvas();
[self drawWithCanvas:canvas];
CGImageRef cgimage = SkCreateCGImageRef(fWind->getBitmap());
fRasterLayer.contents = (id)cgimage;