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authorGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-06-13 14:46:52 +0000
committerGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-06-13 14:46:52 +0000
commitda9fac0aa13d1445f8b58a75d9390638845c814d (patch)
treed5e7e189d1e5fe3caa0d074e6625a0ca09b9b4d5 /experimental
parent8260a895869beaa4cab9f8b915e457728f41e561 (diff)
add row/col major getters, plus unit-tests
git-svn-id: http://skia.googlecode.com/svn/trunk@1564 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'experimental')
-rw-r--r--experimental/SkMatrix44.cpp340
-rw-r--r--experimental/SkMatrix44.h215
2 files changed, 0 insertions, 555 deletions
diff --git a/experimental/SkMatrix44.cpp b/experimental/SkMatrix44.cpp
deleted file mode 100644
index 803747fa46..0000000000
--- a/experimental/SkMatrix44.cpp
+++ /dev/null
@@ -1,340 +0,0 @@
-/*
- Copyright 2011 Google Inc.
-
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
-
- http://www.apache.org/licenses/LICENSE-2.0
-
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
- */
-
-
-#include "SkMatrix44.h"
-
-SkMatrix44::SkMatrix44() {
- this->setIdentity();
-}
-
-SkMatrix44::SkMatrix44(const SkMatrix44& src) {
- memcpy(this, &src, sizeof(src));
-}
-
-SkMatrix44::SkMatrix44(const SkMatrix44& a, const SkMatrix44& b) {
- this->setConcat(a, b);
-}
-
-SkMScalar SkMatrix44::get(int row, int col) const {
- SkASSERT(row <= 3 && row >= 0);
- SkASSERT(col <= 3 && col >= 0);
- return fMat[col][row];
-}
-
-void SkMatrix44::set(int row, int col, const SkMScalar& value) {
- SkASSERT(row <= 3 && row >= 0);
- SkASSERT(col <= 3 && col >= 0);
- fMat[col][row] = value;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-static const SkMatrix44 gIdentity44;
-
-bool SkMatrix44::isIdentity() const {
- return *this == gIdentity44;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-void SkMatrix44::setIdentity() {
- sk_bzero(fMat, sizeof(fMat));
- fMat[0][0] = fMat[1][1] = fMat[2][2] = fMat[3][3] = 1;
-}
-
-void SkMatrix44::set3x3(SkMScalar m00, SkMScalar m01, SkMScalar m02,
- SkMScalar m10, SkMScalar m11, SkMScalar m12,
- SkMScalar m20, SkMScalar m21, SkMScalar m22) {
- sk_bzero(fMat, sizeof(fMat));
- fMat[0][0] = m00; fMat[0][1] = m01; fMat[0][2] = m02; fMat[0][3] = 0;
- fMat[1][0] = m10; fMat[1][1] = m11; fMat[1][2] = m12; fMat[1][3] = 0;
- fMat[2][0] = m20; fMat[2][1] = m21; fMat[2][2] = m22; fMat[2][3] = 0;
- fMat[3][0] = 0; fMat[3][1] = 0; fMat[3][2] = 0; fMat[3][3] = 1;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-void SkMatrix44::setTranslate(SkMScalar tx, SkMScalar ty, SkMScalar tz) {
- this->setIdentity();
- fMat[3][0] = tx;
- fMat[3][1] = ty;
- fMat[3][2] = tz;
- fMat[3][3] = 1;
-}
-
-void SkMatrix44::preTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz) {
- SkMatrix44 mat;
- mat.setTranslate(dx, dy, dz);
- this->preConcat(mat);
-}
-
-void SkMatrix44::postTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz) {
- fMat[3][0] += dx;
- fMat[3][1] += dy;
- fMat[3][2] += dz;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-void SkMatrix44::setScale(SkMScalar sx, SkMScalar sy, SkMScalar sz) {
- sk_bzero(fMat, sizeof(fMat));
- fMat[0][0] = sx;
- fMat[1][1] = sy;
- fMat[2][2] = sz;
- fMat[3][3] = 1;
-}
-
-void SkMatrix44::preScale(SkMScalar sx, SkMScalar sy, SkMScalar sz) {
- SkMatrix44 tmp;
- tmp.setScale(sx, sy, sz);
- this->preConcat(tmp);
-}
-
-void SkMatrix44::postScale(SkMScalar sx, SkMScalar sy, SkMScalar sz) {
- for (int i = 0; i < 4; i++) {
- fMat[i][0] *= sx;
- fMat[i][1] *= sy;
- fMat[i][2] *= sz;
- }
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-void SkMatrix44::setRotateAbout(SkMScalar x, SkMScalar y, SkMScalar z,
- SkMScalar radians) {
- double len2 = x * x + y * y + z * z;
- if (len2 != 1) {
- if (len2 == 0) {
- this->setIdentity();
- return;
- }
- double scale = 1 / sqrt(len2);
- x *= scale;
- y *= scale;
- z *= scale;
- }
- this->setRotateAboutUnit(x, y, z, radians);
-}
-
-void SkMatrix44::setRotateAboutUnit(SkMScalar x, SkMScalar y, SkMScalar z,
- SkMScalar radians) {
- double c = cos(radians);
- double s = sin(radians);
- double C = 1 - c;
- double xs = x * s;
- double ys = y * s;
- double zs = z * s;
- double xC = x * C;
- double yC = y * C;
- double zC = z * C;
- double xyC = x * yC;
- double yzC = y * zC;
- double zxC = z * xC;
-
- // if you're looking at wikipedia, remember that we're column major.
- this->set3x3(x * xC + c, xyC + zs, zxC - ys,
- xyC - zs, y * yC + c, yzC + xs,
- zxC + ys, yzC - xs, z * zC + c);
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-void SkMatrix44::setConcat(const SkMatrix44& a, const SkMatrix44& b) {
- SkMScalar result[4][4];
- for (int i = 0; i < 4; i++) {
- for (int j = 0; j < 4; j++) {
- double value = 0;
- for (int k = 0; k < 4; k++) {
- value += SkMScalarToDouble(a.fMat[k][i]) * b.fMat[j][k];
- }
- result[j][i] = SkDoubleToMScalar(value);
- }
- }
- memcpy(fMat, result, sizeof(result));
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-static inline SkMScalar det2x2(double m00, double m01, double m10, double m11) {
- return m00 * m11 - m10 * m01;
-}
-
-static inline double det3x3(double m00, double m01, double m02,
- double m10, double m11, double m12,
- double m20, double m21, double m22) {
- return m00 * det2x2(m11, m12, m21, m22) -
- m10 * det2x2(m01, m02, m21, m22) +
- m20 * det2x2(m01, m02, m11, m12);
-}
-
-/** We always perform the calculation in doubles, to avoid prematurely losing
- precision along the way. This relies on the compiler automatically
- promoting our SkMScalar values to double (if needed).
- */
-double SkMatrix44::determinant() const {
- return fMat[0][0] * det3x3(fMat[1][1], fMat[1][2], fMat[1][3],
- fMat[2][1], fMat[2][2], fMat[2][3],
- fMat[3][1], fMat[3][2], fMat[3][3]) -
- fMat[1][0] * det3x3(fMat[0][1], fMat[0][2], fMat[0][3],
- fMat[2][1], fMat[2][2], fMat[2][3],
- fMat[3][1], fMat[3][2], fMat[3][3]) +
- fMat[2][0] * det3x3(fMat[0][1], fMat[0][2], fMat[0][3],
- fMat[1][1], fMat[1][2], fMat[1][3],
- fMat[3][1], fMat[3][2], fMat[3][3]) -
- fMat[3][0] * det3x3(fMat[0][1], fMat[0][2], fMat[0][3],
- fMat[1][1], fMat[1][2], fMat[1][3],
- fMat[2][1], fMat[2][2], fMat[2][3]);
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-// just picked a small value. not sure how to pick the "right" one
-#define TOO_SMALL_FOR_DETERMINANT (1.e-8)
-
-static inline double dabs(double x) {
- if (x < 0) {
- x = -x;
- }
- return x;
-}
-
-bool SkMatrix44::invert(SkMatrix44* inverse) const {
- double det = this->determinant();
- if (dabs(det) < TOO_SMALL_FOR_DETERMINANT) {
- return false;
- }
- if (NULL == inverse) {
- return true;
- }
-
- // we explicitly promote to doubles to keep the intermediate values in
- // higher precision (assuming SkMScalar isn't already a double)
- double m00 = fMat[0][0];
- double m01 = fMat[0][1];
- double m02 = fMat[0][2];
- double m03 = fMat[0][3];
- double m10 = fMat[1][0];
- double m11 = fMat[1][1];
- double m12 = fMat[1][2];
- double m13 = fMat[1][3];
- double m20 = fMat[2][0];
- double m21 = fMat[2][1];
- double m22 = fMat[2][2];
- double m23 = fMat[2][3];
- double m30 = fMat[3][0];
- double m31 = fMat[3][1];
- double m32 = fMat[3][2];
- double m33 = fMat[3][3];
-
- double tmp[4][4];
-
- tmp[0][0] = m12*m23*m31 - m13*m22*m31 + m13*m21*m32 - m11*m23*m32 - m12*m21*m33 + m11*m22*m33;
- tmp[0][1] = m03*m22*m31 - m02*m23*m31 - m03*m21*m32 + m01*m23*m32 + m02*m21*m33 - m01*m22*m33;
- tmp[0][2] = m02*m13*m31 - m03*m12*m31 + m03*m11*m32 - m01*m13*m32 - m02*m11*m33 + m01*m12*m33;
- tmp[0][3] = m03*m12*m21 - m02*m13*m21 - m03*m11*m22 + m01*m13*m22 + m02*m11*m23 - m01*m12*m23;
- tmp[1][0] = m13*m22*m30 - m12*m23*m30 - m13*m20*m32 + m10*m23*m32 + m12*m20*m33 - m10*m22*m33;
- tmp[1][1] = m02*m23*m30 - m03*m22*m30 + m03*m20*m32 - m00*m23*m32 - m02*m20*m33 + m00*m22*m33;
- tmp[1][2] = m03*m12*m30 - m02*m13*m30 - m03*m10*m32 + m00*m13*m32 + m02*m10*m33 - m00*m12*m33;
- tmp[1][3] = m02*m13*m20 - m03*m12*m20 + m03*m10*m22 - m00*m13*m22 - m02*m10*m23 + m00*m12*m23;
- tmp[2][0] = m11*m23*m30 - m13*m21*m30 + m13*m20*m31 - m10*m23*m31 - m11*m20*m33 + m10*m21*m33;
- tmp[2][1] = m03*m21*m30 - m01*m23*m30 - m03*m20*m31 + m00*m23*m31 + m01*m20*m33 - m00*m21*m33;
- tmp[2][2] = m01*m13*m30 - m03*m11*m30 + m03*m10*m31 - m00*m13*m31 - m01*m10*m33 + m00*m11*m33;
- tmp[2][3] = m03*m11*m20 - m01*m13*m20 - m03*m10*m21 + m00*m13*m21 + m01*m10*m23 - m00*m11*m23;
- tmp[3][0] = m12*m21*m30 - m11*m22*m30 - m12*m20*m31 + m10*m22*m31 + m11*m20*m32 - m10*m21*m32;
- tmp[3][1] = m01*m22*m30 - m02*m21*m30 + m02*m20*m31 - m00*m22*m31 - m01*m20*m32 + m00*m21*m32;
- tmp[3][2] = m02*m11*m30 - m01*m12*m30 - m02*m10*m31 + m00*m12*m31 + m01*m10*m32 - m00*m11*m32;
- tmp[3][3] = m01*m12*m20 - m02*m11*m20 + m02*m10*m21 - m00*m12*m21 - m01*m10*m22 + m00*m11*m22;
-
- double invDet = 1.0 / det;
- for (int i = 0; i < 4; i++) {
- for (int j = 0; j < 4; j++) {
- inverse->fMat[i][j] = SkDoubleToMScalar(tmp[i][j] * invDet);
- }
- }
- return true;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-void SkMatrix44::map(const SkScalar src[4], SkScalar dst[4]) const {
- SkScalar result[4];
- for (int i = 0; i < 4; i++) {
- SkMScalar value = 0;
- for (int j = 0; j < 4; j++) {
- value += fMat[j][i] * src[j];
- }
- result[i] = value;
- }
- memcpy(dst, result, sizeof(result));
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-void SkMatrix44::dump() const {
- SkDebugf("[%g %g %g %g][%g %g %g %g][%g %g %g %g][%g %g %g %g]\n",
-#if 0
- fMat[0][0], fMat[0][1], fMat[0][2], fMat[0][3],
- fMat[1][0], fMat[1][1], fMat[1][2], fMat[1][3],
- fMat[2][0], fMat[2][1], fMat[2][2], fMat[2][3],
- fMat[3][0], fMat[3][1], fMat[3][2], fMat[3][3]);
-#else
- fMat[0][0], fMat[1][0], fMat[2][0], fMat[3][0],
- fMat[0][1], fMat[1][1], fMat[2][1], fMat[3][1],
- fMat[0][2], fMat[1][2], fMat[2][2], fMat[3][2],
- fMat[0][3], fMat[1][3], fMat[2][3], fMat[3][3]);
-#endif
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-static void initFromMatrix(SkMScalar dst[4][4], const SkMatrix& src) {
- sk_bzero(dst, 16 * sizeof(SkMScalar));
- dst[0][0] = src[SkMatrix::kMScaleX];
- dst[1][0] = src[SkMatrix::kMSkewX];
- dst[3][0] = src[SkMatrix::kMTransX];
- dst[0][1] = src[SkMatrix::kMSkewY];
- dst[1][1] = src[SkMatrix::kMScaleY];
- dst[3][1] = src[SkMatrix::kMTransY];
- dst[2][2] = dst[3][3] = 1;
-}
-
-SkMatrix44::SkMatrix44(const SkMatrix& src) {
- initFromMatrix(fMat, src);
-}
-
-SkMatrix44& SkMatrix44::operator=(const SkMatrix& src) {
- initFromMatrix(fMat, src);
- return *this;
-}
-
-SkMatrix44::operator SkMatrix() const {
- SkMatrix dst;
- dst.reset(); // setup our perspective correctly for identity
-
- dst[SkMatrix::kMScaleX] = SkMScalarToFloat(fMat[0][0]);
- dst[SkMatrix::kMSkewX] = SkMScalarToFloat(fMat[1][0]);
- dst[SkMatrix::kMTransX] = SkMScalarToFloat(fMat[3][0]);
-
- dst[SkMatrix::kMSkewY] = SkMScalarToFloat(fMat[0][1]);
- dst[SkMatrix::kMScaleY] = SkMScalarToFloat(fMat[1][1]);
- dst[SkMatrix::kMTransY] = SkMScalarToFloat(fMat[3][1]);
-
- return dst;
-}
-
-
-
diff --git a/experimental/SkMatrix44.h b/experimental/SkMatrix44.h
deleted file mode 100644
index af632d755b..0000000000
--- a/experimental/SkMatrix44.h
+++ /dev/null
@@ -1,215 +0,0 @@
-/*
- Copyright 2011 Google Inc.
-
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
-
- http://www.apache.org/licenses/LICENSE-2.0
-
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
- */
-
-
-#ifndef SkMatrix44_DEFINED
-#define SkMatrix44_DEFINED
-
-#include "SkMatrix.h"
-#include "SkScalar.h"
-
-// uncomment this to use doubles for matrix44
-#define SK_MSCALAR_IS_DOUBLE
-
-#ifdef SK_MSCALAR_IS_DOUBLE
- typedef double SkMScalar;
- static inline double SkFloatToMScalar(float x) {
- return static_cast<double>(x);
- }
- static inline float SkMScalarToFloat(double x) {
- return static_cast<float>(x);
- }
- static inline double SkDoubleToMScalar(double x) {
- return x;
- }
- static inline double SkMScalarToDouble(double x) {
- return x;
- }
- static const SkMScalar SK_MScalarPI = 3.141592653589793;
-#else
- typedef float SkMScalar;
- static inline float SkFloatToMScalar(float x) {
- return x;
- }
- static inline float SkMScalarToFloat(float x) {
- return x;
- }
- static inline float SkDoubleToMScalar(double x) {
- return static_cast<float>(x);
- }
- static inline double SkMScalarToDouble(float x) {
- return static_cast<double>(x);
- }
- static const SkMScalar SK_MScalarPI = 3.14159265f;
-#endif
-
-static const SkMScalar SK_MScalar1 = 1;
-
-///////////////////////////////////////////////////////////////////////////////
-
-struct SkVector4 {
- SkScalar fData[4];
-
- SkVector4() {
- this->set(0, 0, 0, 1);
- }
- SkVector4(const SkVector4& src) {
- memcpy(fData, src.fData, sizeof(fData));
- }
- SkVector4(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) {
- fData[0] = x;
- fData[1] = y;
- fData[2] = z;
- fData[3] = w;
- }
-
- SkVector4& operator=(const SkVector4& src) {
- memcpy(fData, src.fData, sizeof(fData));
- return *this;
- }
-
- bool operator==(const SkVector4& v) {
- return fData[0] == v.fData[0] && fData[1] == v.fData[1] &&
- fData[2] == v.fData[2] && fData[3] == v.fData[3];
- }
- bool operator!=(const SkVector4& v) {
- return !(*this == v);
- }
- bool equals(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) {
- return fData[0] == x && fData[1] == y &&
- fData[2] == z && fData[3] == w;
- }
-
- void set(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) {
- fData[0] = x;
- fData[1] = y;
- fData[2] = z;
- fData[3] = w;
- }
-};
-
-class SkMatrix44 {
-public:
- SkMatrix44();
- SkMatrix44(const SkMatrix44&);
- SkMatrix44(const SkMatrix44& a, const SkMatrix44& b);
-
- SkMatrix44& operator=(const SkMatrix44& src) {
- memcpy(this, &src, sizeof(*this));
- return *this;
- }
-
- bool operator==(const SkMatrix44& other) const {
- return !memcmp(this, &other, sizeof(*this));
- }
- bool operator!=(const SkMatrix44& other) const {
- return !!memcmp(this, &other, sizeof(*this));
- }
-
- SkMatrix44(const SkMatrix&);
- SkMatrix44& operator=(const SkMatrix& src);
- operator SkMatrix() const;
-
- SkMScalar get(int row, int col) const;
- void set(int row, int col, const SkMScalar& value);
-
- bool isIdentity() const;
- void setIdentity();
- void reset() { this->setIdentity();}
-
- void set3x3(SkMScalar m00, SkMScalar m01, SkMScalar m02,
- SkMScalar m10, SkMScalar m11, SkMScalar m12,
- SkMScalar m20, SkMScalar m21, SkMScalar m22);
-
- void setTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz);
- void preTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz);
- void postTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz);
-
- void setScale(SkMScalar sx, SkMScalar sy, SkMScalar sz);
- void preScale(SkMScalar sx, SkMScalar sy, SkMScalar sz);
- void postScale(SkMScalar sx, SkMScalar sy, SkMScalar sz);
-
- void setScale(SkMScalar scale) {
- this->setScale(scale, scale, scale);
- }
- void preScale(SkMScalar scale) {
- this->preScale(scale, scale, scale);
- }
- void postScale(SkMScalar scale) {
- this->postScale(scale, scale, scale);
- }
-
- void setRotateDegreesAbout(SkMScalar x, SkMScalar y, SkMScalar z,
- SkMScalar degrees) {
- this->setRotateAbout(x, y, z, degrees * SK_MScalarPI / 180);
- }
-
- /** Rotate about the vector [x,y,z]. If that vector is not unit-length,
- it will be automatically resized.
- */
- void setRotateAbout(SkMScalar x, SkMScalar y, SkMScalar z,
- SkMScalar radians);
- /** Rotate about the vector [x,y,z]. Does not check the length of the
- vector, assuming it is unit-length.
- */
- void setRotateAboutUnit(SkMScalar x, SkMScalar y, SkMScalar z,
- SkMScalar radians);
-
- void setConcat(const SkMatrix44& a, const SkMatrix44& b);
- void preConcat(const SkMatrix44& m) {
- this->setConcat(*this, m);
- }
- void postConcat(const SkMatrix44& m) {
- this->setConcat(m, *this);
- }
-
- friend SkMatrix44 operator*(const SkMatrix44& a, const SkMatrix44& b) {
- return SkMatrix44(a, b);
- }
-
- /** If this is invertible, return that in inverse and return true. If it is
- not invertible, return false and ignore the inverse parameter.
- */
- bool invert(SkMatrix44* inverse) const;
-
- /** Apply the matrix to the src vector, returning the new vector in dst.
- It is legal for src and dst to point to the same memory.
- */
- void map(const SkScalar src[4], SkScalar dst[4]) const;
- void map(SkScalar vec[4]) const {
- this->map(vec, vec);
- }
-
- friend SkVector4 operator*(const SkMatrix44& m, const SkVector4& src) {
- SkVector4 dst;
- m.map(src.fData, dst.fData);
- return dst;
- }
-
- void dump() const;
-
-private:
- /* Stored in the same order as opengl:
- [3][0] = tx
- [3][1] = ty
- [3][2] = tz
- */
- SkMScalar fMat[4][4];
-
- double determinant() const;
-};
-
-#endif