diff options
author | Brian Salomon <bsalomon@google.com> | 2016-11-17 15:17:07 -0500 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2016-11-17 21:13:18 +0000 |
commit | 514baff8be7f71111aa7bfb9b099a096b31e16ec (patch) | |
tree | 635854f47c42f30de48e739b42eb85aba2f1efb3 /experimental | |
parent | 7776029b54cc8c21fd6e0c1aa5a3b30e8bb52939 (diff) |
Rename GrTextureParams to GrSamplerParams
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4965
Change-Id: I7d52e81c670e92ca96117284f44b274ce3cc3671
Reviewed-on: https://skia-review.googlesource.com/4965
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'experimental')
-rw-r--r-- | experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp b/experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp index 3acb74ddc5..da13732ba7 100644 --- a/experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp +++ b/experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp @@ -1319,8 +1319,8 @@ sk_sp<GrFragmentProcessor> SkPerlinNoiseShader2::asFragmentProcessor(const AsFPA m.setTranslateY(-localMatrix.getTranslateY() + SK_Scalar1); if (fType == kImprovedNoise_Type) { - GrTextureParams textureParams(SkShader::TileMode::kRepeat_TileMode, - GrTextureParams::FilterMode::kNone_FilterMode); + GrSamplerParams textureParams(SkShader::TileMode::kRepeat_TileMode, + GrSamplerParams::FilterMode::kNone_FilterMode); sk_sp<GrTexture> permutationsTexture( GrRefCachedBitmapTexture(args.fContext, paintingData->getImprovedPermutationsBitmap(), textureParams, args.fColorMode)); @@ -1350,10 +1350,10 @@ sk_sp<GrFragmentProcessor> SkPerlinNoiseShader2::asFragmentProcessor(const AsFPA sk_sp<GrTexture> permutationsTexture( GrRefCachedBitmapTexture(args.fContext, paintingData->getPermutationsBitmap(), - GrTextureParams::ClampNoFilter(), args.fColorMode)); + GrSamplerParams::ClampNoFilter(), args.fColorMode)); sk_sp<GrTexture> noiseTexture( GrRefCachedBitmapTexture(args.fContext, paintingData->getNoiseBitmap(), - GrTextureParams::ClampNoFilter(), args.fColorMode)); + GrSamplerParams::ClampNoFilter(), args.fColorMode)); if ((permutationsTexture) && (noiseTexture)) { sk_sp<GrFragmentProcessor> inner( |