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author | 2016-09-20 12:44:31 -0700 | |
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committer | 2016-09-20 12:44:31 -0700 | |
commit | 3dbb7b9f196d793fbd16243157ee67638891f5dc (patch) | |
tree | c575977859fd4a8766ccdace6d3d7d269868e28d /experimental/svg/model/SkSVGContainer.h | |
parent | 15ba6d9e965b4d49f04dae5ff4f1ba7d54dd6c56 (diff) |
[SVGDom] Opacity optimization
Apply opacity as fill/stroke paint alpha instead of saveLayer, when
possible.
R=robertphillips@google.com,stephana@google.com,reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2353503005
Review-Url: https://codereview.chromium.org/2353503005
Diffstat (limited to 'experimental/svg/model/SkSVGContainer.h')
-rw-r--r-- | experimental/svg/model/SkSVGContainer.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/experimental/svg/model/SkSVGContainer.h b/experimental/svg/model/SkSVGContainer.h index 73c7c1803b..25296fcddb 100644 --- a/experimental/svg/model/SkSVGContainer.h +++ b/experimental/svg/model/SkSVGContainer.h @@ -22,6 +22,8 @@ protected: void onRender(const SkSVGRenderContext&) const override; + bool hasChildren() const final; + // TODO: add some sort of child iterator, and hide the container. SkSTArray<1, sk_sp<SkSVGNode>, true> fChildren; |