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authorGravatar Florin Malita <fmalita@chromium.org>2018-05-25 12:43:51 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-05-25 17:11:52 +0000
commit3b526b05d652ad6c310d9c636187b20b51c7648c (patch)
tree6c6fa99f2e80db81e9c3f593fe5883aabdaa442b /experimental/sksg/SkSGScene.h
parent59da548b0c4d4239e0ec1855d3f7f77a2bff4b93 (diff)
"Modularize" SkSG
* relocate all SkSG-related files under modules/sksg/ * fix various tidbits to make non-sksg builds possible * drop obsolete SampleSGInval.cpp Change-Id: I54e6c5bb1a09f45030fa8d607b3eb3f7cba78957 Reviewed-on: https://skia-review.googlesource.com/130025 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Mike Klein <mtklein@google.com>
Diffstat (limited to 'experimental/sksg/SkSGScene.h')
-rw-r--r--experimental/sksg/SkSGScene.h85
1 files changed, 0 insertions, 85 deletions
diff --git a/experimental/sksg/SkSGScene.h b/experimental/sksg/SkSGScene.h
deleted file mode 100644
index 2081c1d747..0000000000
--- a/experimental/sksg/SkSGScene.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/*
- * Copyright 2018 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkSGScene_DEFINED
-#define SkSGScene_DEFINED
-
-#include "SkRefCnt.h"
-#include "SkTypes.h"
-
-#include <memory>
-#include <vector>
-
-class SkCanvas;
-
-namespace sksg {
-
-class RenderNode;
-
-/**
- * Base class for animators.
- *
- */
-class Animator : public SkNoncopyable {
-public:
- virtual ~Animator();
-
- void tick(float t);
-
-protected:
- Animator();
-
- virtual void onTick(float t) = 0;
-
-private:
- using INHERITED = SkNoncopyable;
-};
-
-using AnimatorList = std::vector<std::unique_ptr<Animator>>;
-
-class GroupAnimator : public Animator {
-protected:
- explicit GroupAnimator(AnimatorList&&);
-
- void onTick(float t) override;
-
-private:
- const AnimatorList fAnimators;
-
- using INHERITED = Animator;
-};
-
-/**
- * Holds a scene root and a list of animators.
- *
- * Provides high-level mehods for driving rendering and animations.
- *
- */
-class Scene final : SkNoncopyable {
-public:
- static std::unique_ptr<Scene> Make(sk_sp<RenderNode> root, AnimatorList&& animators);
- ~Scene();
-
- void render(SkCanvas*) const;
- void animate(float t);
-
- void setShowInval(bool show) { fShowInval = show; }
-
-private:
- Scene(sk_sp<RenderNode> root, AnimatorList&& animators);
-
- const sk_sp<RenderNode> fRoot;
- const AnimatorList fAnimators;
-
- bool fShowInval = false;
-
- using INHERITED = SkNoncopyable;
-};
-
-} // namespace sksg
-
-#endif // SkSGScene_DEFINED