diff options
author | Florin Malita <fmalita@chromium.org> | 2018-05-25 12:43:51 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-05-25 17:11:52 +0000 |
commit | 3b526b05d652ad6c310d9c636187b20b51c7648c (patch) | |
tree | 6c6fa99f2e80db81e9c3f593fe5883aabdaa442b /experimental/sksg/SkSGScene.cpp | |
parent | 59da548b0c4d4239e0ec1855d3f7f77a2bff4b93 (diff) |
"Modularize" SkSG
* relocate all SkSG-related files under modules/sksg/
* fix various tidbits to make non-sksg builds possible
* drop obsolete SampleSGInval.cpp
Change-Id: I54e6c5bb1a09f45030fa8d607b3eb3f7cba78957
Reviewed-on: https://skia-review.googlesource.com/130025
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Diffstat (limited to 'experimental/sksg/SkSGScene.cpp')
-rw-r--r-- | experimental/sksg/SkSGScene.cpp | 70 |
1 files changed, 0 insertions, 70 deletions
diff --git a/experimental/sksg/SkSGScene.cpp b/experimental/sksg/SkSGScene.cpp deleted file mode 100644 index 8d7e0b369b..0000000000 --- a/experimental/sksg/SkSGScene.cpp +++ /dev/null @@ -1,70 +0,0 @@ -/* - * Copyright 2018 Google Inc. - * - * Use of this source code is governed by a BSD-style license that can be - * found in the LICENSE file. - */ - -#include "SkSGScene.h" - -#include "SkCanvas.h" -#include "SkMatrix.h" -#include "SkPaint.h" -#include "SkSGInvalidationController.h" -#include "SkSGRenderNode.h" - -namespace sksg { - -Animator::Animator() = default; -Animator::~Animator() = default; - -void Animator::tick(float t) { - this->onTick(t); -} - -GroupAnimator::GroupAnimator(AnimatorList&& animators) - : fAnimators(std::move(animators)) {} - -void GroupAnimator::onTick(float t) { - for (const auto& a : fAnimators) { - a->tick(t); - } -} - -std::unique_ptr<Scene> Scene::Make(sk_sp<RenderNode> root, AnimatorList&& anims) { - return root ? std::unique_ptr<Scene>(new Scene(std::move(root), std::move(anims))) : nullptr; -} - -Scene::Scene(sk_sp<RenderNode> root, AnimatorList&& animators) - : fRoot(std::move(root)) - , fAnimators(std::move(animators)) {} - -Scene::~Scene() = default; - -void Scene::render(SkCanvas* canvas) const { - InvalidationController ic; - fRoot->revalidate(&ic, SkMatrix::I()); - fRoot->render(canvas); - - if (fShowInval) { - SkPaint fill, stroke; - fill.setAntiAlias(true); - fill.setColor(0x40ff0000); - stroke.setAntiAlias(true); - stroke.setColor(0xffff0000); - stroke.setStyle(SkPaint::kStroke_Style); - - for (const auto& r : ic) { - canvas->drawRect(r, fill); - canvas->drawRect(r, stroke); - } - } -} - -void Scene::animate(float t) { - for (const auto& anim : fAnimators) { - anim->tick(t); - } -} - -} // namespace sksg |