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authorGravatar Florin Malita <fmalita@chromium.org>2018-01-03 16:17:29 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-01-04 00:59:20 +0000
commitc75e2401a82640c35b0b5f80a5684d0892904530 (patch)
tree0742a71071c9b92399a1182ec20ebfc69f8918f9 /experimental/sksg/SkSGPaintNode.cpp
parent5a59c26193272825e814b50f7d9856c1b122531f (diff)
[sksg] Refine invalidation logic
We need to discriminate between nodes whose bounds updates contribute to the dirty region, and nodes whose bounds changes do not. E.g. animated shape in a group: the animated shape node bounds should yield damage, but the ancestor group bounds should not. To accomplish this, we refine the invalidation state: 1) self invalidation == the node itself was invalidated, and its bounds updates yield damage. 2) descendant invalidation == the node has some (self-)invalidated descendant, but its own bounds are not contributing damage. Also: * hoist the bounding box invalidation logic into the base class (Node::revalidate) and update to respect the states described above. * remove (now-redundant) GeometryNode bbox logic. * update revalidation methods to return the node bbox instead of void TBR= Change-Id: I8023d1793fb501c945a53f2dc2d2983e5b620ade Reviewed-on: https://skia-review.googlesource.com/90581 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'experimental/sksg/SkSGPaintNode.cpp')
-rw-r--r--experimental/sksg/SkSGPaintNode.cpp26
1 files changed, 15 insertions, 11 deletions
diff --git a/experimental/sksg/SkSGPaintNode.cpp b/experimental/sksg/SkSGPaintNode.cpp
index 2b7a31fbad..fbdfae5d69 100644
--- a/experimental/sksg/SkSGPaintNode.cpp
+++ b/experimental/sksg/SkSGPaintNode.cpp
@@ -12,23 +12,27 @@ namespace sksg {
PaintNode::PaintNode() {}
const SkPaint& PaintNode::makePaint() {
- SkASSERT(!this->isInvalidated());
+ SkASSERT(!this->hasInval());
return fPaint;
}
-void PaintNode::onRevalidate(InvalidationController*, const SkMatrix&) {
- SkASSERT(this->isInvalidated());
+SkRect PaintNode::onRevalidate(InvalidationController*, const SkMatrix&) {
+ SkASSERT(this->hasInval());
- fPaint.reset();
- fPaint.setAntiAlias(fAntiAlias);
- fPaint.setStyle(fStyle);
- fPaint.setStrokeWidth(fStrokeWidth);
- fPaint.setStrokeMiter(fStrokeMiter);
- fPaint.setStrokeJoin(fStrokeJoin);
- fPaint.setStrokeCap(fStrokeCap);
+ if (this->hasSelfInval()) {
+ fPaint.reset();
+ fPaint.setAntiAlias(fAntiAlias);
+ fPaint.setStyle(fStyle);
+ fPaint.setStrokeWidth(fStrokeWidth);
+ fPaint.setStrokeMiter(fStrokeMiter);
+ fPaint.setStrokeJoin(fStrokeJoin);
+ fPaint.setStrokeCap(fStrokeCap);
- this->onApplyToPaint(&fPaint);
+ this->onApplyToPaint(&fPaint);
+ }
+
+ return SkRect::MakeEmpty();
}
} // namespace sksg