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authorGravatar Florin Malita <fmalita@chromium.org>2018-01-03 16:17:29 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-01-04 00:59:20 +0000
commitc75e2401a82640c35b0b5f80a5684d0892904530 (patch)
tree0742a71071c9b92399a1182ec20ebfc69f8918f9 /experimental/sksg/SkSGDraw.cpp
parent5a59c26193272825e814b50f7d9856c1b122531f (diff)
[sksg] Refine invalidation logic
We need to discriminate between nodes whose bounds updates contribute to the dirty region, and nodes whose bounds changes do not. E.g. animated shape in a group: the animated shape node bounds should yield damage, but the ancestor group bounds should not. To accomplish this, we refine the invalidation state: 1) self invalidation == the node itself was invalidated, and its bounds updates yield damage. 2) descendant invalidation == the node has some (self-)invalidated descendant, but its own bounds are not contributing damage. Also: * hoist the bounding box invalidation logic into the base class (Node::revalidate) and update to respect the states described above. * remove (now-redundant) GeometryNode bbox logic. * update revalidation methods to return the node bbox instead of void TBR= Change-Id: I8023d1793fb501c945a53f2dc2d2983e5b620ade Reviewed-on: https://skia-review.googlesource.com/90581 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'experimental/sksg/SkSGDraw.cpp')
-rw-r--r--experimental/sksg/SkSGDraw.cpp13
1 files changed, 4 insertions, 9 deletions
diff --git a/experimental/sksg/SkSGDraw.cpp b/experimental/sksg/SkSGDraw.cpp
index fe6d42a152..c8e621856a 100644
--- a/experimental/sksg/SkSGDraw.cpp
+++ b/experimental/sksg/SkSGDraw.cpp
@@ -29,19 +29,14 @@ void Draw::onRender(SkCanvas* canvas) const {
fGeometry->draw(canvas, fPaint->makePaint());
}
-void Draw::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
- SkASSERT(this->isInvalidated());
+SkRect Draw::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
+ SkASSERT(this->hasInval());
// TODO: paint bounds extents
- const auto oldBounds = fGeometry->fBounds;
-
- fGeometry->revalidate(ic, ctm);
+ const auto bounds = fGeometry->revalidate(ic, ctm);
fPaint->revalidate(ic, ctm);
- ic->inval(oldBounds, ctm);
- if (fGeometry->fBounds != oldBounds) {
- ic->inval(fGeometry->fBounds, ctm);
- }
+ return bounds;
}
} // namespace sksg