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authorGravatar Florin Malita <fmalita@chromium.org>2018-05-25 12:43:51 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-05-25 17:11:52 +0000
commit3b526b05d652ad6c310d9c636187b20b51c7648c (patch)
tree6c6fa99f2e80db81e9c3f593fe5883aabdaa442b /experimental/sksg/SkSGDraw.cpp
parent59da548b0c4d4239e0ec1855d3f7f77a2bff4b93 (diff)
"Modularize" SkSG
* relocate all SkSG-related files under modules/sksg/ * fix various tidbits to make non-sksg builds possible * drop obsolete SampleSGInval.cpp Change-Id: I54e6c5bb1a09f45030fa8d607b3eb3f7cba78957 Reviewed-on: https://skia-review.googlesource.com/130025 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Mike Klein <mtklein@google.com>
Diffstat (limited to 'experimental/sksg/SkSGDraw.cpp')
-rw-r--r--experimental/sksg/SkSGDraw.cpp50
1 files changed, 0 insertions, 50 deletions
diff --git a/experimental/sksg/SkSGDraw.cpp b/experimental/sksg/SkSGDraw.cpp
deleted file mode 100644
index b73bf3b577..0000000000
--- a/experimental/sksg/SkSGDraw.cpp
+++ /dev/null
@@ -1,50 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkSGDraw.h"
-
-#include "SkSGGeometryNode.h"
-#include "SkSGInvalidationController.h"
-#include "SkSGPaintNode.h"
-
-namespace sksg {
-
-Draw::Draw(sk_sp<GeometryNode> geometry, sk_sp<PaintNode> paint)
- : fGeometry(std::move(geometry))
- , fPaint(std::move(paint)) {
- this->observeInval(fGeometry);
- this->observeInval(fPaint);
-}
-
-Draw::~Draw() {
- this->unobserveInval(fGeometry);
- this->unobserveInval(fPaint);
-}
-
-void Draw::onRender(SkCanvas* canvas) const {
- const auto& paint = fPaint->makePaint();
- const auto skipDraw = paint.nothingToDraw() ||
- (paint.getStyle() == SkPaint::kStroke_Style && paint.getStrokeWidth() <= 0);
-
- if (!skipDraw) {
- fGeometry->draw(canvas, paint);
- }
-}
-
-SkRect Draw::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
- SkASSERT(this->hasInval());
-
- auto bounds = fGeometry->revalidate(ic, ctm);
- fPaint->revalidate(ic, ctm);
-
- const auto& paint = fPaint->makePaint();
- SkASSERT(paint.canComputeFastBounds());
-
- return paint.computeFastBounds(bounds, &bounds);
-}
-
-} // namespace sksg