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author | 2017-12-30 18:47:41 -0500 | |
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committer | 2017-12-31 00:07:39 +0000 | |
commit | e8750e1078fe72ed8486c2cc4b13c967dc750baf (patch) | |
tree | 2f48da6bd441b1f645cdb24b37208040858c0ab2 /experimental/skotty/SkottyAnimator.cpp | |
parent | 094ccde2380bfbb615e25d0d80208148fcd47f17 (diff) |
[skotty] Fix path close handling
... and add a transform animation sample
TBR=
Change-Id: I27a67d7861dffb9ca22a5e7155ee0eba3b4575f6
Reviewed-on: https://skia-review.googlesource.com/90023
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'experimental/skotty/SkottyAnimator.cpp')
-rw-r--r-- | experimental/skotty/SkottyAnimator.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/experimental/skotty/SkottyAnimator.cpp b/experimental/skotty/SkottyAnimator.cpp index e08cf35995..f08e7088da 100644 --- a/experimental/skotty/SkottyAnimator.cpp +++ b/experimental/skotty/SkottyAnimator.cpp @@ -54,6 +54,9 @@ void KeyframeInterval<ShapeValue>::lerp(float t, ShapeValue* v) const { lerp_point(fV0.fVertices[i].fVertex , fV1.fVertices[i].fVertex , t) })); } + + // hmm, any meaningful interpolation to consider here? + v->fClose = fV0.fClose; } } // namespace skotty |