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authorGravatar Florin Malita <fmalita@chromium.org>2018-01-29 10:49:49 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-01-29 16:16:21 +0000
commitcca86f386cfd050cd03a25b305fc6fda48a8d6cd (patch)
treeed86f775c14946e84eefbb8cfe248c12ed7136ce /experimental/skottie/SkottieAnimator.h
parenta6717ce9fe02e1a251eaa39aa096dd90c6975f26 (diff)
[skottie] Hierarchical animators
Instead of a flat animator space, introduce animator groups. This allows us to encapsulate layer animators and only dispatch ticks when their owning layer is active. TBR= Change-Id: I1fc8a55abf68a712b71969bb1a11275dbe54c236 Reviewed-on: https://skia-review.googlesource.com/101201 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'experimental/skottie/SkottieAnimator.h')
-rw-r--r--experimental/skottie/SkottieAnimator.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/experimental/skottie/SkottieAnimator.h b/experimental/skottie/SkottieAnimator.h
index c32b4f8207..77be06b809 100644
--- a/experimental/skottie/SkottieAnimator.h
+++ b/experimental/skottie/SkottieAnimator.h
@@ -20,7 +20,7 @@ namespace skottie {
// it will either apply immediately or instantiate and attach a keyframe animator.
template <typename T>
bool BindProperty(const Json::Value&,
- sksg::Scene::AnimatorList*,
+ sksg::AnimatorList*,
std::function<void(const T&)>&&,
const T* noop = nullptr);