diff options
author | Florin Malita <fmalita@chromium.org> | 2018-05-04 15:10:54 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-05-04 19:58:13 +0000 |
commit | fa7e9a813e44f283b14f686eeb857d0d00735811 (patch) | |
tree | 8524acb13c15e157b644379862292f0e2f910a40 /experimental/skottie/Skottie.h | |
parent | 0b0d93dbe432b6de4fd8df9a84e2ba3f2cc5b07e (diff) |
[skottie] Switch to RapidJSON
- pull latest RapidJSON under third_party/externals/rapidjson
(note: and older RS version is already pulled as part of angle2,
and it is also checked in G3)
- add a thin Json porting layer (SkottieJson) to isolate RS
idiosyncrasies
- convert Skottie to use the new helpers
- parse the DOM in-place (based on local experiments this is the
fastest method)
Ta-da: Skottie now parses JSON ~10x faster!
Change-Id: Ida9099638f88ed025fee83055c8cd8680ee27176
Reviewed-on: https://skia-review.googlesource.com/125744
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Diffstat (limited to 'experimental/skottie/Skottie.h')
-rw-r--r-- | experimental/skottie/Skottie.h | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/experimental/skottie/Skottie.h b/experimental/skottie/Skottie.h index 44541fd81b..275127aa4e 100644 --- a/experimental/skottie/Skottie.h +++ b/experimental/skottie/Skottie.h @@ -11,8 +11,6 @@ #include "SkRefCnt.h" #include "SkSize.h" #include "SkString.h" -#include "SkTArray.h" -#include "SkTHash.h" #include "SkTypes.h" #include <memory> @@ -21,12 +19,12 @@ class SkCanvas; struct SkRect; class SkStream; -namespace Json { class Value; } - namespace sksg { class Scene; } namespace skottie { +namespace json { class ValueRef; } + class ResourceProvider : public SkNoncopyable { public: virtual ~ResourceProvider() = default; @@ -63,9 +61,8 @@ public: void setShowInval(bool show); private: - Animation(const ResourceProvider&, - SkString ver, const SkSize& size, SkScalar fps, - const Json::Value&, Stats*); + Animation(const ResourceProvider&, SkString ver, const SkSize& size, SkScalar fps, + const json::ValueRef&, Stats*); SkString fVersion; SkSize fSize; |