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authorGravatar senorblanco <senorblanco@chromium.org>2014-08-25 12:46:58 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-08-25 12:46:58 -0700
commit1150a6d151571fb6ee816dadec844ae7ab53948a (patch)
tree76ad93e09377fc5a4dcb93e63992fcf55c21634f /expectations/gm/Test-Ubuntu12-ShuttleA-GTX660-x86_64-Debug
parent5387c83f819ab9c138e8669ae60811b9b5967d0f (diff)
Fix recursive computation of filter bounds for drop shadow,
morphology, blur. [Reland with fixed tests.] Because we're computing "backwards" from a clip rect of destination pixels to be filled to the required source pixels, we should use tail recursion rather than head recursion in onFilterBounds(). This actually only makes a difference for drop-shadow, where the computation is non-commutative. Blur and morphology commute, but I moved them to tail recursion anyway for clarity (so all onFilterBounds use tail recursion). BUG=skia: R=bsalomon@google.com Author: senorblanco@chromium.org Review URL: https://codereview.chromium.org/481273005
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