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author | Brian Salomon <bsalomon@google.com> | 2018-02-01 18:34:32 +0000 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-02-01 18:34:40 +0000 |
commit | c1ce2f7966babaae0deb150f93f1227ee5af9285 (patch) | |
tree | ab4caf4bd03f6e642f618739e4283eb9ef62ebaf /example | |
parent | 130fb3f7aac19e40eddfc8fa85a9b39e7c99a7e8 (diff) |
Revert "Redefine the meaning of sample counts in GPU backend."
This reverts commit 48825b11ad25c98b9a4884d5cc0edd4e290c4409.
Reason for revert: nanobench
Original change's description:
> Redefine the meaning of sample counts in GPU backend.
>
> Old: 0 -> nonMSAA
> 1+ -> MSAA
>
> New:
> 0 -> error/unsupported
> 1 -> nonMSAA
> 2+ -> MSAA
>
> We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
>
> 1) SkSurface factories
> 2) GrBackendRenderTarget constructors
> 3) GrCaps::getSampleCnt()'s requestedCount parameter
>
> However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
>
> This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
>
>
> Bug: skia:
> Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
> Reviewed-on: https://skia-review.googlesource.com/101560
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/102662
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'example')
-rw-r--r-- | example/HelloWorld.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/example/HelloWorld.cpp b/example/HelloWorld.cpp index b20d30a780..5954e71532 100644 --- a/example/HelloWorld.cpp +++ b/example/HelloWorld.cpp @@ -38,7 +38,7 @@ HelloWorld::~HelloWorld() { } void HelloWorld::updateTitle() { - if (!fWindow || fWindow->sampleCount() <= 1) { + if (!fWindow || fWindow->sampleCount() < 0) { return; } |