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authorGravatar Brian Salomon <bsalomon@google.com>2018-02-01 18:34:32 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-02-01 18:34:40 +0000
commitc1ce2f7966babaae0deb150f93f1227ee5af9285 (patch)
treeab4caf4bd03f6e642f618739e4283eb9ef62ebaf /example
parent130fb3f7aac19e40eddfc8fa85a9b39e7c99a7e8 (diff)
Revert "Redefine the meaning of sample counts in GPU backend."
This reverts commit 48825b11ad25c98b9a4884d5cc0edd4e290c4409. Reason for revert: nanobench Original change's description: > Redefine the meaning of sample counts in GPU backend. > > Old: 0 -> nonMSAA > 1+ -> MSAA > > New: > 0 -> error/unsupported > 1 -> nonMSAA > 2+ -> MSAA > > We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility: > > 1) SkSurface factories > 2) GrBackendRenderTarget constructors > 3) GrCaps::getSampleCnt()'s requestedCount parameter > > However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally. > > This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case. > > > Bug: skia: > Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33 > Reviewed-on: https://skia-review.googlesource.com/101560 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/102662 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'example')
-rw-r--r--example/HelloWorld.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/example/HelloWorld.cpp b/example/HelloWorld.cpp
index b20d30a780..5954e71532 100644
--- a/example/HelloWorld.cpp
+++ b/example/HelloWorld.cpp
@@ -38,7 +38,7 @@ HelloWorld::~HelloWorld() {
}
void HelloWorld::updateTitle() {
- if (!fWindow || fWindow->sampleCount() <= 1) {
+ if (!fWindow || fWindow->sampleCount() < 0) {
return;
}