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author | Brian Salomon <bsalomon@google.com> | 2018-02-02 20:32:49 -0500 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-02-03 01:59:59 +0000 |
commit | bdecacfbe47bc7211336bb847bb33c00ef85ea3e (patch) | |
tree | fdaac47f9254d9a8e3de61604b899eae8cb718ff /example | |
parent | 816acee9be62d9de323ff5144017451e443b3329 (diff) |
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32.
Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version
Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'example')
-rw-r--r-- | example/HelloWorld.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/example/HelloWorld.cpp b/example/HelloWorld.cpp index 5954e71532..b20d30a780 100644 --- a/example/HelloWorld.cpp +++ b/example/HelloWorld.cpp @@ -38,7 +38,7 @@ HelloWorld::~HelloWorld() { } void HelloWorld::updateTitle() { - if (!fWindow || fWindow->sampleCount() < 0) { + if (!fWindow || fWindow->sampleCount() <= 1) { return; } |