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authorGravatar Brian Salomon <bsalomon@google.com>2017-12-07 12:33:05 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-12-07 17:56:59 +0000
commit384fab467e2a5f1754ec26eecde946ce28046d20 (patch)
treec19ad170f2932c666c937736be71237c335e79b3 /example
parent1cfb6bc9b63e9840d198a1ea8b1a20da2bfde818 (diff)
sk_spification of GrGpu creation.
Make GrContext::MakeGL take interface as sk_sp. Make GrContext::MakeVulkan take GrVkBackendContext as sk_sp. Change-Id: I13c22a57bd281c51738f503d9ed3418d35a466df Reviewed-on: https://skia-review.googlesource.com/81842 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'example')
-rw-r--r--example/SkiaSDLExample.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/example/SkiaSDLExample.cpp b/example/SkiaSDLExample.cpp
index 3878cc7f95..ab181cb1c1 100644
--- a/example/SkiaSDLExample.cpp
+++ b/example/SkiaSDLExample.cpp
@@ -192,7 +192,7 @@ int main(int argc, char** argv) {
sk_sp<const GrGLInterface> interface(GrGLCreateNativeInterface());
// setup contexts
- sk_sp<GrContext> grContext(GrContext::MakeGL(interface.get()));
+ sk_sp<GrContext> grContext(GrContext::MakeGL(interface));
SkASSERT(grContext);
// Wrap the frame buffer object attached to the screen in a Skia render target so Skia can