diff options
author | Brian Osman <brianosman@google.com> | 2017-12-08 16:45:43 -0500 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-12-11 16:46:58 +0000 |
commit | 80fc07e8f854cd7c632bc06443d5f120ed002524 (patch) | |
tree | 451364a76adac42650893d3f4aaa149f3b9d2b20 /example/HelloWorld.cpp | |
parent | 46020c4409490dc84e389d26509cf49ea0b9cdf7 (diff) |
Create a Window::Layer interface to reduce sk_app glue code
This also makes it possible to manage other parts of viewer, etc (like
the stats screen, command set, even samples) as additional layers in the
stack. For now, it just removes a lot of boilerplate.
Bug: skia:
Change-Id: Ic2f80690fc76c683b3736287dc2b738c50d38614
Reviewed-on: https://skia-review.googlesource.com/82688
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'example/HelloWorld.cpp')
-rw-r--r-- | example/HelloWorld.cpp | 19 |
1 files changed, 1 insertions, 18 deletions
diff --git a/example/HelloWorld.cpp b/example/HelloWorld.cpp index fba7f7e5a0..5954e71532 100644 --- a/example/HelloWorld.cpp +++ b/example/HelloWorld.cpp @@ -18,21 +18,6 @@ Application* Application::Create(int argc, char** argv, void* platformData) { return new HelloWorld(argc, argv, platformData); } -static void on_backend_created_func(void* userData) { - HelloWorld* hw = reinterpret_cast<HelloWorld*>(userData); - return hw->onBackendCreated(); -} - -static void on_paint_handler(SkCanvas* canvas, void* userData) { - HelloWorld* hw = reinterpret_cast<HelloWorld*>(userData); - return hw->onPaint(canvas); -} - -static bool on_char_handler(SkUnichar c, uint32_t modifiers, void* userData) { - HelloWorld* hw = reinterpret_cast<HelloWorld*>(userData); - return hw->onChar(c, modifiers); -} - HelloWorld::HelloWorld(int argc, char** argv, void* platformData) : fBackendType(Window::kNativeGL_BackendType) , fRotationAngle(0) { @@ -42,9 +27,7 @@ HelloWorld::HelloWorld(int argc, char** argv, void* platformData) fWindow->setRequestedDisplayParams(DisplayParams()); // register callbacks - fWindow->registerBackendCreatedFunc(on_backend_created_func, this); - fWindow->registerPaintFunc(on_paint_handler, this); - fWindow->registerCharFunc(on_char_handler, this); + fWindow->pushLayer(this); fWindow->attach(fBackendType); } |