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authorGravatar tomhudson <tomhudson@google.com>2015-02-23 12:18:05 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-02-23 12:18:05 -0800
commiteebc39ad5a1dcbde1b10a9b2ab54679549522b52 (patch)
tree6bc6e0306b93f365d7c3cf5215b71181799be92e /dm/DMSrcSinkAndroid.cpp
parent7af21501a61886cac94f0bd5e1c14be2dce9ae63 (diff)
Add HWUI Sink to DM on Android Framework builds
Allows "hwui" as a --config argument to dm, drawing through the Android Framework's HWUI backend. R=djsollen@google.com,mtklein@google.com BUG=skia: Review URL: https://codereview.chromium.org/943393002
Diffstat (limited to 'dm/DMSrcSinkAndroid.cpp')
-rw-r--r--dm/DMSrcSinkAndroid.cpp158
1 files changed, 158 insertions, 0 deletions
diff --git a/dm/DMSrcSinkAndroid.cpp b/dm/DMSrcSinkAndroid.cpp
new file mode 100644
index 0000000000..1ad9329669
--- /dev/null
+++ b/dm/DMSrcSinkAndroid.cpp
@@ -0,0 +1,158 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "DMSrcSink.h"
+#include "DMSrcSinkAndroid.h"
+
+#include "AnimationContext.h"
+#include "DisplayListRenderer.h"
+#include "IContextFactory.h"
+#include "RenderNode.h"
+#include "android/rect.h"
+#include "android/native_window.h"
+#include "gui/BufferQueue.h"
+#include "gui/CpuConsumer.h"
+#include "gui/IGraphicBufferConsumer.h"
+#include "gui/IGraphicBufferProducer.h"
+#include "gui/Surface.h"
+#include "renderthread/RenderProxy.h"
+#include "renderthread/TimeLord.h"
+
+namespace DM {
+
+/* These functions are only compiled in the Android Framework. */
+
+class ContextFactory : public android::uirenderer::IContextFactory {
+public:
+ android::uirenderer::AnimationContext* createAnimationContext
+ (android::uirenderer::renderthread::TimeLord& clock) SK_OVERRIDE {
+ return new android::uirenderer::AnimationContext(clock);
+ }
+};
+
+Error HWUISink::draw(const Src& src, SkBitmap* dst, SkWStream*, SkString*) const {
+ // Do all setup in this function because we don't know the size
+ // for the RenderNode and RenderProxy during the constructor.
+ // In practice this doesn't seem too expensive.
+ const SkISize size = src.size();
+
+ // Based on android::SurfaceTexture_init()
+ android::sp<android::IGraphicBufferProducer> producer;
+ android::sp<android::IGraphicBufferConsumer> consumer;
+ android::BufferQueue::createBufferQueue(&producer, &consumer);
+
+ // Consumer setup
+
+ android::sp<android::CpuConsumer> cpuConsumer =
+ new android::CpuConsumer(consumer, 1);
+ cpuConsumer->setName(android::String8("SkiaTestClient"));
+ cpuConsumer->setDefaultBufferSize(size.width(), size.height());
+
+ // Producer setup
+
+ android::sp<android::Surface> surface = new android::Surface(producer);
+ native_window_set_buffers_dimensions(surface.get(), size.width(), size.height());
+ native_window_set_buffers_format(surface.get(), android::PIXEL_FORMAT_RGBA_8888);
+ native_window_set_usage(surface.get(), GRALLOC_USAGE_SW_READ_OFTEN |
+ GRALLOC_USAGE_SW_WRITE_NEVER |
+ GRALLOC_USAGE_HW_RENDER);
+
+ // RenderNode setup based on hwui/tests/main.cpp:TreeContentAnimation
+ SkAutoTDelete<android::uirenderer::RenderNode> rootNode
+ (new android::uirenderer::RenderNode());
+ rootNode->incStrong(nullptr);
+
+ // Values set here won't be applied until the framework has called
+ // RenderNode::pushStagingPropertiesChanges() during RenderProxy::syncAndDrawFrame().
+ rootNode->mutateStagingProperties().setLeftTopRightBottom(0, 0, size.width(), size.height());
+ rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::X |
+ android::uirenderer::RenderNode::Y);
+ rootNode->mutateStagingProperties().setClipToBounds(false);
+ rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::GENERIC);
+
+ // RenderProxy setup based on hwui/tests/main.cpp:TreeContentAnimation
+ ContextFactory factory;
+ SkAutoTDelete<android::uirenderer::renderthread::RenderProxy> proxy
+ (new android::uirenderer::renderthread::RenderProxy(false, rootNode, &factory));
+ proxy->loadSystemProperties();
+
+ proxy->initialize(surface.get());
+
+ float lightX = size.width() / 2.0f;
+ android::uirenderer::Vector3 lightVector { lightX, dp(-200.0f), dp(800.0f) };
+ proxy->setup(size.width(), size.height(), lightVector, dp(800.0f), 255 * 0.075f, 255 * 0.15f,
+ kDensity);
+
+ // Do the draw
+
+ SkAutoTDelete<android::uirenderer::DisplayListRenderer> renderer
+ (new android::uirenderer::DisplayListRenderer());
+ renderer->setViewport(size.width(), size.height());
+ renderer->prepare();
+ renderer->clipRect(0, 0, size.width(), size.height(), SkRegion::Op::kReplace_Op);
+
+ Error err = src.draw(renderer->asSkCanvas());
+ if (!err.isEmpty()) {
+ return err;
+ }
+
+ renderer->finish();
+ rootNode->setStagingDisplayList(renderer->finishRecording());
+
+ proxy->syncAndDrawFrame();
+ proxy->fence();
+
+ // Capture pixels
+
+ SkImageInfo destinationConfig =
+ SkImageInfo::Make(size.width(), size.height(),
+ kRGBA_8888_SkColorType, kPremul_SkAlphaType);
+ dst->allocPixels(destinationConfig);
+ sk_memset32((uint32_t*) dst->getPixels(), SK_ColorRED, size.width() * size.height());
+
+ android::CpuConsumer::LockedBuffer nativeBuffer;
+ android::status_t retval = cpuConsumer->lockNextBuffer(&nativeBuffer);
+ if (retval == android::BAD_VALUE) {
+ SkDebugf("HWUISink::draw() got no buffer; returning transparent");
+ // No buffer ready to read - commonly triggered by dm sending us
+ // a no-op source, or calling code that doesn't do anything on this
+ // backend.
+ dst->eraseColor(SK_ColorTRANSPARENT);
+ return "";
+ } else if (retval) {
+ return SkStringPrintf("Failed to lock buffer to read pixels: %d.", retval);
+ }
+
+ // Move the pixels into the destination SkBitmap
+
+ SK_ALWAYSBREAK(nativeBuffer.format == android::PIXEL_FORMAT_RGBA_8888 &&
+ "Native buffer not RGBA!");
+ SkImageInfo nativeConfig =
+ SkImageInfo::Make(nativeBuffer.width, nativeBuffer.height,
+ kRGBA_8888_SkColorType, kPremul_SkAlphaType);
+
+ // Android stride is in pixels, Skia stride is in bytes
+ SkBitmap nativeWrapper;
+ bool success =
+ nativeWrapper.installPixels(nativeConfig, nativeBuffer.data, nativeBuffer.stride * 4);
+ if (!success) {
+ return "Failed to wrap HWUI buffer in a SkBitmap";
+ }
+
+ SK_ALWAYSBREAK(dst->colorType() == kRGBA_8888_SkColorType &&
+ "Destination buffer not RGBA!");
+ success =
+ nativeWrapper.readPixels(destinationConfig, dst->getPixels(), dst->rowBytes(), 0, 0);
+ if (!success) {
+ return "Failed to extract pixels from HWUI buffer";
+ }
+
+ cpuConsumer->unlockBuffer(nativeBuffer);
+ return "";
+}
+
+} // namespace DM