aboutsummaryrefslogtreecommitdiffhomepage
path: root/dm/DMCpuGMTask.cpp
diff options
context:
space:
mode:
authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-04-01 16:24:06 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-04-01 16:24:06 +0000
commite3ff558a4baf4cb924e7513a81c8073ddae385fc (patch)
tree245339b6d7d39e36212bbbe6b975fcfd802f0ff5 /dm/DMCpuGMTask.cpp
parentd48ad8e33307ad651264a3c3068b4468201fccf6 (diff)
SkRecord strawman
Record performance as measured by bench_record (out/Release/bench_record --skr) improves by at least 1.9x, at most 6.7x, arithmetic mean 2.6x, geometric mean 3.0x. So, good. Correctness as measured by DM (out/Debug/dm --skr) is ~ok. One GM (shadertext2) fails because we're assuming all paint effects are immutable, but SkShaders are still mutable. To do after this CL: - measure playback speed - catch up feature-wise to SkPicture - match today's playback speed BUG=skia: R=robertphillips@google.com, bsalomon@google.com, reed@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/206313003 git-svn-id: http://skia.googlecode.com/svn/trunk@14010 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'dm/DMCpuGMTask.cpp')
-rw-r--r--dm/DMCpuGMTask.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/dm/DMCpuGMTask.cpp b/dm/DMCpuGMTask.cpp
index 6ab0014fd5..7ab1d44ee5 100644
--- a/dm/DMCpuGMTask.cpp
+++ b/dm/DMCpuGMTask.cpp
@@ -1,6 +1,7 @@
#include "DMCpuGMTask.h"
#include "DMExpectationsTask.h"
#include "DMPipeTask.h"
+#include "DMRecordTask.h"
#include "DMReplayTask.h"
#include "DMSerializeTask.h"
#include "DMTileGridTask.h"
@@ -38,6 +39,7 @@ void CpuGMTask::draw() {
SPAWN(PipeTask, fGMFactory(NULL), bitmap, false, false);
SPAWN(PipeTask, fGMFactory(NULL), bitmap, true, false);
SPAWN(PipeTask, fGMFactory(NULL), bitmap, true, true);
+ SPAWN(RecordTask, fGMFactory(NULL), bitmap);
SPAWN(ReplayTask, fGMFactory(NULL), bitmap, false);
SPAWN(ReplayTask, fGMFactory(NULL), bitmap, true);
SPAWN(SerializeTask, fGMFactory(NULL), bitmap);