diff options
author | Brian Salomon <bsalomon@google.com> | 2018-02-01 18:34:32 +0000 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-02-01 18:34:40 +0000 |
commit | c1ce2f7966babaae0deb150f93f1227ee5af9285 (patch) | |
tree | ab4caf4bd03f6e642f618739e4283eb9ef62ebaf /debugger/QT | |
parent | 130fb3f7aac19e40eddfc8fa85a9b39e7c99a7e8 (diff) |
Revert "Redefine the meaning of sample counts in GPU backend."
This reverts commit 48825b11ad25c98b9a4884d5cc0edd4e290c4409.
Reason for revert: nanobench
Original change's description:
> Redefine the meaning of sample counts in GPU backend.
>
> Old: 0 -> nonMSAA
> 1+ -> MSAA
>
> New:
> 0 -> error/unsupported
> 1 -> nonMSAA
> 2+ -> MSAA
>
> We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
>
> 1) SkSurface factories
> 2) GrBackendRenderTarget constructors
> 3) GrCaps::getSampleCnt()'s requestedCount parameter
>
> However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
>
> This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
>
>
> Bug: skia:
> Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
> Reviewed-on: https://skia-review.googlesource.com/101560
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/102662
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'debugger/QT')
-rw-r--r-- | debugger/QT/SkGLWidget.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/debugger/QT/SkGLWidget.cpp b/debugger/QT/SkGLWidget.cpp index 44a15dca38..baee2bbdac 100644 --- a/debugger/QT/SkGLWidget.cpp +++ b/debugger/QT/SkGLWidget.cpp @@ -20,7 +20,7 @@ SkGLWidget::~SkGLWidget() { void SkGLWidget::setSampleCount(int sampleCount) { QGLFormat currentFormat = format(); - currentFormat.setSampleBuffers(sampleCount > 1); + currentFormat.setSampleBuffers(sampleCount > 0); currentFormat.setSamples(sampleCount); setFormat(currentFormat); } @@ -89,7 +89,6 @@ GrBackendRenderTarget SkGLWidget::getBackendRenderTarget() { int sampleCnt; GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_FRAMEBUFFER_BINDING, &info.fFBOID); GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_SAMPLES, &sampleCnt); - sampleCnt = SkTMax(sampleCnt, 1); GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_STENCIL_BITS, &stencilBits); // We are on desktop so we assume the internal config is RGBA info.fFormat = GR_GL_RGBA8; |