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author | Herb Derby <herb@google.com> | 2017-02-13 11:36:14 -0500 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-02-13 17:37:17 +0000 |
commit | ff590a12441002d281254ec6a86070ac0a19263f (patch) | |
tree | 29bff6f7da116c8691448bca204593e1a25c3ba3 /codereview.settings | |
parent | fbd6cfbf8401ad645d66842a947e6f1e4edd790f (diff) |
Always make SkImageShaders in heap.
I made a couple of measurments, and it looks like any differences is
well below the noise threshold.
Just for the record run1: .9991 of baseline and run2 .9988 of baseline.
I was using top25 .skps as workload.
TBR=mtklein@google.com
Change-Id: If4fa06e5d5df72fb67dbb4bbb99c926f05765897
Reviewed-on: https://skia-review.googlesource.com/8341
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Diffstat (limited to 'codereview.settings')
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