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authorGravatar robertphillips <robertphillips@google.com>2015-08-19 10:35:14 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-08-19 10:35:14 -0700
commit45b59ed6e4e231814dbdb9f707b3d2a7ee50de84 (patch)
tree3adbdd8f81dd894932b61af82c45cdaadfbdceed /bin
parent95b96d649547c6b89ae0eca0f88f965d90c531a5 (diff)
Update SkLightingShader to support rotation
This also: makes the SkLightingShader handle normal maps where the rects aren't aligned between the diffuse and normal maps. adds a light aggregating class (Lights) to SkLightingShader (along with a Builder nested class). Split out of https://codereview.chromium.org/1261433009/ (Add SkCanvas::drawLitAtlas call) Review URL: https://codereview.chromium.org/1291783003
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