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authorGravatar bsalomon <bsalomon@google.com>2016-05-16 09:09:18 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-05-16 09:09:18 -0700
commitd584d46c9943c641e0111b969b400be06351a949 (patch)
tree41269d13aa794dbb67a2225a9509aa03fb05561e /bench
parent12e2f505696f283cc07ce8242e814263dd9e0950 (diff)
Run GM benchs in bench mode
Diffstat (limited to 'bench')
-rw-r--r--bench/GMBench.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/bench/GMBench.cpp b/bench/GMBench.cpp
index 57b2316530..6037a8221c 100644
--- a/bench/GMBench.cpp
+++ b/bench/GMBench.cpp
@@ -22,6 +22,7 @@ bool GMBench::isSuitableFor(Backend backend) {
}
void GMBench::onDraw(int loops, SkCanvas* canvas) {
+ fGM->setMode(skiagm::GM::kBench_Mode);
// Do we care about timing the draw of the background (once)?
// Does the GM ever rely on drawBackground to lazily compute something?
fGM->drawBackground(canvas);