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authorGravatar fmalita <fmalita@chromium.org>2016-05-26 11:13:52 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-05-26 11:13:52 -0700
commit7b38e3cf75296c749c843fa89af14f70f4e4b2db (patch)
tree04907815dd6f68db55ee9df0958ab5549a801a1e /bench
parent0e5b249e549a540bd89d525369b950c9e4404235 (diff)
Fix int32 overflow in LinearGradientContext::shade4_dx_clamp
The unconditional increment in shade4_dx_clamp can overflow int32 => n == SK_MinS32 => count ~= SK_MinS32 => we skip the main shader loop 'cause count < 0 R=reed@google.com,mtklein@google.com BUG=chromium:599458 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2010843002 Review-Url: https://codereview.chromium.org/2010843002
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