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author | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2014-01-08 21:16:04 +0000 |
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committer | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2014-01-08 21:16:04 +0000 |
commit | 506ecc24bfbc5edc3e43830a9fbd815c3d6da96a (patch) | |
tree | f1339245d0a7a3bd6bbd4d428861d82c12e3e1ad /bench | |
parent | 4b5fba5a3cc29058088a9a62df1da83e1a3c7db0 (diff) |
For comparison, add std::vector.
Where I've tested, it's second-place to SkTDArray, though the closest API equivalent in our code is SkTArray, which it's significantly faster than. This is probably a good approximation to how fast we can possibly make something like SkTArray that constructs and destroys its values. In fact, it might be worth trying making SkTArray a thin shim over std::vector.
BUG=
R=bsalomon@google.com, caryclark@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/127223004
git-svn-id: http://skia.googlecode.com/svn/trunk@12969 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'bench')
-rw-r--r-- | bench/StackBench.cpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/bench/StackBench.cpp b/bench/StackBench.cpp index 61af99fb1a..43888bdc37 100644 --- a/bench/StackBench.cpp +++ b/bench/StackBench.cpp @@ -12,6 +12,7 @@ #include "SkDeque.h" #include "SkTArray.h" #include "SkTDArray.h" +#include <vector> // This file has several benchmarks using various data structures to do stack-like things: // - push @@ -78,6 +79,16 @@ BENCH(TDArray_Serial) { } } +BENCH(vector_Serial) { + std::vector<int> s; + for (int i = 0; i < K; i++) s.push_back(i); + + volatile int junk = 0; + for (int j = 0; j < loops; j++) { + for (size_t i = 0; i < s.size(); i++) junk += s[i]; + } +} + // Add K items, then randomly access them many times. BENCH(TArray_RandomAccess) { @@ -102,6 +113,17 @@ BENCH(TDArray_RandomAccess) { } } +BENCH(vector_RandomAccess) { + std::vector<int> s; + for (int i = 0; i < K; i++) s.push_back(i); + + SkRandom rand; + volatile int junk = 0; + for (int i = 0; i < K*loops; i++) { + junk += s[rand.nextULessThan(K)]; + } +} + // Push many times. BENCH(ChunkAlloc_Push) { @@ -124,6 +146,11 @@ BENCH(TDArray_Push) { for (int i = 0; i < K*loops; i++) s.push(i); } +BENCH(vector_Push) { + std::vector<int> s; + for (int i = 0; i < K*loops; i++) s.push_back(i); +} + // Push then immediately pop many times. BENCH(ChunkAlloc_PushPop) { @@ -158,6 +185,14 @@ BENCH(TDArray_PushPop) { } } +BENCH(vector_PushPop) { + std::vector<int> s; + for (int i = 0; i < K*loops; i++) { + s.push_back(i); + s.pop_back(); + } +} + // Push many items, then pop them all. BENCH(Deque_PushAllPopAll) { @@ -177,3 +212,9 @@ BENCH(TDArray_PushAllPopAll) { for (int i = 0; i < K*loops; i++) s.push(i); for (int i = 0; i < K*loops; i++) s.pop(); } + +BENCH(vector_PushAllPopAll) { + std::vector<int> s; + for (int i = 0; i < K*loops; i++) s.push_back(i); + for (int i = 0; i < K*loops; i++) s.pop_back(); +} |