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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-02-22 16:25:28 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-02-22 16:25:28 +0000
commit41809934d77a486ac30e36baadc519cbb11c4c05 (patch)
tree1f8477f559c99a74828d566fdd8a7c50c3478e34 /bench
parentcb26535ff71fc323278892d6b90546b3b1c54649 (diff)
Fix GPU-less build of bench.
git-svn-id: http://skia.googlecode.com/svn/trunk@7828 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'bench')
-rw-r--r--bench/benchmain.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/bench/benchmain.cpp b/bench/benchmain.cpp
index f56126eed6..e45f76ea1b 100644
--- a/bench/benchmain.cpp
+++ b/bench/benchmain.cpp
@@ -15,6 +15,8 @@
#include "gl/GrGLDefines.h"
#include "GrRenderTarget.h"
#include "SkGpuDevice.h"
+#else
+class GrContext;
#endif // SK_SUPPORT_GPU
#include "SkBenchLogger.h"
@@ -28,6 +30,7 @@
#include "SkNWayCanvas.h"
#include "SkPicture.h"
#include "SkString.h"
+#include "SkTArray.h"
#include "TimerData.h"
enum benchModes {