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authorGravatar scroggo <scroggo@chromium.org>2016-05-12 06:19:37 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-05-12 06:19:37 -0700
commita1b283345b27fef91908b104a30cb89e6fbdaade (patch)
tree981ab0ed2d16bc04a206262b650d157409bf6e6e /bench/TextBlobBench.cpp
parent7c73a53894927d222d4aceed96893daae8ea14f1 (diff)
Fail gracefully if MakeRenderTarget fails
We recently started passing --preAbandonGpuContext when running DM on valgrind, resulting in this call returning nullptr. We had not been checking for it, so we crash. Already fixed one in crrev.com/1959173002, and now we reach another one. BUG=skia:5282 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1972933002 Review-Url: https://codereview.chromium.org/1972933002
Diffstat (limited to 'bench/TextBlobBench.cpp')
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