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authorGravatar brianosman <brianosman@google.com>2016-09-28 08:17:20 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-09-28 08:17:21 -0700
commitb37eb0e968c5082e021244d4baf9b7721e3f360a (patch)
tree5b43df391bad0d7aa8a27cb50798855671229066 /bench/SkRasterPipelineBench.cpp
parenta343017fc2a1dd3d7aba50f60f2064b787748bb2 (diff)
Revert of Tag checkerboard bitmaps as sRGB (patchset #1 id:1 of https://codereview.chromium.org/2368933003/ )
Reason for revert: Regression on displacement GM when sRGB support is lacking. Original issue's description: > Tag checkerboard bitmaps as sRGB > > Significantly reduces the diff between legacy and sRGB/F16 on about 25 > GMs. This is just the biggest piece of low-hanging fruit. Many GMs create > N32 raster surfaces to procedurally generate source textures, and I'd like > to fix all of them. It's much easier to reason about the GMs (is sRGB > doing the right thing) when everything is tagged like this - the only > expected differences are due to filtering and blending. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2368933003 > > Committed: https://skia.googlesource.com/skia/+/fe843cea499ba163d53281425af210b1887d28e7 TBR=mtklein@google.com,reed@google.com,robertphillips@google.com # Not skipping CQ checks because original CL landed more than 1 days ago. BUG=skia: Review-Url: https://codereview.chromium.org/2375063002
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