aboutsummaryrefslogtreecommitdiffhomepage
path: root/bench/SKPAnimationBench.cpp
diff options
context:
space:
mode:
authorGravatar Mike Klein <mtklein@chromium.org>2018-05-30 11:33:20 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-05-30 17:09:08 +0000
commit588f879677d4f36e16a42dd96876534f104c2e2f (patch)
treebdca8a096ff6b997e255924187adee17b538f0e0 /bench/SKPAnimationBench.cpp
parent35fe3ab56994b92e40cd2604e0d897da7dfb0b53 (diff)
warmup, remove clamping in append_gamut_transform()
Clamping here seems inconsistent with our color pipeline model, and with the existing GPU impl. The SkRasterPipeline store stages already do clamp when storing unorms, and table-lookup stages clamp their inputs, so it should be safe. While refactoring, slim its interface down a bit. Change-Id: I4772457fdf90e483834d034f02974d7a859cbe24 Reviewed-on: https://skia-review.googlesource.com/130902 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
Diffstat (limited to 'bench/SKPAnimationBench.cpp')
0 files changed, 0 insertions, 0 deletions