diff options
author | Florin Malita <fmalita@chromium.org> | 2017-05-18 11:52:59 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-05-18 17:24:39 +0000 |
commit | 14d54c207d7a175d14d34f5527af7cbfd579f4d5 (patch) | |
tree | 9874290e610d098b7c55f2156c126d52eb360f93 /bench/PerlinNoiseBench.cpp | |
parent | 94df1841ec695e01ba22c475c011a0a531a20262 (diff) |
Hide SkPerlinNoiseShader impl details
Move the shader impl to a private class, leave SkPerlinNoiseShader as
a factory class only (similar to e.g. SkLightingShader).
Change-Id: Ic1180db8f5dfd3d8f6fba133c6bf6bbdfa4f97a4
Reviewed-on: https://skia-review.googlesource.com/17318
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'bench/PerlinNoiseBench.cpp')
-rw-r--r-- | bench/PerlinNoiseBench.cpp | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/bench/PerlinNoiseBench.cpp b/bench/PerlinNoiseBench.cpp index 6c98374bc3..802c5be021 100644 --- a/bench/PerlinNoiseBench.cpp +++ b/bench/PerlinNoiseBench.cpp @@ -7,6 +7,7 @@ #include "Benchmark.h" #include "SkCanvas.h" #include "SkPerlinNoiseShader.h" +#include "SkShader.h" class PerlinNoiseBench : public Benchmark { SkISize fSize; @@ -22,8 +23,7 @@ protected: } void onDraw(int loops, SkCanvas* canvas) override { - this->test(loops, canvas, 0, 0, SkPerlinNoiseShader::kFractalNoise_Type, - 0.1f, 0.1f, 3, 0, false); + this->test(loops, canvas, 0, 0, 0.1f, 0.1f, 3, 0, false); } private: @@ -38,17 +38,13 @@ private: canvas->restore(); } - void test(int loops, SkCanvas* canvas, int x, int y, SkPerlinNoiseShader::Type type, + void test(int loops, SkCanvas* canvas, int x, int y, float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, bool stitchTiles) { - sk_sp<SkShader> shader = (type == SkPerlinNoiseShader::kFractalNoise_Type) ? - SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, - seed, stitchTiles ? &fSize : nullptr) : - SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, - seed, stitchTiles ? &fSize : nullptr); SkPaint paint; - paint.setShader(shader); - + paint.setShader(SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, + numOctaves, seed, + stitchTiles ? &fSize : nullptr)); for (int i = 0; i < loops; i++) { this->drawClippedRect(canvas, x, y, paint); } |