diff options
author | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2013-09-09 20:09:12 +0000 |
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committer | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2013-09-09 20:09:12 +0000 |
commit | e0e7cfe44bb9d66d76120a79e5275c294bacaa22 (patch) | |
tree | d3d282beb8e498659f87abafa5a651946eea6ee8 /bench/PathIterBench.cpp | |
parent | 50b2e33dc6acaed906bfdc89af9b359ea2665c52 (diff) |
Change old PRG to be SkLCGRandom; change new one to SkRandom
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to
rebaseline GMs.
R=reed@google.com, bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/23576015
git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'bench/PathIterBench.cpp')
-rw-r--r-- | bench/PathIterBench.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/bench/PathIterBench.cpp b/bench/PathIterBench.cpp index e560ff76ef..987a752ad9 100644 --- a/bench/PathIterBench.cpp +++ b/bench/PathIterBench.cpp @@ -14,7 +14,7 @@ #include "SkShader.h" #include "SkString.h" -static int rand_pts(SkMWCRandom& rand, SkPoint pts[4]) { +static int rand_pts(SkRandom& rand, SkPoint pts[4]) { int n = rand.nextU() & 3; n += 1; @@ -37,7 +37,7 @@ public: fName.printf("pathiter_%s", raw ? "raw" : "consume"); fRaw = raw; - SkMWCRandom rand; + SkRandom rand; for (int i = 0; i < 1000; ++i) { SkPoint pts[4]; int n = rand_pts(rand, pts); |