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authorGravatar tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-09-13 15:50:24 +0000
committerGravatar tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-09-13 15:50:24 +0000
commit9dc2713fc4a75e7fbee2f985057fde680a07c7f0 (patch)
tree60add7b81359fc7a8d3c9df81cb01e06a798024e /bench/MathBench.cpp
parentfc15722a21308c46cfd0c8f1afce6e7435250725 (diff)
Let SkBenchmark classes specify that they do no rendering.
Doing this gives us a 15-20% speedup in bench cycle time. Here again I'm just picking the easy targets. http://codereview.appspot.com/6500115/ git-svn-id: http://skia.googlecode.com/svn/trunk@5525 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'bench/MathBench.cpp')
-rw-r--r--bench/MathBench.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/bench/MathBench.cpp b/bench/MathBench.cpp
index 414036b6ae..df3d3a53c2 100644
--- a/bench/MathBench.cpp
+++ b/bench/MathBench.cpp
@@ -30,6 +30,8 @@ public:
for (int i = 0; i < kBuffer; ++i) {
fSrc[i] = rand.nextSScalar1();
}
+
+ fIsRendering = false;
}
virtual void performTest(float* SK_RESTRICT dst,
@@ -265,6 +267,7 @@ public:
fProc = gRec[index].fProc;
fName = gRec[index].fName;
}
+ fIsRendering = false;
}
protected:
@@ -330,6 +333,7 @@ public:
} else {
fName = "floor_std";
}
+ fIsRendering = false;
}
virtual void process(float) {}