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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-11-21 06:21:58 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-11-21 06:21:58 +0000
commit644629c1c7913a43ced172b98d56e0f471bc348b (patch)
tree944e9533b0ed138a623b2adf8c8dedd3fedafca2 /bench/GrResourceCacheBench.cpp
parentbf6426120a8a9a034f37d37feaf942b1386b7a84 (diff)
Implement a benchmark for GrResourceCache
Adds "grresourcecache_add" and "grresourcecache_find" bench tests to test GrResourceCache::add and GrResourceCache::find. The tests work only with GPU backends, since GrResourceCache needs an GrGpu. Modifies bench tests to override SkBenchmark::isSuitableFor(Backend) function that specifies what kind of backend the test is inteded for. This replaces the previous "fIsRendering" flag that would indicate test that did no rendering. Adds SkCanvas::getGrContext() call to get the GrContext that the canvas ends up drawing to. The member function solves a common use-case that is also used in the benchmark added here. R=mtklein@google.com, bsalomon@google.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/73643005 git-svn-id: http://skia.googlecode.com/svn/trunk@12334 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'bench/GrResourceCacheBench.cpp')
-rw-r--r--bench/GrResourceCacheBench.cpp242
1 files changed, 242 insertions, 0 deletions
diff --git a/bench/GrResourceCacheBench.cpp b/bench/GrResourceCacheBench.cpp
new file mode 100644
index 0000000000..ea8297dec5
--- /dev/null
+++ b/bench/GrResourceCacheBench.cpp
@@ -0,0 +1,242 @@
+
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#if SK_SUPPORT_GPU
+
+#include "GrContext.h"
+#include "GrResource.h"
+#include "GrResourceCache.h"
+#include "GrStencilBuffer.h"
+#include "GrTexture.h"
+#include "SkBenchmark.h"
+#include "SkCanvas.h"
+
+enum {
+ CACHE_SIZE_COUNT = 2048,
+ CACHE_SIZE_BYTES = 2 * 1024 * 1024,
+};
+
+class StencilResource : public GrResource {
+public:
+ SK_DECLARE_INST_COUNT(StencilResource);
+ StencilResource(GrGpu* gpu, int id)
+ : INHERITED(gpu, false),
+ fID(id) {
+ }
+ ~StencilResource() {
+ this->release();
+ }
+
+ virtual size_t sizeInBytes() const SK_OVERRIDE {
+ return 100 + ((fID % 1 == 0) ? -5 : 6);
+ }
+
+ static GrResourceKey ComputeKey(int width, int height, int sampleCnt) {
+ return GrStencilBuffer::ComputeKey(width, height, sampleCnt);
+ }
+
+ int fID;
+
+private:
+ typedef GrResource INHERITED;
+};
+
+class TextureResource : public GrResource {
+public:
+ SK_DECLARE_INST_COUNT(TextureResource);
+ TextureResource(GrGpu* gpu, int id)
+ : INHERITED(gpu, false),
+ fID(id) {
+ }
+ ~TextureResource() {
+ this->release();
+ }
+
+ virtual size_t sizeInBytes() const SK_OVERRIDE {
+ return 100 + ((fID % 1 == 0) ? -40 : 33);
+ }
+
+ static GrResourceKey ComputeKey(const GrTextureDesc& desc) {
+ return GrTexture::ComputeScratchKey(desc);
+ }
+
+ int fID;
+
+private:
+ typedef GrResource INHERITED;
+};
+
+SK_DEFINE_INST_COUNT(StencilResource)
+SK_DEFINE_INST_COUNT(TextureResource)
+
+static void get_stencil(int i, int* w, int* h, int* s) {
+ *w = i % 1024;
+ *h = i * 2 % 1024;
+ *s = i % 1 == 0 ? 0 : 4;
+}
+
+static void get_texture_desc(int i, GrTextureDesc* desc) {
+ desc->fFlags = kRenderTarget_GrTextureFlagBit |
+ kNoStencil_GrTextureFlagBit;
+ desc->fWidth = i % 1024;
+ desc->fHeight = i * 2 % 1024;
+ desc->fConfig = static_cast<GrPixelConfig>(i % (kLast_GrPixelConfig + 1));
+ desc->fSampleCnt = i % 1 == 0 ? 0 : 4;
+}
+
+static void populate_cache(GrResourceCache* cache, GrGpu* gpu, int resourceCount) {
+ for (int i = 0; i < resourceCount; ++i) {
+ int w, h, s;
+ get_stencil(i, &w, &h, &s);
+ GrResourceKey key = GrStencilBuffer::ComputeKey(w, h, s);
+ GrResource* resource = SkNEW_ARGS(StencilResource, (gpu, i));
+ cache->purgeAsNeeded(1, resource->sizeInBytes());
+ cache->addResource(key, resource);
+ resource->unref();
+ }
+
+ for (int i = 0; i < resourceCount; ++i) {
+ GrTextureDesc desc;
+ get_texture_desc(i, &desc);
+ GrResourceKey key = TextureResource::ComputeKey(desc);
+ GrResource* resource = SkNEW_ARGS(TextureResource, (gpu, i));
+ cache->purgeAsNeeded(1, resource->sizeInBytes());
+ cache->addResource(key, resource);
+ resource->unref();
+ }
+}
+
+static void check_cache_contents_or_die(GrResourceCache* cache, int k) {
+ // Benchmark find calls that succeed.
+ {
+ GrTextureDesc desc;
+ get_texture_desc(k, &desc);
+ GrResourceKey key = TextureResource::ComputeKey(desc);
+ GrResource* item = cache->find(key);
+ if (NULL == item) {
+ GrCrash("cache add does not work as expected");
+ return;
+ }
+ if (static_cast<TextureResource*>(item)->fID != k) {
+ GrCrash("cache add does not work as expected");
+ return;
+ }
+ }
+ {
+ int w, h, s;
+ get_stencil(k, &w, &h, &s);
+ GrResourceKey key = StencilResource::ComputeKey(w, h, s);
+ GrResource* item = cache->find(key);
+ if (NULL == item) {
+ GrCrash("cache add does not work as expected");
+ return;
+ }
+ if (static_cast<TextureResource*>(item)->fID != k) {
+ GrCrash("cache add does not work as expected");
+ return;
+ }
+ }
+
+ // Benchmark also find calls that always fail.
+ {
+ GrTextureDesc desc;
+ get_texture_desc(k, &desc);
+ desc.fHeight |= 1;
+ GrResourceKey key = TextureResource::ComputeKey(desc);
+ GrResource* item = cache->find(key);
+ if (NULL != item) {
+ GrCrash("cache add does not work as expected");
+ return;
+ }
+ }
+ {
+ int w, h, s;
+ get_stencil(k, &w, &h, &s);
+ h |= 1;
+ GrResourceKey key = StencilResource::ComputeKey(w, h, s);
+ GrResource* item = cache->find(key);
+ if (NULL != item) {
+ GrCrash("cache add does not work as expected");
+ return;
+ }
+ }
+}
+
+class GrResourceCacheBenchAdd : public SkBenchmark {
+ enum {
+ RESOURCE_COUNT = CACHE_SIZE_COUNT / 2,
+ DUPLICATE_COUNT = CACHE_SIZE_COUNT / 4,
+ };
+
+public:
+ virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
+ return backend == kGPU_Backend;
+ }
+
+protected:
+ virtual const char* onGetName() SK_OVERRIDE {
+ return "grresourcecache_add";
+ }
+
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
+ GrGpu* gpu = canvas->getGrContext()->getGpu();
+
+ for (int i = 0; i < this->getLoops(); ++i) {
+ GrResourceCache cache(CACHE_SIZE_COUNT, CACHE_SIZE_BYTES);
+ populate_cache(&cache, gpu, DUPLICATE_COUNT);
+ populate_cache(&cache, gpu, RESOURCE_COUNT);
+
+ // Check that cache works.
+ for (int k = 0; k < RESOURCE_COUNT; k += 33) {
+ check_cache_contents_or_die(&cache, k);
+ }
+ cache.purgeAllUnlocked();
+ }
+ }
+
+private:
+ typedef SkBenchmark INHERITED;
+};
+
+class GrResourceCacheBenchFind : public SkBenchmark {
+ enum {
+ RESOURCE_COUNT = (CACHE_SIZE_COUNT / 2) - 100,
+ DUPLICATE_COUNT = 100
+ };
+
+public:
+ virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
+ return backend == kGPU_Backend;
+ }
+
+protected:
+ virtual const char* onGetName() SK_OVERRIDE {
+ return "grresourcecache_find";
+ }
+
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
+ GrGpu* gpu = canvas->getGrContext()->getGpu();
+ GrResourceCache cache(CACHE_SIZE_COUNT, CACHE_SIZE_BYTES);
+ populate_cache(&cache, gpu, DUPLICATE_COUNT);
+ populate_cache(&cache, gpu, RESOURCE_COUNT);
+
+ for (int i = 0; i < this->getLoops(); ++i) {
+ for (int k = 0; k < RESOURCE_COUNT; ++k) {
+ check_cache_contents_or_die(&cache, k);
+ }
+ }
+ }
+
+private:
+ typedef SkBenchmark INHERITED;
+};
+
+DEF_BENCH( return new GrResourceCacheBenchAdd(); )
+DEF_BENCH( return new GrResourceCacheBenchFind(); )
+
+#endif