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authorGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-03-12 18:28:35 +0000
committerGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-03-12 18:28:35 +0000
commit9c135db83d198e7d8200027c7d2cf60f38517ee3 (patch)
treee4ba92d604d39ea5947eb3d282c86df44adab67c /bench/BenchGpuTimer_gl.h
parent9d201d6364b259876abf80e26308320db925ced5 (diff)
support direct writing to top layer, and hide getTopLayer()
this should remove many of the chrome callers that today call accessBitmap on the toplayer, so they can read/write those pixels. The ultimate fix will be to support custom allocation of raster layers (via GDI/cairo/mac) so we can remove PlatformDevice subclassing in skia/ext BUG=skia: R=bsalomon@google.com, scroggo@google.com Review URL: https://codereview.chromium.org/197433002 git-svn-id: http://skia.googlecode.com/svn/trunk@13774 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'bench/BenchGpuTimer_gl.h')
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