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author | 2017-02-13 15:45:35 -0700 | |
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committer | 2017-02-13 23:21:35 +0000 | |
commit | 936f81b95882be2e171a623b3116cc2ff408c813 (patch) | |
tree | 339761c23c6bbed0d495212a5854c2c22ab374d2 /LICENSE | |
parent | ed4984bf53b90e50acad606aeb4b35340db802a3 (diff) |
Move the rt adjust uniform into GP EmitArgs
The GP will likely require this value when dealing with a geometry
shader. In the future we may wish to either switch to device-space
geometry shaders, or else put this value in an "sk_" builtin.
BUG=skia:
Change-Id: I8dff88fc219feef84d39fb7bbd08f3b5686f53d2
Reviewed-on: https://skia-review.googlesource.com/8362
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'LICENSE')
0 files changed, 0 insertions, 0 deletions