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authorGravatar brianosman <brianosman@google.com>2016-09-28 14:01:51 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-09-28 14:01:51 -0700
commitf8d2c8df477fdc3160e5666ff7ce84746180f3d4 (patch)
tree6ce2ac546166a3fdc6a360dfbb8a72f3917690db /DEPS
parent037adf34f5f00e5806b09b202c96cac5c0a5da0a (diff)
Latest ANGLE as of September 27, 2016
Includes a fix for ES3 texture reuse that solves many of the problems we saw using ES3. (There are still issues with some YUV planes). Also includes a fix for anglebug.com/1478, so half-float formats are allowed again. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2302993004 Review-Url: https://codereview.chromium.org/2302993004
Diffstat (limited to 'DEPS')
-rw-r--r--DEPS2
1 files changed, 1 insertions, 1 deletions
diff --git a/DEPS b/DEPS
index 1227ae8bb6..fdb47a55fb 100644
--- a/DEPS
+++ b/DEPS
@@ -10,7 +10,7 @@ deps = {
# There is some duplication here that might be worth cleaning up:
# - can use use our existing t_p/e/libjpeg instead of pulling it for Android?
- "third_party/externals/angle2" : "https://chromium.googlesource.com/angle/angle.git@55033e583ba1bc5cbfafbab11d3255fecdfe9056",
+ "third_party/externals/angle2" : "https://chromium.googlesource.com/angle/angle.git@d445357315299e30c18c756f657ff928653128c2",
"third_party/externals/cmake" : "https://cmake.googlesource.com/cmake.git@v3.3.1",
"third_party/externals/freetype": "https://skia.googlesource.com/third_party/freetype2.git@4d3f7ca8cedbddad40b9e93a82926618e3fb4265",
"third_party/externals/gyp" : "https://chromium.googlesource.com/external/gyp.git@87ac4d0e63fc7dd8152a350327fea8dcf031bf56",