diff options
author | 2017-09-12 16:40:53 -0400 | |
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committer | 2017-09-14 12:16:51 +0000 | |
commit | 9b2f69b0aacc4819c3b4b9c5c8af8ef8ab35d572 (patch) | |
tree | 8c42dbdb70ab1ebcdfe331a53bd94e2e4a7244e5 /BUILD.gn | |
parent | 0f96bb303adfc712baba7830e036df1d0972d7f3 (diff) |
grand unifried lowp stages
I have text_16_AA_FF -> 8888 (forcing RP) faster than head now on my
laptop. I'm feeling confident that we can make this perform well.
After looking at performance a bit more today, it looks like everything
is within what I'd consider comparable in performance, especially on
ARM. On x86-64 it looks like big bulk blits get a little slower and
small mask blits get a little faster.
Quality looks good, and maybe improved for 565.
There are fewer platform-specific differences now in _lowp, and I think
they're few enough now that we could even consider completing the
unification by folding the 8-bit and float code together. Rename
"div255()" to "rebias()", slap on a few coats of paint...
Guarded for Chrome with SK_JUMPER_LEGACY_LOWP.
Change-Id: I36309c07cf736f3cb31952cca66030ad56026318
Reviewed-on: https://skia-review.googlesource.com/45982
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Diffstat (limited to 'BUILD.gn')
-rw-r--r-- | BUILD.gn | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -1804,6 +1804,7 @@ if (skia_jumper_clang != "") { inputs = [ "src/jumper/SkJumper_stages.cpp", "src/jumper/SkJumper_stages_8bit.cpp", + "src/jumper/SkJumper_stages_lowp.cpp", ] # GN insists its outputs should go somewhere underneath target_out_dir, so we trick it. |