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authorGravatar Brian Osman <brianosman@google.com>2017-06-09 14:43:49 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-06-09 14:43:58 +0000
commit7f95dfc3855f104a14a8c08255e1787de9a0afbc (patch)
tree5ade603c86da8dfe9fe8a177c01ccfb4bdfca971 /BUILD.gn
parent9466bf56946973475831005c96f18c170411b70b (diff)
Revert "Handle too many (or too large) paths in GrDefaultPathRenderer"
This reverts commit eb86b7094755a5fc1e49d22b4c5323f372344d61. Reason for revert: May be responsible for Command Buffer failure? Original change's description: > Handle too many (or too large) paths in GrDefaultPathRenderer > > PathGeoBuilder constructs the geometry with the same basic > technique as before, but allows interrupting the process > to emit multiple draws. > > Original test case was 2000 non-AA stroked circles, which > created ~66000 vertices. That now renders, as do various > tests with a single large path (as well as filled paths). > > TODO: I think that this could be extracted and re-used for > MSAA path renderer without too much work? I need to read > that code more carefully to make sure it lines up. > > Re-land of: https://skia-review.googlesource.com/18360 > > Bug: skia:6695 > Change-Id: Ibdedeb0ea2570a8847ba42328588bd7203411573 > Reviewed-on: https://skia-review.googlesource.com/18983 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:6695 Change-Id: I2cb010db502c315b3e2f7212818aea5503ecb28c Reviewed-on: https://skia-review.googlesource.com/19270 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
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