diff options
author | Herb Derby <herb@google.com> | 2017-02-28 11:14:47 -0500 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-02-28 16:49:41 +0000 |
commit | e556bf76dfede4032440abc36d80af29310aa6a7 (patch) | |
tree | f6ea073257739ff57ed7f45838de77ba6937c863 | |
parent | 33632d8edad59b80eaffd1b32f1edde5e4a22f79 (diff) |
Fix single leg Compose Shader crash.
R=halcanary@google.com
BUG=skia:6291
Change-Id: Ifa63dce2b06662e7b535a4f04e1f3f772c099122
Reviewed-on: https://skia-review.googlesource.com/9027
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
-rw-r--r-- | src/core/SkComposeShader.cpp | 8 | ||||
-rw-r--r-- | tests/ShaderTest.cpp | 21 |
2 files changed, 21 insertions, 8 deletions
diff --git a/src/core/SkComposeShader.cpp b/src/core/SkComposeShader.cpp index 07bbd9a092..dd95c3edb3 100644 --- a/src/core/SkComposeShader.cpp +++ b/src/core/SkComposeShader.cpp @@ -69,12 +69,6 @@ void SkComposeShader::flatten(SkWriteBuffer& buffer) const { buffer.write32((int)fMode); } -template <typename T> void safe_call_destructor(T* obj) { - if (obj) { - obj->~T(); - } -} - SkShader::Context* SkComposeShader::onMakeContext( const ContextRec& rec, SkArenaAlloc* alloc) const { @@ -96,8 +90,6 @@ SkShader::Context* SkComposeShader::onMakeContext( SkShader::Context* contextA = fShaderA->makeContext(newRec, alloc); SkShader::Context* contextB = fShaderB->makeContext(newRec, alloc); if (!contextA || !contextB) { - safe_call_destructor(contextA); - safe_call_destructor(contextB); return nullptr; } diff --git a/tests/ShaderTest.cpp b/tests/ShaderTest.cpp index e3d87a2886..06aca1c021 100644 --- a/tests/ShaderTest.cpp +++ b/tests/ShaderTest.cpp @@ -7,7 +7,10 @@ #include "Test.h" #include "SkBitmap.h" +#include "SkCanvas.h" #include "SkImage.h" +#include "SkPerlinNoiseShader.h" +#include "SkRRect.h" #include "SkShader.h" #include "SkSurface.h" #include "SkData.h" @@ -58,3 +61,21 @@ DEF_TEST(Shader_isABitmap, reporter) { check_isabitmap(reporter, shader0.get(), W, H, tmx, tmy, localM); check_isabitmap(reporter, shader1.get(), W, H, tmx, tmy, localM); } + +// Make sure things are ok with just a single leg. +DEF_TEST(ComposeShaderSingle, reporter) { + SkBitmap srcBitmap; + srcBitmap.allocN32Pixels(10, 10); + srcBitmap.eraseColor(SK_ColorRED); + SkCanvas canvas(srcBitmap); + SkPaint p; + p.setShader( + SkShader::MakeComposeShader( + SkShader::MakeEmptyShader(), + SkPerlinNoiseShader::MakeFractalNoise(1.0f, 1.0f, 2, 0.0f), + SkBlendMode::kClear)); + SkRRect rr; + SkVector rd[] = {{0, 0}, {0, 0}, {0, 0}, {0, 0}}; + rr.setRectRadii({0, 0, 0, 0}, rd); + canvas.drawRRect(rr, p); +} |