aboutsummaryrefslogtreecommitdiffhomepage
diff options
context:
space:
mode:
authorGravatar robertphillips <robertphillips@google.com>2014-06-29 17:16:27 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-06-29 17:16:27 -0700
commite462f2bed33283862bb983c67776a47c5a6acb01 (patch)
treee7aa3ecfa6e9d211461a0be6624b4f3cf42de55b
parentd9cf38aeaf64a23c26f3927f97c33e14fbefad35 (diff)
Reason for revert: Sigh Original issue's description: > Begin atlasing > > This CL makes it possible for pulled-forward-layers to be atlased. It currently has a couple glaring limitations (which is why it is disabled): > > 1) the atlased layers cannot be purged nor aged out > 2) the texture backing the atlas is not pulled from (or returned to) the resource cache > > #1 is on hold until we have a recycling rectanizer > > A separate major limitation (the non-atlased layers aren't cached) is blocked until we can transmute entries in the resource cache from scratch to non-scratch while potentially preserving their contents. > > Committed: https://skia.googlesource.com/skia/+/55e61f0ef4e5c8c34ac107deaadc9b4ffef3111b R=bsalomon@google.com TBR=bsalomon@google.com NOTREECHECKS=true NOTRY=true Author: robertphillips@google.com Review URL: https://codereview.chromium.org/359953002
-rw-r--r--gyp/tests.gypi1
-rw-r--r--include/core/SkSurface.h18
-rw-r--r--include/gpu/GrRect.h19
-rw-r--r--src/core/SkPicturePlayback.cpp6
-rw-r--r--src/core/SkPicturePlayback.h2
-rw-r--r--src/gpu/GrAtlas.cpp12
-rw-r--r--src/gpu/GrAtlas.h27
-rw-r--r--src/gpu/GrLayerCache.cpp87
-rw-r--r--src/gpu/GrLayerCache.h71
-rw-r--r--src/gpu/GrTextStrike.cpp2
-rw-r--r--src/gpu/SkGpuDevice.cpp50
-rw-r--r--src/image/SkSurface_Gpu.cpp31
-rw-r--r--tests/GpuLayerCacheTest.cpp136
-rw-r--r--tools/render_pictures_main.cpp6
14 files changed, 93 insertions, 375 deletions
diff --git a/gyp/tests.gypi b/gyp/tests.gypi
index 3b67ebd1e7..a94ad985b4 100644
--- a/gyp/tests.gypi
+++ b/gyp/tests.gypi
@@ -87,7 +87,6 @@
'../tests/GifTest.cpp',
'../tests/GpuColorFilterTest.cpp',
'../tests/GpuDrawPathTest.cpp',
- '../tests/GpuLayerCacheTest.cpp',
'../tests/GpuRectanizerTest.cpp',
'../tests/GrBinHashKeyTest.cpp',
'../tests/GrContextFactoryTest.cpp',
diff --git a/include/core/SkSurface.h b/include/core/SkSurface.h
index cb5133ae00..68d4702cb5 100644
--- a/include/core/SkSurface.h
+++ b/include/core/SkSurface.h
@@ -77,29 +77,18 @@ public:
kDistanceField_TextRenderMode,
};
- enum RenderTargetFlags {
- kNone_RenderTargetFlag = 0x0,
- /*
- * By default a RenderTarget-based surface will be cleared on creation.
- * Pass in this flag to prevent the clear from happening.
- */
- kDontClear_RenderTargetFlag = 0x01,
- };
-
/**
* Return a new surface using the specified render target.
*/
static SkSurface* NewRenderTargetDirect(GrRenderTarget*,
- TextRenderMode trm = kStandard_TextRenderMode,
- RenderTargetFlags flags = kNone_RenderTargetFlag);
+ TextRenderMode trm = kStandard_TextRenderMode);
/**
* Return a new surface whose contents will be drawn to an offscreen
* render target, allocated by the surface.
*/
static SkSurface* NewRenderTarget(GrContext*, const SkImageInfo&, int sampleCount = 0,
- TextRenderMode trm = kStandard_TextRenderMode,
- RenderTargetFlags flags = kNone_RenderTargetFlag);
+ TextRenderMode trm = kStandard_TextRenderMode);
/**
* Return a new surface whose contents will be drawn to an offscreen
@@ -114,8 +103,7 @@ public:
* budget.
*/
static SkSurface* NewScratchRenderTarget(GrContext*, const SkImageInfo&, int sampleCount = 0,
- TextRenderMode trm = kStandard_TextRenderMode,
- RenderTargetFlags flags = kNone_RenderTargetFlag);
+ TextRenderMode trm = kStandard_TextRenderMode);
int width() const { return fWidth; }
int height() const { return fHeight; }
diff --git a/include/gpu/GrRect.h b/include/gpu/GrRect.h
index 14130f831c..ddb23b5a19 100644
--- a/include/gpu/GrRect.h
+++ b/include/gpu/GrRect.h
@@ -20,18 +20,6 @@ struct GrIRect16 {
return r;
}
- static GrIRect16 SK_WARN_UNUSED_RESULT MakeWH(int16_t w, int16_t h) {
- GrIRect16 r;
- r.set(0, 0, w, h);
- return r;
- }
-
- static GrIRect16 SK_WARN_UNUSED_RESULT MakeXYWH(int16_t x, int16_t y, int16_t w, int16_t h) {
- GrIRect16 r;
- r.set(x, y, x + w, y + h);
- return r;
- }
-
int width() const { return fRight - fLeft; }
int height() const { return fBottom - fTop; }
int area() const { return this->width() * this->height(); }
@@ -39,13 +27,6 @@ struct GrIRect16 {
void setEmpty() { memset(this, 0, sizeof(*this)); }
- void set(int16_t left, int16_t top, int16_t right, int16_t bottom) {
- fLeft = left;
- fTop = top;
- fRight = right;
- fBottom = bottom;
- }
-
void set(const SkIRect& r) {
fLeft = SkToS16(r.fLeft);
fTop = SkToS16(r.fTop);
diff --git a/src/core/SkPicturePlayback.cpp b/src/core/SkPicturePlayback.cpp
index 21658f7230..148237a5a8 100644
--- a/src/core/SkPicturePlayback.cpp
+++ b/src/core/SkPicturePlayback.cpp
@@ -929,11 +929,7 @@ void SkPicturePlayback::draw(SkCanvas& canvas, SkDrawPictureCallback* callback)
SkASSERT(NULL != temp->fPaint);
canvas.save();
canvas.setMatrix(initialMatrix);
- SkRect src = SkRect::Make(temp->fSrcRect);
- SkRect dst = SkRect::MakeXYWH(temp->fPos.fX, temp->fPos.fY,
- temp->fSrcRect.width(),
- temp->fSrcRect.height());
- canvas.drawBitmapRectToRect(*temp->fBM, &src, dst, temp->fPaint);
+ canvas.drawBitmap(*temp->fBM, temp->fPos.fX, temp->fPos.fY, temp->fPaint);
canvas.restore();
if (it.isValid()) {
diff --git a/src/core/SkPicturePlayback.h b/src/core/SkPicturePlayback.h
index f5260f8d0f..b929a735b4 100644
--- a/src/core/SkPicturePlayback.h
+++ b/src/core/SkPicturePlayback.h
@@ -353,8 +353,6 @@ private:
SkIPoint fPos;
SkBitmap* fBM; // fBM is allocated so ReplacementInfo can remain POD
const SkPaint* fPaint; // Note: this object doesn't own the paint
-
- SkIRect fSrcRect;
};
~PlaybackReplacements() { this->freeAll(); }
diff --git a/src/gpu/GrAtlas.cpp b/src/gpu/GrAtlas.cpp
index 1bff42a82f..30b4bac139 100644
--- a/src/gpu/GrAtlas.cpp
+++ b/src/gpu/GrAtlas.cpp
@@ -54,7 +54,8 @@ static inline void adjust_for_offset(SkIPoint16* loc, const SkIPoint16& offset)
loc->fY += offset.fY;
}
-bool GrPlot::addSubImage(int width, int height, const void* image, SkIPoint16* loc) {
+bool GrPlot::addSubImage(int width, int height, const void* image,
+ SkIPoint16* loc) {
float percentFull = fRects->percentFull();
if (!fRects->addRect(width, height, loc)) {
return false;
@@ -87,7 +88,7 @@ bool GrPlot::addSubImage(int width, int height, const void* image, SkIPoint16* l
adjust_for_offset(loc, fOffset);
fDirty = true;
// otherwise, just upload the image directly
- } else if (NULL != image) {
+ } else {
adjust_for_offset(loc, fOffset);
GrContext* context = fTexture->getContext();
TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("skia.gpu"), "GrPlot::uploadToTexture");
@@ -95,8 +96,6 @@ bool GrPlot::addSubImage(int width, int height, const void* image, SkIPoint16* l
loc->fX, loc->fY, width, height,
fTexture->config(), image, 0,
GrContext::kDontFlush_PixelOpsFlag);
- } else {
- adjust_for_offset(loc, fOffset);
}
#if FONT_CACHE_STATS
@@ -147,12 +146,11 @@ void GrPlot::resetRects() {
///////////////////////////////////////////////////////////////////////////////
-GrAtlas::GrAtlas(GrGpu* gpu, GrPixelConfig config, GrTextureFlags flags,
+GrAtlas::GrAtlas(GrGpu* gpu, GrPixelConfig config,
const SkISize& backingTextureSize,
int numPlotsX, int numPlotsY, bool batchUploads) {
fGpu = SkRef(gpu);
fPixelConfig = config;
- fFlags = flags;
fBackingTextureSize = backingTextureSize;
fNumPlotsX = numPlotsX;
fNumPlotsY = numPlotsY;
@@ -223,7 +221,7 @@ GrPlot* GrAtlas::addToAtlas(ClientPlotUsage* usage,
if (NULL == fTexture) {
// TODO: Update this to use the cache rather than directly creating a texture.
GrTextureDesc desc;
- desc.fFlags = fFlags | kDynamicUpdate_GrTextureFlagBit;
+ desc.fFlags = kDynamicUpdate_GrTextureFlagBit;
desc.fWidth = fBackingTextureSize.width();
desc.fHeight = fBackingTextureSize.height();
desc.fConfig = fPixelConfig;
diff --git a/src/gpu/GrAtlas.h b/src/gpu/GrAtlas.h
index d63c8b920c..49a7bacf27 100644
--- a/src/gpu/GrAtlas.h
+++ b/src/gpu/GrAtlas.h
@@ -81,17 +81,13 @@ public:
friend class GrAtlas;
};
- GrAtlas(GrGpu*, GrPixelConfig, GrTextureFlags flags,
- const SkISize& backingTextureSize,
+ GrAtlas(GrGpu*, GrPixelConfig, const SkISize& backingTextureSize,
int numPlotsX, int numPlotsY, bool batchUploads);
~GrAtlas();
- // Adds a width x height subimage to the atlas. Upon success it returns
- // the containing GrPlot and absolute location in the backing texture.
- // NULL is returned if the subimage cannot fit in the atlas.
- // If provided, the image data will either be immediately uploaded or
- // written to the CPU-side backing bitmap.
- GrPlot* addToAtlas(ClientPlotUsage*, int width, int height, const void* image, SkIPoint16* loc);
+ // add subimage of width, height dimensions to atlas
+ // returns the containing GrPlot and location relative to the backing texture
+ GrPlot* addToAtlas(ClientPlotUsage*, int width, int height, const void*, SkIPoint16*);
// remove reference to this plot
void removePlot(ClientPlotUsage* usage, const GrPlot* plot);
@@ -109,14 +105,13 @@ public:
private:
void makeMRU(GrPlot* plot);
- GrGpu* fGpu;
- GrPixelConfig fPixelConfig;
- GrTextureFlags fFlags;
- GrTexture* fTexture;
- SkISize fBackingTextureSize;
- int fNumPlotsX;
- int fNumPlotsY;
- bool fBatchUploads;
+ GrGpu* fGpu;
+ GrPixelConfig fPixelConfig;
+ GrTexture* fTexture;
+ SkISize fBackingTextureSize;
+ int fNumPlotsX;
+ int fNumPlotsY;
+ bool fBatchUploads;
// allocated array of GrPlots
GrPlot* fPlotArray;
diff --git a/src/gpu/GrLayerCache.cpp b/src/gpu/GrLayerCache.cpp
index 5f657c7342..c20d809062 100644
--- a/src/gpu/GrLayerCache.cpp
+++ b/src/gpu/GrLayerCache.cpp
@@ -42,14 +42,14 @@ private:
};
GrLayerCache::GrLayerCache(GrContext* context)
- : fContext(context) {
- this->initAtlas();
+ : fContext(context)
+ , fLayerPool(16) { // TODO: may need to increase this later
}
GrLayerCache::~GrLayerCache() {
}
-void GrLayerCache::initAtlas() {
+void GrLayerCache::init() {
static const int kAtlasTextureWidth = 1024;
static const int kAtlasTextureHeight = 1024;
@@ -58,31 +58,19 @@ void GrLayerCache::initAtlas() {
// The layer cache only gets 1 plot
SkISize textureSize = SkISize::Make(kAtlasTextureWidth, kAtlasTextureHeight);
fAtlas.reset(SkNEW_ARGS(GrAtlas, (fContext->getGpu(), kSkia8888_GrPixelConfig,
- kRenderTarget_GrTextureFlagBit,
textureSize, 1, 1, false)));
}
void GrLayerCache::freeAll() {
- SkTDArray<GrCachedLayer*>& layerArray = fLayerHash.getArray();
- for (int i = 0; i < fLayerHash.count(); ++i) {
- this->unlock(layerArray[i]);
- }
-
fLayerHash.deleteAll();
-
- // The atlas only lets go of its texture when the atlas is deleted.
fAtlas.free();
- // GrLayerCache always assumes an atlas exists so recreate it. The atlas
- // lazily allocates a replacement texture so reallocating a new
- // atlas here won't disrupt a GrContext::contextDestroyed or freeGpuResources.
- // TODO: Make GrLayerCache lazily allocate the atlas manager?
- this->initAtlas();
}
GrCachedLayer* GrLayerCache::createLayer(const SkPicture* picture, int layerID) {
- SkASSERT(picture->uniqueID() != SK_InvalidGenID);
+ GrCachedLayer* layer = fLayerPool.alloc();
- GrCachedLayer* layer = SkNEW_ARGS(GrCachedLayer, (picture->uniqueID(), layerID));
+ SkASSERT(picture->uniqueID() != SK_InvalidGenID);
+ layer->init(picture->uniqueID(), layerID);
fLayerHash.insert(PictureLayerKey(picture->uniqueID(), layerID), layer);
return layer;
}
@@ -103,70 +91,19 @@ GrCachedLayer* GrLayerCache::findLayerOrCreate(const SkPicture* picture, int lay
}
bool GrLayerCache::lock(GrCachedLayer* layer, const GrTextureDesc& desc) {
+ SkASSERT(NULL == layer->getTexture());
- if (NULL != layer->texture()) {
- // This layer is already locked
-#ifdef SK_DEBUG
- if (!layer->rect().isEmpty()) {
- // It claims to be atlased
- SkASSERT(layer->rect().width() == desc.fWidth);
- SkASSERT(layer->rect().height() == desc.fHeight);
- }
-#endif
- return true;
- }
-
-#if USE_ATLAS
- SkIPoint16 loc;
- GrPlot* plot = fAtlas->addToAtlas(&fPlotUsage, desc.fWidth, desc.fHeight, NULL, &loc);
- if (NULL != plot) {
- GrIRect16 bounds = GrIRect16::MakeXYWH(loc.fX, loc.fY,
- SkToS16(desc.fWidth), SkToS16(desc.fHeight));
- layer->setTexture(fAtlas->getTexture(), bounds);
- return false;
- }
-#endif
-
- // This path always uses a new scratch texture and (thus) doesn't cache anything.
+ // This just uses scratch textures and doesn't cache the texture.
// This can yield a lot of re-rendering
- layer->setTexture(fContext->lockAndRefScratchTexture(desc, GrContext::kApprox_ScratchTexMatch),
- GrIRect16::MakeEmpty());
+ layer->setTexture(fContext->lockAndRefScratchTexture(desc, GrContext::kApprox_ScratchTexMatch));
return false;
}
void GrLayerCache::unlock(GrCachedLayer* layer) {
- if (NULL == layer || NULL == layer->texture()) {
+ if (NULL == layer || NULL == layer->getTexture()) {
return;
}
- // The atlas doesn't currently use a scratch texture (and we would have
- // to free up space differently anyways)
- // TODO: unlock atlas space when a recycling rectanizer is available
- if (layer->texture() != fAtlas->getTexture()) {
- fContext->unlockScratchTexture(layer->texture());
- layer->setTexture(NULL, GrIRect16::MakeEmpty());
- }
-}
-
-void GrLayerCache::purge(const SkPicture* picture) {
- // This is somewhat of an abuse of GrTHashTable. We need to find all the
- // layers associated with 'picture' but the usual hash calls only look for
- // exact key matches. This code peeks into the hash table's innards to
- // find all the 'picture'-related layers.
- // TODO: use a different data structure for the layer hash?
- SkTDArray<GrCachedLayer*> toBeRemoved;
-
- const SkTDArray<GrCachedLayer*>& layerArray = fLayerHash.getArray();
- for (int i = 0; i < fLayerHash.count(); ++i) {
- if (picture->uniqueID() == layerArray[i]->pictureID()) {
- *toBeRemoved.append() = layerArray[i];
- }
- }
-
- for (int i = 0; i < toBeRemoved.count(); ++i) {
- this->unlock(toBeRemoved[i]);
-
- PictureLayerKey key(picture->uniqueID(), toBeRemoved[i]->layerID());
- fLayerHash.remove(key, toBeRemoved[i]);
- }
+ fContext->unlockScratchTexture(layer->getTexture());
+ layer->setTexture(NULL);
}
diff --git a/src/gpu/GrLayerCache.h b/src/gpu/GrLayerCache.h
index 27479193aa..a7ba2afb30 100644
--- a/src/gpu/GrLayerCache.h
+++ b/src/gpu/GrLayerCache.h
@@ -8,8 +8,6 @@
#ifndef GrLayerCache_DEFINED
#define GrLayerCache_DEFINED
-#define USE_ATLAS 0
-
#include "GrAllocPool.h"
#include "GrAtlas.h"
#include "GrTHashTable.h"
@@ -19,38 +17,61 @@
class GrGpu;
class SkPicture;
+// GrAtlasLocation captures an atlased item's position in the atlas. This
+// means the plot in which it resides and its bounds inside the plot.
+// TODO: Make GrGlyph use one of these?
+class GrAtlasLocation {
+public:
+ GrAtlasLocation() : fPlot(NULL) {}
+
+ void set(GrPlot* plot, const GrIRect16& bounds) {
+ fPlot = plot;
+ fBounds = bounds;
+ }
+
+ const GrPlot* plot() const {
+ return fPlot;
+ }
+
+ const GrIRect16& bounds() const {
+ return fBounds;
+ }
+
+private:
+ GrPlot* fPlot;
+ GrIRect16 fBounds; // only valid is fPlot != NULL
+};
+
// GrCachedLayer encapsulates the caching information for a single saveLayer.
//
-// Atlased layers get a ref to their atlas GrTexture and 'fRect' contains
-// their absolute location in the backing texture.
-//
-// Non-atlased layers get a ref to the GrTexture in which they reside. Their
-// 'fRect' will be empty.
+// Atlased layers get a ref to their atlas GrTexture and their GrAtlasLocation
+// is filled in.
+// In this case GrCachedLayer is roughly equivalent to a GrGlyph in the font
+// caching system.
//
+// Non-atlased layers get a ref to the GrTexture in which they reside.
// TODO: can we easily reuse the empty space in the non-atlased GrTexture's?
struct GrCachedLayer {
public:
- GrCachedLayer(uint32_t pictureID, int layerID) {
- fPictureID = pictureID;
- fLayerID = layerID;
- fTexture = NULL;
- fRect = GrIRect16::MakeEmpty();
- }
-
uint32_t pictureID() const { return fPictureID; }
int layerID() const { return fLayerID; }
+ void init(uint32_t pictureID, int layerID) {
+ fPictureID = pictureID;
+ fLayerID = layerID;
+ fTexture = NULL;
+ fLocation.set(NULL, GrIRect16::MakeEmpty());
+ }
+
// This call takes over the caller's ref
- void setTexture(GrTexture* texture, const GrIRect16& rect) {
+ void setTexture(GrTexture* texture) {
if (NULL != fTexture) {
fTexture->unref();
}
fTexture = texture; // just take over caller's ref
- fRect = rect;
}
- GrTexture* texture() { return fTexture; }
- const GrIRect16& rect() const { return fRect; }
+ GrTexture* getTexture() { return fTexture; }
private:
uint32_t fPictureID;
@@ -63,9 +84,7 @@ private:
// non-NULL, that means that the texture is locked in the texture cache.
GrTexture* fTexture;
- // For non-atlased layers 'fRect' is empty otherwise it is the bound of
- // the layer in the atlas.
- GrIRect16 fRect;
+ GrAtlasLocation fLocation; // only valid if the layer is atlased
};
// The GrLayerCache caches pre-computed saveLayers for later rendering.
@@ -96,9 +115,6 @@ public:
// Inform the cache that layer's cached image is not currently required
void unlock(GrCachedLayer* layer);
- // Remove all the layers (and unlock any resources) associated with 'picture'
- void purge(const SkPicture* picture);
-
private:
GrContext* fContext; // pointer back to owning context
SkAutoTDelete<GrAtlas> fAtlas; // TODO: could lazily allocate
@@ -106,13 +122,10 @@ private:
class PictureLayerKey;
GrTHashTable<GrCachedLayer, PictureLayerKey, 7> fLayerHash;
+ GrTAllocPool<GrCachedLayer> fLayerPool;
- void initAtlas();
+ void init();
GrCachedLayer* createLayer(const SkPicture* picture, int layerID);
-
- // for testing
- friend class GetNumLayers;
- int numLayers() const { return fLayerHash.count(); }
};
#endif
diff --git a/src/gpu/GrTextStrike.cpp b/src/gpu/GrTextStrike.cpp
index a9405ca852..fb9d631b60 100644
--- a/src/gpu/GrTextStrike.cpp
+++ b/src/gpu/GrTextStrike.cpp
@@ -82,7 +82,7 @@ GrTextStrike* GrFontCache::generateStrike(GrFontScaler* scaler,
if (NULL == fAtlases[atlasIndex]) {
SkISize textureSize = SkISize::Make(GR_ATLAS_TEXTURE_WIDTH,
GR_ATLAS_TEXTURE_HEIGHT);
- fAtlases[atlasIndex] = SkNEW_ARGS(GrAtlas, (fGpu, config, kNone_GrTextureFlags,
+ fAtlases[atlasIndex] = SkNEW_ARGS(GrAtlas, (fGpu, config,
textureSize,
GR_NUM_PLOTS_X,
GR_NUM_PLOTS_Y,
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 318de8db3d..3b82a33c9c 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1825,7 +1825,7 @@ static void wrap_texture(GrTexture* texture, int width, int height, SkBitmap* re
}
void SkGpuDevice::EXPERIMENTAL_purge(const SkPicture* picture) {
- fContext->getLayerCache()->purge(picture);
+
}
bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* picture) {
@@ -1951,68 +1951,28 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* pi
// TODO: need to deal with sample count
bool needsRendering = !fContext->getLayerCache()->lock(layer, desc);
- if (NULL == layer->texture()) {
+ if (NULL == layer->getTexture()) {
continue;
}
layerInfo->fBM = SkNEW(SkBitmap); // fBM is allocated so ReplacementInfo can be POD
- wrap_texture(layer->texture(),
- layer->rect().isEmpty() ? desc.fWidth : layer->texture()->width(),
- layer->rect().isEmpty() ? desc.fHeight : layer->texture()->height(),
- layerInfo->fBM);
+ wrap_texture(layer->getTexture(), desc.fWidth, desc.fHeight, layerInfo->fBM);
SkASSERT(info.fPaint);
layerInfo->fPaint = info.fPaint;
- if (layer->rect().isEmpty()) {
- layerInfo->fSrcRect = SkIRect::MakeWH(desc.fWidth, desc.fHeight);
- } else {
- layerInfo->fSrcRect = SkIRect::MakeXYWH(layer->rect().fLeft,
- layer->rect().fTop,
- layer->rect().width(),
- layer->rect().height());
- }
-
if (needsRendering) {
SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
- layer->texture()->asRenderTarget(),
- SkSurface::kStandard_TextRenderMode,
- SkSurface::kDontClear_RenderTargetFlag));
+ layer->getTexture()->asRenderTarget()));
SkCanvas* canvas = surface->getCanvas();
- if (!layer->rect().isEmpty()) {
- // Add a rect clip to make sure the rendering doesn't
- // extend beyond the boundaries of the atlased sub-rect
- SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
- SkIntToScalar(layer->rect().fTop),
- SkIntToScalar(layer->rect().width()),
- SkIntToScalar(layer->rect().height()));
- canvas->clipRect(bound);
- // Since 'clear' doesn't respect the clip we need to draw a rect
- // TODO: ensure none of the atlased layers contain a clear call!
- SkPaint paint;
- paint.setColor(SK_ColorTRANSPARENT);
- canvas->drawRect(bound, paint);
- } else {
- canvas->clear(SK_ColorTRANSPARENT);
- }
-
canvas->setMatrix(info.fCTM);
-
- if (!layer->rect().isEmpty()) {
- // info.fCTM maps the layer's top/left to the origin.
- // Since this layer is atlased the top/left corner needs
- // to be offset to some arbitrary location in the backing
- // texture.
- canvas->translate(SkIntToScalar(layer->rect().fLeft),
- SkIntToScalar(layer->rect().fTop));
- }
+ canvas->clear(SK_ColorTRANSPARENT);
picture->fPlayback->setDrawLimits(info.fSaveLayerOpID, info.fRestoreOpID);
picture->fPlayback->draw(*canvas, NULL);
picture->fPlayback->setDrawLimits(0, 0);
-
canvas->flush();
}
}
diff --git a/src/image/SkSurface_Gpu.cpp b/src/image/SkSurface_Gpu.cpp
index fab130cdde..a34b774397 100644
--- a/src/image/SkSurface_Gpu.cpp
+++ b/src/image/SkSurface_Gpu.cpp
@@ -14,8 +14,7 @@ class SkSurface_Gpu : public SkSurface_Base {
public:
SK_DECLARE_INST_COUNT(SkSurface_Gpu)
- SkSurface_Gpu(GrRenderTarget*, bool cached, TextRenderMode trm,
- SkSurface::RenderTargetFlags flags);
+ SkSurface_Gpu(GrRenderTarget*, bool cached, TextRenderMode trm);
virtual ~SkSurface_Gpu();
virtual SkCanvas* onNewCanvas() SK_OVERRIDE;
@@ -34,16 +33,14 @@ private:
///////////////////////////////////////////////////////////////////////////////
-SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, bool cached, TextRenderMode trm,
- SkSurface::RenderTargetFlags flags)
+SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, bool cached, TextRenderMode trm)
: INHERITED(renderTarget->width(), renderTarget->height()) {
- int deviceFlags = 0;
- deviceFlags |= cached ? SkGpuDevice::kCached_Flag : 0;
- deviceFlags |= (kDistanceField_TextRenderMode == trm) ? SkGpuDevice::kDFFonts_Flag : 0;
- fDevice = SkGpuDevice::Create(renderTarget, deviceFlags);
+ int flags = 0;
+ flags |= cached ? SkGpuDevice::kCached_Flag : 0;
+ flags |= (kDistanceField_TextRenderMode == trm) ? SkGpuDevice::kDFFonts_Flag : 0;
+ fDevice = SkGpuDevice::Create(renderTarget, flags);
- if (kRGB_565_GrPixelConfig != renderTarget->config() &&
- !(flags & kDontClear_RenderTargetFlag)) {
+ if (kRGB_565_GrPixelConfig != renderTarget->config()) {
fDevice->clear(0x0);
}
}
@@ -104,16 +101,15 @@ void SkSurface_Gpu::onDiscard() {
///////////////////////////////////////////////////////////////////////////////
-SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, TextRenderMode trm,
- RenderTargetFlags flags) {
+SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, TextRenderMode trm) {
if (NULL == target) {
return NULL;
}
- return SkNEW_ARGS(SkSurface_Gpu, (target, false, trm, flags));
+ return SkNEW_ARGS(SkSurface_Gpu, (target, false, trm));
}
SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImageInfo& info, int sampleCount,
- TextRenderMode trm, RenderTargetFlags flags) {
+ TextRenderMode trm) {
if (NULL == ctx) {
return NULL;
}
@@ -130,12 +126,11 @@ SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImageInfo& info, i
return NULL;
}
- return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), false, trm, flags));
+ return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), false, trm));
}
SkSurface* SkSurface::NewScratchRenderTarget(GrContext* ctx, const SkImageInfo& info,
- int sampleCount, TextRenderMode trm,
- RenderTargetFlags flags) {
+ int sampleCount, TextRenderMode trm) {
if (NULL == ctx) {
return NULL;
}
@@ -153,5 +148,5 @@ SkSurface* SkSurface::NewScratchRenderTarget(GrContext* ctx, const SkImageInfo&
return NULL;
}
- return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), true, trm, flags));
+ return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), true, trm));
}
diff --git a/tests/GpuLayerCacheTest.cpp b/tests/GpuLayerCacheTest.cpp
deleted file mode 100644
index 96f7af48ff..0000000000
--- a/tests/GpuLayerCacheTest.cpp
+++ /dev/null
@@ -1,136 +0,0 @@
-/*
-* Copyright 2014 Google Inc.
-*
-* Use of this source code is governed by a BSD-style license that can be
-* found in the LICENSE file.
-*/
-
-#if SK_SUPPORT_GPU
-
-#include "GrContext.h"
-#include "GrContextFactory.h"
-#include "GrLayerCache.h"
-#include "Test.h"
-
-static const int kNumLayers = 5;
-
-class GetNumLayers {
-public:
- static int NumLayers(GrLayerCache* cache) {
- return cache->numLayers();
- }
-};
-
-// Add several layers to the cache
-static void create_layers(skiatest::Reporter* reporter,
- GrLayerCache* cache,
- const SkPicture& picture) {
- GrCachedLayer* layers[kNumLayers];
-
- for (int i = 0; i < kNumLayers; ++i) {
- layers[i] = cache->findLayerOrCreate(&picture, i);
- REPORTER_ASSERT(reporter, NULL != layers[i]);
- GrCachedLayer* layer = cache->findLayer(&picture, i);
- REPORTER_ASSERT(reporter, layer == layers[i]);
-
- REPORTER_ASSERT(reporter, GetNumLayers::NumLayers(cache) == i+1);
-
- REPORTER_ASSERT(reporter, picture.uniqueID() == layers[i]->pictureID());
- REPORTER_ASSERT(reporter, layers[i]->layerID() == i);
- REPORTER_ASSERT(reporter, NULL == layers[i]->texture());
- REPORTER_ASSERT(reporter, layers[i]->rect().isEmpty());
- }
-
-}
-
-// This test case exercises the public API of the GrLayerCache class.
-// In particular it checks its interaction with the resource cache (w.r.t.
-// locking & unlocking textures).
-// TODO: need to add checks on VRAM usage!
-DEF_GPUTEST(GpuLayerCache, reporter, factory) {
-
- GrContext* context = factory->get(GrContextFactory::kNative_GLContextType);
- if (NULL == context) {
- return;
- }
-
- SkPicture picture;
-
- GrLayerCache cache(context);
-
- create_layers(reporter, &cache, picture);
-
- // Lock the layers making them all 512x512
- GrTextureDesc desc;
- desc.fWidth = 512;
- desc.fHeight = 512;
- desc.fConfig = kSkia8888_GrPixelConfig;
-
- for (int i = 0; i < kNumLayers; ++i) {
- GrCachedLayer* layer = cache.findLayer(&picture, i);
- REPORTER_ASSERT(reporter, NULL != layer);
-
- bool foundInCache = cache.lock(layer, desc);
- REPORTER_ASSERT(reporter, !foundInCache);
- foundInCache = cache.lock(layer, desc);
- REPORTER_ASSERT(reporter, foundInCache);
-
- REPORTER_ASSERT(reporter, NULL != layer->texture());
-#if USE_ATLAS
- // The first 4 layers should be in the atlas (and thus have non-empty
- // rects)
- if (i < 4) {
- REPORTER_ASSERT(reporter, !layer->rect().isEmpty());
- } else {
-#endif
- REPORTER_ASSERT(reporter, layer->rect().isEmpty());
-#if USE_ATLAS
- }
-#endif
- }
-
- // Unlock the textures
- for (int i = 0; i < kNumLayers; ++i) {
- GrCachedLayer* layer = cache.findLayer(&picture, i);
- REPORTER_ASSERT(reporter, NULL != layer);
-
- cache.unlock(layer);
- }
-
- for (int i = 0; i < kNumLayers; ++i) {
- GrCachedLayer* layer = cache.findLayer(&picture, i);
- REPORTER_ASSERT(reporter, NULL != layer);
-
-#if USE_ATLAS
- // The first 4 layers should be in the atlas (and thus do not
- // currently unlock). The final layer should be unlocked.
- if (i < 4) {
- REPORTER_ASSERT(reporter, NULL != layer->texture());
- REPORTER_ASSERT(reporter, !layer->rect().isEmpty());
- } else {
-#endif
- REPORTER_ASSERT(reporter, NULL == layer->texture());
- REPORTER_ASSERT(reporter, layer->rect().isEmpty());
-#if USE_ATLAS
- }
-#endif
- }
-
- // Free them all SkGpuDevice-style. This will not free up the
- // atlas' texture but will eliminate all the layers.
- cache.purge(&picture);
-
- REPORTER_ASSERT(reporter, GetNumLayers::NumLayers(&cache) == 0);
- // TODO: add VRAM/resource cache check here
-
- // Re-create the layers
- create_layers(reporter, &cache, picture);
-
- // Free them again GrContext-style. This should free up everything.
- cache.freeAll();
-
- REPORTER_ASSERT(reporter, GetNumLayers::NumLayers(&cache) == 0);
- // TODO: add VRAM/resource cache check here
-}
-
-#endif
diff --git a/tools/render_pictures_main.cpp b/tools/render_pictures_main.cpp
index 13ae6ead3f..c2c7875b28 100644
--- a/tools/render_pictures_main.cpp
+++ b/tools/render_pictures_main.cpp
@@ -205,12 +205,6 @@ static bool render_picture_internal(const SkString& inputPath, const SkString* w
SkDebugf("Failed to render %s\n", inputFilename.c_str());
}
- if (FLAGS_preprocess) {
- if (NULL != renderer.getCanvas()) {
- renderer.getCanvas()->EXPERIMENTAL_purge(renderer.getPicture());
- }
- }
-
renderer.end();
SkDELETE(picture);