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author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2011-05-11 19:00:54 +0000 |
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committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2011-05-11 19:00:54 +0000 |
commit | dcf1b0b0abc8ad661448248fb815e71dc6944e9c (patch) | |
tree | 3a65221ddcfe3bb2c6c24090fdafd808b0cf40d7 | |
parent | 67d78b18d300e7efae36ab30bebbc83dcfc1ea79 (diff) |
Add space between mediump and float in 2pt radial vertex uniform decl
Review URL http://codereview.appspot.com/4544041/
git-svn-id: http://skia.googlecode.com/svn/trunk@1308 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r-- | gpu/src/GrGLProgram.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gpu/src/GrGLProgram.cpp b/gpu/src/GrGLProgram.cpp index adffa350af..1c0db251b7 100644 --- a/gpu/src/GrGLProgram.cpp +++ b/gpu/src/GrGLProgram.cpp @@ -718,7 +718,7 @@ void GrGLProgram::genStageCode(int stageNum, if (ProgramDesc::StageDesc::kRadial2Gradient_CoordMapping == desc.fCoordMapping) { - segments->fVSUnis.appendf("uniform %sfloat %s[6];\n", + segments->fVSUnis.appendf("uniform %s float %s[6];\n", GrPrecision(), radial2ParamsName.c_str()); segments->fFSUnis.appendf("uniform float %s[6];\n", radial2ParamsName.c_str()); |