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authorGravatar Chris Dalton <csmartdalton@google.com>2018-05-23 17:11:09 -0600
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-05-24 00:11:51 +0000
commitdaef06ae3bdf6b61bdd13ed1eeb20f51fbedd763 (patch)
treeece16cd0dc576e90f669b893b4153e3182515f53
parent13235d8966e4242ef69264aa76ad71ac4021e506 (diff)
ccpr: Handle winding and even-odd in the same shader
We are already waiting for an entire texture lookup anyway. A couple extra flops should still complete before the texture fetch. This also gives us better batching. TBR=bsalomon@google.com Bug: skia: Change-Id: I7b8e3021c8baad200af99600c9592df5ed0e46bd Reviewed-on: https://skia-review.googlesource.com/129881 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com> Auto-Submit: Chris Dalton <csmartdalton@google.com>
-rw-r--r--src/gpu/ccpr/GrCCClipPath.cpp9
-rw-r--r--src/gpu/ccpr/GrCCClipPath.h2
-rw-r--r--src/gpu/ccpr/GrCCDrawPathsOp.cpp25
-rw-r--r--src/gpu/ccpr/GrCCDrawPathsOp.h5
-rw-r--r--src/gpu/ccpr/GrCCPathProcessor.cpp44
-rw-r--r--src/gpu/ccpr/GrCCPathProcessor.h26
-rw-r--r--src/gpu/ccpr/GrCCPerFlushResources.cpp20
-rw-r--r--src/gpu/ccpr/GrCCPerFlushResources.h23
-rw-r--r--src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp4
9 files changed, 85 insertions, 73 deletions
diff --git a/src/gpu/ccpr/GrCCClipPath.cpp b/src/gpu/ccpr/GrCCClipPath.cpp
index 6b8a96cad3..9b8a73752c 100644
--- a/src/gpu/ccpr/GrCCClipPath.cpp
+++ b/src/gpu/ccpr/GrCCClipPath.cpp
@@ -48,11 +48,12 @@ void GrCCClipPath::init(GrProxyProvider* proxyProvider,
fAccessRect = accessRect;
}
-void GrCCClipPath::placePathInAtlas(GrCCPerFlushResources* resources,
- GrOnFlushResourceProvider* onFlushRP) {
+void GrCCClipPath::renderPathInAtlas(GrCCPerFlushResources* resources,
+ GrOnFlushResourceProvider* onFlushRP) {
SkASSERT(this->isInitialized());
SkASSERT(!fHasAtlas);
- fAtlas = resources->addDeviceSpacePathToAtlas(*onFlushRP->caps(), fAccessRect, fDeviceSpacePath,
- fPathDevIBounds, &fAtlasOffsetX, &fAtlasOffsetY);
+ fAtlas = resources->renderDeviceSpacePathInAtlas(*onFlushRP->caps(), fAccessRect,
+ fDeviceSpacePath, fPathDevIBounds,
+ &fAtlasOffsetX, &fAtlasOffsetY);
SkDEBUGCODE(fHasAtlas = true);
}
diff --git a/src/gpu/ccpr/GrCCClipPath.h b/src/gpu/ccpr/GrCCClipPath.h
index 4b4ad75fc5..290ac29ee4 100644
--- a/src/gpu/ccpr/GrCCClipPath.h
+++ b/src/gpu/ccpr/GrCCClipPath.h
@@ -55,7 +55,7 @@ public:
return fPathDevIBounds;
}
- void placePathInAtlas(GrCCPerFlushResources*, GrOnFlushResourceProvider*);
+ void renderPathInAtlas(GrCCPerFlushResources*, GrOnFlushResourceProvider*);
const SkVector& atlasScale() const { SkASSERT(fHasAtlasTransform); return fAtlasScale; }
const SkVector& atlasTranslate() const { SkASSERT(fHasAtlasTransform); return fAtlasTranslate; }
diff --git a/src/gpu/ccpr/GrCCDrawPathsOp.cpp b/src/gpu/ccpr/GrCCDrawPathsOp.cpp
index b3fd711a69..39c1b26223 100644
--- a/src/gpu/ccpr/GrCCDrawPathsOp.cpp
+++ b/src/gpu/ccpr/GrCCDrawPathsOp.cpp
@@ -60,8 +60,7 @@ bool GrCCDrawPathsOp::onCombineIfPossible(GrOp* op, const GrCaps& caps) {
SkASSERT(!that->fOwningPerOpListPaths || that->fOwningPerOpListPaths == fOwningPerOpListPaths);
SkASSERT(that->fNumDraws);
- if (this->getFillType() != that->getFillType() || fSRGBFlags != that->fSRGBFlags ||
- fProcessors != that->fProcessors ||
+ if (fSRGBFlags != that->fSRGBFlags || fProcessors != that->fProcessors ||
fViewMatrixIfUsingLocalCoords != that->fViewMatrixIfUsingLocalCoords) {
return false;
}
@@ -95,35 +94,35 @@ void GrCCDrawPathsOp::setupResources(GrCCPerFlushResources* resources,
const GrCCAtlas* currentAtlas = nullptr;
SkASSERT(fNumDraws > 0);
SkASSERT(-1 == fBaseInstance);
- fBaseInstance = resources->pathInstanceCount();
+ fBaseInstance = resources->nextPathInstanceIdx();
for (const SingleDraw& draw : fDraws) {
- // addPathToAtlas gives us two tight bounding boxes: one in device space, as well as a
+ // renderPathInAtlas gives us two tight bounding boxes: one in device space, as well as a
// second one rotated an additional 45 degrees. The path vertex shader uses these two
// bounding boxes to generate an octagon that circumscribes the path.
SkRect devBounds, devBounds45;
int16_t atlasOffsetX, atlasOffsetY;
- GrCCAtlas* atlas = resources->addPathToAtlas(*onFlushRP->caps(), draw.fClipIBounds,
- draw.fMatrix, draw.fPath, &devBounds,
- &devBounds45, &atlasOffsetX, &atlasOffsetY);
+ GrCCAtlas* atlas = resources->renderPathInAtlas(*onFlushRP->caps(), draw.fClipIBounds,
+ draw.fMatrix, draw.fPath, &devBounds,
+ &devBounds45, &atlasOffsetX, &atlasOffsetY);
if (!atlas) {
SkDEBUGCODE(++fNumSkippedInstances);
continue;
}
if (currentAtlas != atlas) {
if (currentAtlas) {
- this->addAtlasBatch(currentAtlas, resources->pathInstanceCount());
+ this->addAtlasBatch(currentAtlas, resources->nextPathInstanceIdx());
}
currentAtlas = atlas;
}
- resources->appendDrawPathInstance() =
- {devBounds, devBounds45, {{atlasOffsetX, atlasOffsetY}}, draw.fColor};
+ resources->appendDrawPathInstance().set(draw.fPath.getFillType(), devBounds, devBounds45,
+ atlasOffsetX, atlasOffsetY, draw.fColor);
}
- SkASSERT(resources->pathInstanceCount() == fBaseInstance + fNumDraws - fNumSkippedInstances);
+ SkASSERT(resources->nextPathInstanceIdx() == fBaseInstance + fNumDraws - fNumSkippedInstances);
if (currentAtlas) {
- this->addAtlasBatch(currentAtlas, resources->pathInstanceCount());
+ this->addAtlasBatch(currentAtlas, resources->nextPathInstanceIdx());
}
}
@@ -156,7 +155,7 @@ void GrCCDrawPathsOp::onExecute(GrOpFlushState* flushState) {
}
GrCCPathProcessor pathProc(flushState->resourceProvider(),
- sk_ref_sp(batch.fAtlas->textureProxy()), this->getFillType(),
+ sk_ref_sp(batch.fAtlas->textureProxy()),
fViewMatrixIfUsingLocalCoords);
pathProc.drawPaths(flushState, pipeline, resources->indexBuffer(),
resources->vertexBuffer(), resources->instanceBuffer(),
diff --git a/src/gpu/ccpr/GrCCDrawPathsOp.h b/src/gpu/ccpr/GrCCDrawPathsOp.h
index 5406d893f7..92ba3dd4c7 100644
--- a/src/gpu/ccpr/GrCCDrawPathsOp.h
+++ b/src/gpu/ccpr/GrCCDrawPathsOp.h
@@ -48,11 +48,6 @@ public:
void onExecute(GrOpFlushState*) override;
private:
- SkPath::FillType getFillType() const {
- SkASSERT(fNumDraws >= 1);
- return fDraws.head().fPath.getFillType();
- }
-
struct AtlasBatch {
const GrCCAtlas* fAtlas;
int fEndInstanceIdx;
diff --git a/src/gpu/ccpr/GrCCPathProcessor.cpp b/src/gpu/ccpr/GrCCPathProcessor.cpp
index 588e2bcb7b..de52726cea 100644
--- a/src/gpu/ccpr/GrCCPathProcessor.cpp
+++ b/src/gpu/ccpr/GrCCPathProcessor.cpp
@@ -76,10 +76,9 @@ sk_sp<const GrBuffer> GrCCPathProcessor::FindIndexBuffer(GrOnFlushResourceProvid
}
GrCCPathProcessor::GrCCPathProcessor(GrResourceProvider* resourceProvider,
- sk_sp<GrTextureProxy> atlas, SkPath::FillType fillType,
+ sk_sp<GrTextureProxy> atlas,
const SkMatrix& viewMatrixIfUsingLocalCoords)
: INHERITED(kGrCCPathProcessor_ClassID)
- , fFillType(fillType)
, fAtlasAccess(std::move(atlas), GrSamplerState::Filter::kNearest,
GrSamplerState::WrapMode::kClamp, kFragment_GrShaderFlag) {
this->addInstanceAttrib("devbounds", kFloat4_GrVertexAttribType);
@@ -113,10 +112,6 @@ GrCCPathProcessor::GrCCPathProcessor(GrResourceProvider* resourceProvider,
}
}
-void GrCCPathProcessor::getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const {
- b->add32((fFillType << 16) | this->atlasProxy()->origin());
-}
-
class GLSLPathProcessor : public GrGLSLGeometryProcessor {
public:
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override;
@@ -173,7 +168,7 @@ void GLSLPathProcessor::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
varyingHandler->emitAttributes(proc);
- GrGLSLVarying texcoord(kFloat2_GrSLType);
+ GrGLSLVarying texcoord(kFloat3_GrSLType);
GrGLSLVarying color(kHalf4_GrSLType);
varyingHandler->addVarying("texcoord", &texcoord);
varyingHandler->addPassThroughAttribute(&proc.getInstanceAttrib(InstanceAttribs::kColor),
@@ -193,9 +188,11 @@ void GLSLPathProcessor::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
// N[0] is the normal for the edge we are intersecting from the regular bounding box, pointing
// out of the octagon.
- v->codeAppendf("float2 refpt = (0 == sk_VertexID >> 2) ? %s.xy : %s.zw;",
- proc.getInstanceAttrib(InstanceAttribs::kDevBounds).fName,
+ v->codeAppendf("float4 devbounds = %s;",
proc.getInstanceAttrib(InstanceAttribs::kDevBounds).fName);
+ v->codeAppend ("float2 refpt = (0 == sk_VertexID >> 2)"
+ "? float2(min(devbounds.x, devbounds.z), devbounds.y)"
+ ": float2(max(devbounds.x, devbounds.z), devbounds.w);");
v->codeAppendf("refpt += N[0] * %f;", kAABloatRadius); // bloat for AA.
// N[1] is the normal for the edge we are intersecting from the 45-degree bounding box, pointing
@@ -215,12 +212,15 @@ void GLSLPathProcessor::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
v->codeAppendf("float2 atlascoord = octocoord + float2(%s);",
proc.getInstanceAttrib(InstanceAttribs::kAtlasOffset).fName);
if (kTopLeft_GrSurfaceOrigin == proc.atlasProxy()->origin()) {
- v->codeAppendf("%s = atlascoord * %s;", texcoord.vsOut(), atlasAdjust);
+ v->codeAppendf("%s.xy = atlascoord * %s;", texcoord.vsOut(), atlasAdjust);
} else {
SkASSERT(kBottomLeft_GrSurfaceOrigin == proc.atlasProxy()->origin());
- v->codeAppendf("%s = float2(atlascoord.x * %s.x, 1 - atlascoord.y * %s.y);",
+ v->codeAppendf("%s.xy = float2(atlascoord.x * %s.x, 1 - atlascoord.y * %s.y);",
texcoord.vsOut(), atlasAdjust, atlasAdjust);
}
+ // The third texture coordinate is -.5 for even-odd paths and +.5 for winding ones.
+ // ("right < left" indicates even-odd fill type.)
+ v->codeAppendf("%s.z = sign(devbounds.z - devbounds.x) * .5;", texcoord.vsOut());
this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("octocoord", kFloat2_GrSLType),
proc.localMatrix(), args.fFPCoordTransformHandler);
@@ -228,15 +228,19 @@ void GLSLPathProcessor::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
// Fragment shader.
GrGLSLFPFragmentBuilder* f = args.fFragBuilder;
- f->codeAppend ("half coverage_count = ");
- f->appendTextureLookup(args.fTexSamplers[0], texcoord.fsIn(), kFloat2_GrSLType);
+ // Look up coverage count in the atlas.
+ f->codeAppend ("half coverage = ");
+ f->appendTextureLookup(args.fTexSamplers[0], SkStringPrintf("%s.xy", texcoord.fsIn()).c_str(),
+ kFloat2_GrSLType);
f->codeAppend (".a;");
- if (SkPath::kWinding_FillType == proc.fillType()) {
- f->codeAppendf("%s = half4(min(abs(coverage_count), 1));", args.fOutputCoverage);
- } else {
- SkASSERT(SkPath::kEvenOdd_FillType == proc.fillType());
- f->codeAppend ("half t = mod(abs(coverage_count), 2);");
- f->codeAppendf("%s = half4(1 - abs(t - 1));", args.fOutputCoverage);
- }
+ // Scale coverage count by .5. Make it negative for even-odd paths and positive for winding
+ // ones. Clamp winding coverage counts at 1.0 (i.e. min(coverage/2, .5)).
+ f->codeAppendf("coverage = min(abs(coverage) * %s.z, .5);", texcoord.fsIn());
+
+ // For negative values, this finishes the even-odd sawtooth function. Since positive (winding)
+ // values were clamped at "coverage/2 = .5", this only undoes the previous multiply by .5.
+ f->codeAppend ("coverage = 1 - abs(fract(coverage) * 2 - 1);");
+
+ f->codeAppendf("%s = half4(coverage);", args.fOutputCoverage);
}
diff --git a/src/gpu/ccpr/GrCCPathProcessor.h b/src/gpu/ccpr/GrCCPathProcessor.h
index 47893266da..198bc60d20 100644
--- a/src/gpu/ccpr/GrCCPathProcessor.h
+++ b/src/gpu/ccpr/GrCCPathProcessor.h
@@ -38,13 +38,14 @@ public:
static constexpr int kNumInstanceAttribs = 1 + (int)InstanceAttribs::kColor;
struct Instance {
- SkRect fDevBounds;
+ SkRect fDevBounds; // "right < left" indicates even-odd fill type.
SkRect fDevBounds45; // Bounding box in "| 1 -1 | * devCoords" space.
// | 1 1 |
std::array<int16_t, 2> fAtlasOffset;
uint32_t fColor;
- GR_STATIC_ASSERT(SK_SCALAR_IS_FLOAT);
+ void set(SkPath::FillType, const SkRect& devBounds, const SkRect& devBounds45,
+ int16_t atlasOffsetX, int16_t atlasOffsetY, uint32_t color);
};
GR_STATIC_ASSERT(4 * 10 == sizeof(Instance));
@@ -52,14 +53,13 @@ public:
static sk_sp<const GrBuffer> FindVertexBuffer(GrOnFlushResourceProvider*);
static sk_sp<const GrBuffer> FindIndexBuffer(GrOnFlushResourceProvider*);
- GrCCPathProcessor(GrResourceProvider*, sk_sp<GrTextureProxy> atlas, SkPath::FillType,
+ GrCCPathProcessor(GrResourceProvider*, sk_sp<GrTextureProxy> atlas,
const SkMatrix& viewMatrixIfUsingLocalCoords = SkMatrix::I());
const char* name() const override { return "GrCCPathProcessor"; }
const GrSurfaceProxy* atlasProxy() const { return fAtlasAccess.proxy(); }
const GrTexture* atlas() const { return fAtlasAccess.peekTexture(); }
const SkMatrix& localMatrix() const { return fLocalMatrix; }
- SkPath::FillType fillType() const { return fFillType; }
const Attribute& getInstanceAttrib(InstanceAttribs attribID) const {
const Attribute& attrib = this->getAttrib((int)attribID);
SkASSERT(Attribute::InputRate::kPerInstance == attrib.fInputRate);
@@ -72,7 +72,7 @@ public:
return attrib;
}
- void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
+ void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {}
GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
void drawPaths(GrOpFlushState*, const GrPipeline&, const GrBuffer* indexBuffer,
@@ -80,11 +80,25 @@ public:
int endInstance, const SkRect& bounds) const;
private:
- const SkPath::FillType fFillType;
const TextureSampler fAtlasAccess;
SkMatrix fLocalMatrix;
typedef GrGeometryProcessor INHERITED;
};
+inline void GrCCPathProcessor::Instance::set(SkPath::FillType fillType, const SkRect& devBounds,
+ const SkRect& devBounds45, int16_t atlasOffsetX,
+ int16_t atlasOffsetY, uint32_t color) {
+ if (SkPath::kEvenOdd_FillType == fillType) {
+ // "right < left" indicates even-odd fill type.
+ fDevBounds.setLTRB(devBounds.fRight, devBounds.fTop, devBounds.fLeft, devBounds.fBottom);
+ } else {
+ SkASSERT(SkPath::kWinding_FillType == fillType);
+ fDevBounds = devBounds;
+ }
+ fDevBounds45 = devBounds45;
+ fAtlasOffset = {{atlasOffsetX, atlasOffsetY}};
+ fColor = color;
+}
+
#endif
diff --git a/src/gpu/ccpr/GrCCPerFlushResources.cpp b/src/gpu/ccpr/GrCCPerFlushResources.cpp
index a658bf7438..3f02ac75f6 100644
--- a/src/gpu/ccpr/GrCCPerFlushResources.cpp
+++ b/src/gpu/ccpr/GrCCPerFlushResources.cpp
@@ -38,10 +38,10 @@ GrCCPerFlushResources::GrCCPerFlushResources(GrOnFlushResourceProvider* onFlushR
SkDEBUGCODE(fPathInstanceBufferCount = numPathDraws);
}
-GrCCAtlas* GrCCPerFlushResources::addPathToAtlas(const GrCaps& caps, const SkIRect& clipIBounds,
- const SkMatrix& m, const SkPath& path,
- SkRect* devBounds, SkRect* devBounds45,
- int16_t* atlasOffsetX, int16_t* atlasOffsetY) {
+GrCCAtlas* GrCCPerFlushResources::renderPathInAtlas(const GrCaps& caps, const SkIRect& clipIBounds,
+ const SkMatrix& m, const SkPath& path,
+ SkRect* devBounds, SkRect* devBounds45,
+ int16_t* atlasOffsetX, int16_t* atlasOffsetY) {
SkASSERT(this->isMapped());
SkIRect devIBounds;
fPathParser->parsePath(m, path, devBounds, devBounds45);
@@ -49,12 +49,12 @@ GrCCAtlas* GrCCPerFlushResources::addPathToAtlas(const GrCaps& caps, const SkIRe
return this->placeParsedPathInAtlas(caps, clipIBounds, devIBounds, atlasOffsetX, atlasOffsetY);
}
-GrCCAtlas* GrCCPerFlushResources::addDeviceSpacePathToAtlas(const GrCaps& caps,
- const SkIRect& clipIBounds,
- const SkPath& devPath,
- const SkIRect& devPathIBounds,
- int16_t* atlasOffsetX,
- int16_t* atlasOffsetY) {
+GrCCAtlas* GrCCPerFlushResources::renderDeviceSpacePathInAtlas(const GrCaps& caps,
+ const SkIRect& clipIBounds,
+ const SkPath& devPath,
+ const SkIRect& devPathIBounds,
+ int16_t* atlasOffsetX,
+ int16_t* atlasOffsetY) {
SkASSERT(this->isMapped());
fPathParser->parseDeviceSpacePath(devPath);
return this->placeParsedPathInAtlas(caps, clipIBounds, devPathIBounds, atlasOffsetX,
diff --git a/src/gpu/ccpr/GrCCPerFlushResources.h b/src/gpu/ccpr/GrCCPerFlushResources.h
index d1a6d8ff21..bc6b6edff3 100644
--- a/src/gpu/ccpr/GrCCPerFlushResources.h
+++ b/src/gpu/ccpr/GrCCPerFlushResources.h
@@ -26,22 +26,21 @@ public:
bool isMapped() const { return SkToBool(fPathInstanceData); }
- GrCCAtlas* addPathToAtlas(const GrCaps&, const SkIRect& clipIBounds, const SkMatrix&,
- const SkPath&, SkRect* devBounds, SkRect* devBounds45,
- int16_t* offsetX, int16_t* offsetY);
- GrCCAtlas* addDeviceSpacePathToAtlas(const GrCaps&, const SkIRect& clipIBounds,
- const SkPath& devPath, const SkIRect& devPathIBounds,
- int16_t* atlasOffsetX, int16_t* atlasOffsetY);
+ GrCCAtlas* renderPathInAtlas(const GrCaps&, const SkIRect& clipIBounds, const SkMatrix&,
+ const SkPath&, SkRect* devBounds, SkRect* devBounds45,
+ int16_t* offsetX, int16_t* offsetY);
+ GrCCAtlas* renderDeviceSpacePathInAtlas(const GrCaps&, const SkIRect& clipIBounds,
+ const SkPath& devPath, const SkIRect& devPathIBounds,
+ int16_t* atlasOffsetX, int16_t* atlasOffsetY);
GrCCPathProcessor::Instance& appendDrawPathInstance() {
SkASSERT(this->isMapped());
- SkASSERT(fPathInstanceCount < fPathInstanceBufferCount);
- return fPathInstanceData[fPathInstanceCount++];
+ SkASSERT(fNextPathInstanceIdx < fPathInstanceBufferCount);
+ return fPathInstanceData[fNextPathInstanceIdx++];
}
- int pathInstanceCount() const { return fPathInstanceCount; }
+ int nextPathInstanceIdx() const { return fNextPathInstanceIdx; }
- bool finalize(GrOnFlushResourceProvider*,
- SkTArray<sk_sp<GrRenderTargetContext>>* atlasDraws);
+ bool finalize(GrOnFlushResourceProvider*, SkTArray<sk_sp<GrRenderTargetContext>>* atlasDraws);
const GrBuffer* indexBuffer() const { SkASSERT(!this->isMapped()); return fIndexBuffer.get(); }
const GrBuffer* vertexBuffer() const { SkASSERT(!this->isMapped()); return fVertexBuffer.get();}
@@ -59,7 +58,7 @@ private:
sk_sp<GrBuffer> fInstanceBuffer;
GrCCPathProcessor::Instance* fPathInstanceData = nullptr;
- int fPathInstanceCount = 0;
+ int fNextPathInstanceIdx = 0;
SkDEBUGCODE(int fPathInstanceBufferCount);
GrSTAllocator<4, GrCCAtlas> fAtlases;
diff --git a/src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp b/src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp
index ee0dbde799..a069f6ee74 100644
--- a/src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp
+++ b/src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp
@@ -215,10 +215,10 @@ void GrCoverageCountingPathRenderer::preFlush(GrOnFlushResourceProvider* onFlush
SkDEBUGCODE(numSkippedPaths += op->numSkippedInstances_debugOnly());
}
for (auto& clipsIter : flushingPaths->fClipPaths) {
- clipsIter.second.placePathInAtlas(resources.get(), onFlushRP);
+ clipsIter.second.renderPathInAtlas(resources.get(), onFlushRP);
}
}
- SkASSERT(resources->pathInstanceCount() == numPathDraws - numSkippedPaths);
+ SkASSERT(resources->nextPathInstanceIdx() == numPathDraws - numSkippedPaths);
// Allocate the atlases and create instance buffers to draw them.
if (!resources->finalize(onFlushRP, atlasDraws)) {