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authorGravatar Greg Daniel <egdaniel@google.com>2017-06-14 13:37:12 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-06-14 18:40:25 +0000
commitd7b1159d787de27d75032ec213903a03962ec839 (patch)
tree5800b1d1afe52a6e66878468dbe1f0c88f318be0
parentc34aeb722f4c1c37609cf7d602b9c1743db72516 (diff)
Revert "Revert "Go back to using dual source blending for lcd src-over even with non-opaque color""
This reverts commit 7d6fe0b9964d139de64ca88c46d87eba41c7f84e. Reason for revert: Relanding with fix Original change's description: > Revert "Go back to using dual source blending for lcd src-over even with non-opaque color" > > This reverts commit b54bdef86eb5cf63b94588afaa9197f49374a5f5. > > Reason for revert: breaking some bots > Original change's description: > > Go back to using dual source blending for lcd src-over even with non-opaque color > > > > This is change is currently still safe since earlier in Skia we are still requiring > > the dst to be opaque. The change is a workaround to spots where trying to read the > > dst to do in shader blending is failing for some reason. This also should give back > > a little performance since doing dual source blending should be better than shader > > blends. > > > > Bug: chromium:732341 > > Change-Id: I795f8a520f87f3fbf5d63a9509fbd9f394ea2b29 > > Reviewed-on: https://skia-review.googlesource.com/19703 > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > TBR=egdaniel@google.com,bsalomon@google.com > > Change-Id: Ibb9bc1ef4ec5967dabcd62c81f62c0989c14fbb8 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: chromium:732341 > Reviewed-on: https://skia-review.googlesource.com/19815 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Greg Daniel <egdaniel@google.com> TBR=egdaniel@google.com,bsalomon@google.com Bug: chromium:732341 Change-Id: I7481755a9aa64364371d8149af4458fc2c15c8aa Reviewed-on: https://skia-review.googlesource.com/19840 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
-rw-r--r--src/gpu/effects/GrPorterDuffXferProcessor.cpp18
-rw-r--r--tests/GrPorterDuffTest.cpp4
2 files changed, 13 insertions, 9 deletions
diff --git a/src/gpu/effects/GrPorterDuffXferProcessor.cpp b/src/gpu/effects/GrPorterDuffXferProcessor.cpp
index 254b44b055..0a0d2268df 100644
--- a/src/gpu/effects/GrPorterDuffXferProcessor.cpp
+++ b/src/gpu/effects/GrPorterDuffXferProcessor.cpp
@@ -764,7 +764,8 @@ sk_sp<const GrXferProcessor> GrPorterDuffXPFactory::makeXferProcessor(
BlendFormula blendFormula;
bool isLCD = coverage == GrProcessorAnalysisCoverage::kLCD;
if (isLCD) {
- if (SkBlendMode::kSrcOver == fBlendMode && color.isConstant() && color.isOpaque() &&
+ // See comment in MakeSrcOverXferProcessor about color.isOpaque here
+ if (SkBlendMode::kSrcOver == fBlendMode && color.isConstant() && /*color.isOpaque() &&*/
!caps.shaderCaps()->dualSourceBlendingSupport() &&
!caps.shaderCaps()->dstReadInShaderSupport()) {
// If we don't have dual source blending or in shader dst reads, we fall back to this
@@ -779,7 +780,7 @@ sk_sp<const GrXferProcessor> GrPorterDuffXPFactory::makeXferProcessor(
}
if ((blendFormula.hasSecondaryOutput() && !caps.shaderCaps()->dualSourceBlendingSupport()) ||
- (isLCD && (SkBlendMode::kSrcOver != fBlendMode || !color.isOpaque()))) {
+ (isLCD && (SkBlendMode::kSrcOver != fBlendMode /*|| !color.isOpaque()*/))) {
return sk_sp<const GrXferProcessor>(new ShaderPDXferProcessor(hasMixedSamples, fBlendMode,
coverage));
}
@@ -817,8 +818,8 @@ static inline GrXPFactory::AnalysisProperties analysis_properties(
// and DstATop would also work). We also fall into the dst read case for src-over if we
// do not have dual source blending.
if (SkBlendMode::kSrcOver != mode ||
- !color.isOpaque() ||
- !caps.shaderCaps()->dualSourceBlendingSupport()) {
+ /*!color.isOpaque() ||*/ // See comment in MakeSrcOverXferProcessor about isOpaque.
+ (formula.hasSecondaryOutput() && !caps.shaderCaps()->dualSourceBlendingSupport())) {
props |= AnalysisProperties::kReadsDstInShader;
}
}
@@ -903,8 +904,10 @@ sk_sp<const GrXferProcessor> GrPorterDuffXPFactory::MakeSrcOverXferProcessor(
// Currently up the stack Skia is requiring that the dst is opaque or that the client has said
// the opaqueness doesn't matter. Thus for src-over we don't need to worry about the src color
- // being opaque or not. For now we disable the check for opaqueness, but in the future we should
- // pass down the knowledge about dst opaqueness and make the correct decision here.
+ // being opaque or not. This allows us to use faster code paths as well as avoid various bugs
+ // that occur with dst reads in the shader blending. For now we disable the check for
+ // opaqueness, but in the future we should pass down the knowledge about dst opaqueness and make
+ // the correct decision here.
//
// This also fixes a chrome bug on macs where we are getting random fuzziness when doing
// blending in the shader for non opaque sources.
@@ -919,7 +922,8 @@ sk_sp<const GrXferProcessor> GrPorterDuffXPFactory::MakeSrcOverXferProcessor(
BlendFormula blendFormula;
blendFormula = get_lcd_blend_formula(SkBlendMode::kSrcOver);
- if (!color.isOpaque() ||
+ // See comment above regarding why the opaque check is commented out here.
+ if (/*!color.isOpaque() ||*/
(blendFormula.hasSecondaryOutput() && !caps.shaderCaps()->dualSourceBlendingSupport())) {
return sk_sp<GrXferProcessor>(
new ShaderPDXferProcessor(hasMixedSamples, SkBlendMode::kSrcOver, coverage));
diff --git a/tests/GrPorterDuffTest.cpp b/tests/GrPorterDuffTest.cpp
index 78497d2b31..8a6e58e5dd 100644
--- a/tests/GrPorterDuffTest.cpp
+++ b/tests/GrPorterDuffTest.cpp
@@ -1032,8 +1032,8 @@ static void test_lcd_coverage_fallback_case(skiatest::Reporter* reporter, const
// Test with non-opaque alpha
color = GrColorPackRGBA(123, 45, 67, 221);
coverage = GrProcessorAnalysisCoverage::kLCD;
- TEST_ASSERT(GrXPFactory::GetAnalysisProperties(xpf, color, coverage, caps) &
- GrXPFactory::AnalysisProperties::kRequiresDstTexture);
+ TEST_ASSERT(!(GrXPFactory::GetAnalysisProperties(xpf, color, coverage, caps) &
+ GrXPFactory::AnalysisProperties::kRequiresDstTexture));
sk_sp<const GrXferProcessor> xp(
GrXPFactory::MakeXferProcessor(xpf, color, coverage, false, caps));
if (!xp) {