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authorGravatar Mike Klein <mtklein@chromium.org>2017-02-09 15:52:11 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-02-09 21:50:55 +0000
commitd678723728780c8ed75b1fad56a921ea39ee8325 (patch)
treea23bff61d1951b20820adf2c35f9bf56ec727d4b
parent2c49a4185865140827ac4630e6b63cd03e0ad3bb (diff)
Move C effects into effects.
Change-Id: If5fb69781425260004a9782f8e92ea3d981bb0ed Reviewed-on: https://skia-review.googlesource.com/8283 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
-rw-r--r--gn/effects.gni2
-rw-r--r--src/c/sk_effects.cpp186
-rw-r--r--src/c/sk_surface.cpp173
3 files changed, 188 insertions, 173 deletions
diff --git a/gn/effects.gni b/gn/effects.gni
index 10398e2621..d79481fb90 100644
--- a/gn/effects.gni
+++ b/gn/effects.gni
@@ -8,6 +8,8 @@ _src = get_path_info("../src", "abspath")
_include = get_path_info("../include", "abspath")
skia_effects_sources = [
+ "$_src/c/sk_effects.cpp",
+
"$_src/effects/GrCircleBlurFragmentProcessor.cpp",
"$_src/effects/GrCircleBlurFragmentProcessor.h",
"$_src/effects/GrAlphaThresholdFragmentProcessor.cpp",
diff --git a/src/c/sk_effects.cpp b/src/c/sk_effects.cpp
new file mode 100644
index 0000000000..f3a31a54bb
--- /dev/null
+++ b/src/c/sk_effects.cpp
@@ -0,0 +1,186 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "sk_types_priv.h"
+#include "SkMatrix.h"
+
+static void from_c_matrix(const sk_matrix_t* cmatrix, SkMatrix* matrix) {
+ matrix->setAll(cmatrix->mat[0], cmatrix->mat[1], cmatrix->mat[2],
+ cmatrix->mat[3], cmatrix->mat[4], cmatrix->mat[5],
+ cmatrix->mat[6], cmatrix->mat[7], cmatrix->mat[8]);
+}
+
+#include "../../include/effects/SkGradientShader.h"
+#include "sk_shader.h"
+
+const struct {
+ sk_shader_tilemode_t fC;
+ SkShader::TileMode fSK;
+} gTileModeMap[] = {
+ { CLAMP_SK_SHADER_TILEMODE, SkShader::kClamp_TileMode },
+ { REPEAT_SK_SHADER_TILEMODE, SkShader::kRepeat_TileMode },
+ { MIRROR_SK_SHADER_TILEMODE, SkShader::kMirror_TileMode },
+};
+
+static bool from_c_tilemode(sk_shader_tilemode_t cMode, SkShader::TileMode* skMode) {
+ for (size_t i = 0; i < SK_ARRAY_COUNT(gTileModeMap); ++i) {
+ if (cMode == gTileModeMap[i].fC) {
+ if (skMode) {
+ *skMode = gTileModeMap[i].fSK;
+ }
+ return true;
+ }
+ }
+ return false;
+}
+
+void sk_shader_ref(sk_shader_t* cshader) {
+ SkSafeRef(AsShader(cshader));
+}
+
+void sk_shader_unref(sk_shader_t* cshader) {
+ SkSafeUnref(AsShader(cshader));
+}
+
+sk_shader_t* sk_shader_new_linear_gradient(const sk_point_t pts[2],
+ const sk_color_t colors[],
+ const float colorPos[],
+ int colorCount,
+ sk_shader_tilemode_t cmode,
+ const sk_matrix_t* cmatrix) {
+ SkShader::TileMode mode;
+ if (!from_c_tilemode(cmode, &mode)) {
+ return NULL;
+ }
+ SkMatrix matrix;
+ if (cmatrix) {
+ from_c_matrix(cmatrix, &matrix);
+ } else {
+ matrix.setIdentity();
+ }
+ return (sk_shader_t*)SkGradientShader::MakeLinear(reinterpret_cast<const SkPoint*>(pts),
+ reinterpret_cast<const SkColor*>(colors),
+ colorPos, colorCount,
+ mode, 0, &matrix).release();
+}
+
+static const SkPoint& to_skpoint(const sk_point_t& p) {
+ return reinterpret_cast<const SkPoint&>(p);
+}
+
+sk_shader_t* sk_shader_new_radial_gradient(const sk_point_t* ccenter,
+ float radius,
+ const sk_color_t colors[],
+ const float colorPos[],
+ int colorCount,
+ sk_shader_tilemode_t cmode,
+ const sk_matrix_t* cmatrix) {
+ SkShader::TileMode mode;
+ if (!from_c_tilemode(cmode, &mode)) {
+ return NULL;
+ }
+ SkMatrix matrix;
+ if (cmatrix) {
+ from_c_matrix(cmatrix, &matrix);
+ } else {
+ matrix.setIdentity();
+ }
+ SkPoint center = to_skpoint(*ccenter);
+ return (sk_shader_t*)SkGradientShader::MakeRadial(center, (SkScalar)radius,
+ reinterpret_cast<const SkColor*>(colors),
+ reinterpret_cast<const SkScalar*>(colorPos),
+ colorCount, mode, 0, &matrix).release();
+}
+
+sk_shader_t* sk_shader_new_sweep_gradient(const sk_point_t* ccenter,
+ const sk_color_t colors[],
+ const float colorPos[],
+ int colorCount,
+ const sk_matrix_t* cmatrix) {
+ SkMatrix matrix;
+ if (cmatrix) {
+ from_c_matrix(cmatrix, &matrix);
+ } else {
+ matrix.setIdentity();
+ }
+ return (sk_shader_t*)SkGradientShader::MakeSweep((SkScalar)(ccenter->x),
+ (SkScalar)(ccenter->y),
+ reinterpret_cast<const SkColor*>(colors),
+ reinterpret_cast<const SkScalar*>(colorPos),
+ colorCount, 0, &matrix).release();
+}
+
+sk_shader_t* sk_shader_new_two_point_conical_gradient(const sk_point_t* start,
+ float startRadius,
+ const sk_point_t* end,
+ float endRadius,
+ const sk_color_t colors[],
+ const float colorPos[],
+ int colorCount,
+ sk_shader_tilemode_t cmode,
+ const sk_matrix_t* cmatrix) {
+ SkShader::TileMode mode;
+ if (!from_c_tilemode(cmode, &mode)) {
+ return NULL;
+ }
+ SkMatrix matrix;
+ if (cmatrix) {
+ from_c_matrix(cmatrix, &matrix);
+ } else {
+ matrix.setIdentity();
+ }
+ SkPoint skstart = to_skpoint(*start);
+ SkPoint skend = to_skpoint(*end);
+ return (sk_shader_t*)SkGradientShader::MakeTwoPointConical(skstart, (SkScalar)startRadius,
+ skend, (SkScalar)endRadius,
+ reinterpret_cast<const SkColor*>(colors),
+ reinterpret_cast<const SkScalar*>(colorPos),
+ colorCount, mode, 0, &matrix).release();
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+#include "../../include/effects/SkBlurMaskFilter.h"
+#include "sk_maskfilter.h"
+
+const struct {
+ sk_blurstyle_t fC;
+ SkBlurStyle fSk;
+} gBlurStylePairs[] = {
+ { NORMAL_SK_BLUR_STYLE, kNormal_SkBlurStyle },
+ { SOLID_SK_BLUR_STYLE, kSolid_SkBlurStyle },
+ { OUTER_SK_BLUR_STYLE, kOuter_SkBlurStyle },
+ { INNER_SK_BLUR_STYLE, kInner_SkBlurStyle },
+};
+
+static bool find_blurstyle(sk_blurstyle_t csrc, SkBlurStyle* dst) {
+ for (size_t i = 0; i < SK_ARRAY_COUNT(gBlurStylePairs); ++i) {
+ if (gBlurStylePairs[i].fC == csrc) {
+ if (dst) {
+ *dst = gBlurStylePairs[i].fSk;
+ }
+ return true;
+ }
+ }
+ return false;
+}
+
+void sk_maskfilter_ref(sk_maskfilter_t* cfilter) {
+ SkSafeRef(AsMaskFilter(cfilter));
+}
+
+void sk_maskfilter_unref(sk_maskfilter_t* cfilter) {
+ SkSafeUnref(AsMaskFilter(cfilter));
+}
+
+sk_maskfilter_t* sk_maskfilter_new_blur(sk_blurstyle_t cstyle, float sigma) {
+ SkBlurStyle style;
+ if (!find_blurstyle(cstyle, &style)) {
+ return NULL;
+ }
+ return ToMaskFilter(SkBlurMaskFilter::Make(style, sigma).release());
+}
diff --git a/src/c/sk_surface.cpp b/src/c/sk_surface.cpp
index c9b25675a0..7e1fb3d3ea 100644
--- a/src/c/sk_surface.cpp
+++ b/src/c/sk_surface.cpp
@@ -503,179 +503,6 @@ sk_rect_t sk_picture_get_bounds(sk_picture_t* cpic) {
///////////////////////////////////////////////////////////////////////////////////////////
-#include "../../include/effects/SkGradientShader.h"
-#include "sk_shader.h"
-
-const struct {
- sk_shader_tilemode_t fC;
- SkShader::TileMode fSK;
-} gTileModeMap[] = {
- { CLAMP_SK_SHADER_TILEMODE, SkShader::kClamp_TileMode },
- { REPEAT_SK_SHADER_TILEMODE, SkShader::kRepeat_TileMode },
- { MIRROR_SK_SHADER_TILEMODE, SkShader::kMirror_TileMode },
-};
-
-static bool from_c_tilemode(sk_shader_tilemode_t cMode, SkShader::TileMode* skMode) {
- for (size_t i = 0; i < SK_ARRAY_COUNT(gTileModeMap); ++i) {
- if (cMode == gTileModeMap[i].fC) {
- if (skMode) {
- *skMode = gTileModeMap[i].fSK;
- }
- return true;
- }
- }
- return false;
-}
-
-void sk_shader_ref(sk_shader_t* cshader) {
- SkSafeRef(AsShader(cshader));
-}
-
-void sk_shader_unref(sk_shader_t* cshader) {
- SkSafeUnref(AsShader(cshader));
-}
-
-sk_shader_t* sk_shader_new_linear_gradient(const sk_point_t pts[2],
- const sk_color_t colors[],
- const float colorPos[],
- int colorCount,
- sk_shader_tilemode_t cmode,
- const sk_matrix_t* cmatrix) {
- SkShader::TileMode mode;
- if (!from_c_tilemode(cmode, &mode)) {
- return NULL;
- }
- SkMatrix matrix;
- if (cmatrix) {
- from_c_matrix(cmatrix, &matrix);
- } else {
- matrix.setIdentity();
- }
- return (sk_shader_t*)SkGradientShader::MakeLinear(reinterpret_cast<const SkPoint*>(pts),
- reinterpret_cast<const SkColor*>(colors),
- colorPos, colorCount,
- mode, 0, &matrix).release();
-}
-
-static const SkPoint& to_skpoint(const sk_point_t& p) {
- return reinterpret_cast<const SkPoint&>(p);
-}
-
-sk_shader_t* sk_shader_new_radial_gradient(const sk_point_t* ccenter,
- float radius,
- const sk_color_t colors[],
- const float colorPos[],
- int colorCount,
- sk_shader_tilemode_t cmode,
- const sk_matrix_t* cmatrix) {
- SkShader::TileMode mode;
- if (!from_c_tilemode(cmode, &mode)) {
- return NULL;
- }
- SkMatrix matrix;
- if (cmatrix) {
- from_c_matrix(cmatrix, &matrix);
- } else {
- matrix.setIdentity();
- }
- SkPoint center = to_skpoint(*ccenter);
- return (sk_shader_t*)SkGradientShader::MakeRadial(center, (SkScalar)radius,
- reinterpret_cast<const SkColor*>(colors),
- reinterpret_cast<const SkScalar*>(colorPos),
- colorCount, mode, 0, &matrix).release();
-}
-
-sk_shader_t* sk_shader_new_sweep_gradient(const sk_point_t* ccenter,
- const sk_color_t colors[],
- const float colorPos[],
- int colorCount,
- const sk_matrix_t* cmatrix) {
- SkMatrix matrix;
- if (cmatrix) {
- from_c_matrix(cmatrix, &matrix);
- } else {
- matrix.setIdentity();
- }
- return (sk_shader_t*)SkGradientShader::MakeSweep((SkScalar)(ccenter->x),
- (SkScalar)(ccenter->y),
- reinterpret_cast<const SkColor*>(colors),
- reinterpret_cast<const SkScalar*>(colorPos),
- colorCount, 0, &matrix).release();
-}
-
-sk_shader_t* sk_shader_new_two_point_conical_gradient(const sk_point_t* start,
- float startRadius,
- const sk_point_t* end,
- float endRadius,
- const sk_color_t colors[],
- const float colorPos[],
- int colorCount,
- sk_shader_tilemode_t cmode,
- const sk_matrix_t* cmatrix) {
- SkShader::TileMode mode;
- if (!from_c_tilemode(cmode, &mode)) {
- return NULL;
- }
- SkMatrix matrix;
- if (cmatrix) {
- from_c_matrix(cmatrix, &matrix);
- } else {
- matrix.setIdentity();
- }
- SkPoint skstart = to_skpoint(*start);
- SkPoint skend = to_skpoint(*end);
- return (sk_shader_t*)SkGradientShader::MakeTwoPointConical(skstart, (SkScalar)startRadius,
- skend, (SkScalar)endRadius,
- reinterpret_cast<const SkColor*>(colors),
- reinterpret_cast<const SkScalar*>(colorPos),
- colorCount, mode, 0, &matrix).release();
-}
-
-///////////////////////////////////////////////////////////////////////////////////////////
-
-#include "../../include/effects/SkBlurMaskFilter.h"
-#include "sk_maskfilter.h"
-
-const struct {
- sk_blurstyle_t fC;
- SkBlurStyle fSk;
-} gBlurStylePairs[] = {
- { NORMAL_SK_BLUR_STYLE, kNormal_SkBlurStyle },
- { SOLID_SK_BLUR_STYLE, kSolid_SkBlurStyle },
- { OUTER_SK_BLUR_STYLE, kOuter_SkBlurStyle },
- { INNER_SK_BLUR_STYLE, kInner_SkBlurStyle },
-};
-
-static bool find_blurstyle(sk_blurstyle_t csrc, SkBlurStyle* dst) {
- for (size_t i = 0; i < SK_ARRAY_COUNT(gBlurStylePairs); ++i) {
- if (gBlurStylePairs[i].fC == csrc) {
- if (dst) {
- *dst = gBlurStylePairs[i].fSk;
- }
- return true;
- }
- }
- return false;
-}
-
-void sk_maskfilter_ref(sk_maskfilter_t* cfilter) {
- SkSafeRef(AsMaskFilter(cfilter));
-}
-
-void sk_maskfilter_unref(sk_maskfilter_t* cfilter) {
- SkSafeUnref(AsMaskFilter(cfilter));
-}
-
-sk_maskfilter_t* sk_maskfilter_new_blur(sk_blurstyle_t cstyle, float sigma) {
- SkBlurStyle style;
- if (!find_blurstyle(cstyle, &style)) {
- return NULL;
- }
- return ToMaskFilter(SkBlurMaskFilter::Make(style, sigma).release());
-}
-
-///////////////////////////////////////////////////////////////////////////////////////////
-
sk_data_t* sk_data_new_with_copy(const void* src, size_t length) {
return ToData(SkData::MakeWithCopy(src, length).release());
}