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authorGravatar bsalomon <bsalomon@google.com>2015-06-04 13:57:00 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-06-04 13:57:00 -0700
commitd624634aff330485dc56fc09773cc6d4ec092c4d (patch)
tree478f09bbce716885643333f1ecd6cba5c1dda66a
parent270fe6aad558cf60f182b440cd0c452340f96428 (diff)
Disable unused attributes when using copy shader
BUG=chromium:496540 Review URL: https://codereview.chromium.org/1157943007
-rw-r--r--src/gpu/gl/GrGLGpu.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index 769633453b..08e83ec197 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -2821,7 +2821,7 @@ void GrGLGpu::copySurfaceAsDraw(GrSurface* dst,
fHWGeometryState.bindArrayAndBufferToDraw(this, fCopyProgram.fArrayBuffer);
attribs->set(this, 0, fCopyProgram.fArrayBuffer, 2, GR_GL_FLOAT, false,
2 * sizeof(GrGLfloat), 0);
-
+ attribs->disableUnusedArrays(this, 0x1);
// dst rect edges in NDC (-1 to 1)
int dw = dst->width();