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authorGravatar caryclark <caryclark@google.com>2016-09-06 07:09:53 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-09-06 07:09:54 -0700
commitc3bfcb803abb1f45658e9eae9f75b428a4476e75 (patch)
tree0de062257da2561a36d294c19e8d1f0a30c2e3a2
parente6088c6063b60f58411936af9c48841131a5e001 (diff)
Revert of Improve usage of window rectangles (patchset #9 id:160001 of https://codereview.chromium.org/2289363005/ )
Reason for revert: broke build. See https://build.chromium.org/p/client.skia/builders/Perf-Win8-MSVC-ShuttleA-GPU-GTX960-x86_64-Debug/builds/186 Original issue's description: > Improve usage of window rectangles > > * Skips non-AA diff rect elements and replaces them with window > rectangles. > * Places window rectangles in the interiors of antialiased diff rects. > * Arranges two overlapping window rectangles in a plus shape inside of > diff rounded rects. > * Enables window rectangles when clearing and generating clip masks. > > GTX 960 perf result (with vs. without window rectangles): > > glinst4 msaa16 gpu > keymobi_pinterest.skp 0.48 -> 0.17 [ 35%] 2.77 -> 1.49 [ 54%] 0.22 -> 0.16 [ 70%] > keymobi_digg_com.skp 0.42 -> 0.23 [ 55%] 2.34 -> 1.08 [ 46%] 0.25 -> 0.21 [ 83%] > desk_jsfiddlebigcar.skp 0.28 -> 0.16 [ 59%] 1.70 -> 0.96 [ 57%] 0.19 -> 0.14 [ 70%] > top25desk_wordpress.skp 0.45 -> 0.18 [ 40%] 2.78 -> 1.53 [ 55%] 0.21 -> 0.19 [ 94%] > top25desk_weather_com.skp 2.01 -> 1.93 [ 96%] 23.5 -> 2.54 [ 11%] 1.90 -> 1.68 [ 88%] > keymobi_blogger.skp 0.57 -> 0.37 [ 65%] 2.87 -> 1.54 [ 54%] 0.43 -> 0.33 [ 77%] > keymobi_linkedin.skp 0.32 -> 0.17 [ 51%] 1.93 -> 1.04 [ 54%] 0.17 -> 0.15 [ 91%] > keymobi_bing_com_search_... 0.29 -> 0.25 [ 83%] 1.85 -> 1.23 [ 66%] 0.50 -> 0.24 [ 48%] > keymobi_theverge_com_201... 1.00 -> 0.67 [ 68%] 9.46 -> 3.84 [ 41%] 0.72 -> 0.65 [ 90%] > keymobi_sfgate_com_.skp 1.56 -> 1.13 [ 72%] 4.49 -> 2.86 [ 64%] 1.54 -> 1.11 [ 72%] > keymobi_ftw_usatoday_com... 0.59 -> 0.34 [ 57%] 2.80 -> 1.54 [ 55%] 1.21 -> 1.20 [ 99%] > keymobi_shop_mobileweb_e... 0.46 -> 0.32 [ 70%] 2.60 -> 1.26 [ 48%] 0.35 -> 0.34 [ 97%] > keymobi_cnn_com.skp 0.68 -> 0.42 [ 63%] 3.40 -> 2.10 [ 62%] 0.49 -> 0.45 [ 93%] > keymobi_plus_google_com_... 0.77 -> 0.46 [ 60%] 4.83 -> 3.56 [ 74%] 0.52 -> 0.46 [ 89%] > keymobi_wordpress.skp 0.50 -> 0.40 [ 81%] 2.60 -> 1.31 [ 50%] 0.40 -> 0.37 [ 91%] > keymobi_androidpolice_co... 0.84 -> 0.73 [ 87%] 4.15 -> 2.05 [ 49%] 0.77 -> 0.67 [ 87%] > keymobi_online_wsj_com_h... 0.55 -> 0.43 [ 78%] 2.91 -> 1.66 [ 57%] 0.45 -> 0.41 [ 90%] > keymobi_iphone_capitolvo... 1.18 -> 0.96 [ 81%] 6.26 -> 4.96 [ 79%] 0.95 -> 0.92 [ 97%] > keymobi_wikipedia__1_tab... 0.46 -> 0.41 [ 89%] 2.51 -> 1.24 [ 49%] 0.40 -> 0.38 [ 95%] > keymobi_wikipedia__1_tab... 0.46 -> 0.42 [ 90%] 2.52 -> 1.25 [ 50%] 0.40 -> 0.38 [ 96%] > keymobi_boingboing_net.skp 0.62 -> 0.56 [ 90%] 3.15 -> 1.80 [ 57%] 0.61 -> 0.56 [ 92%] > keymobi_cnn_com_2012_10_... 0.86 -> 0.82 [ 95%] 2.81 -> 1.50 [ 53%] 0.91 -> 0.83 [ 91%] > top25desk_techcrunch_com... 0.61 -> 0.56 [ 92%] 3.03 -> 1.76 [ 58%] 0.62 -> 0.56 [ 91%] > top25desk_ebay_com.skp 1.18 -> 1.08 [ 92%] 2.23 -> 1.24 [ 56%] 1.14 -> 1.09 [ 96%] > desk_css3gradients.skp 0.64 -> 0.61 [ 95%] 2.99 -> 1.54 [ 52%] 0.62 -> 0.61 [ 99%] > top25desk_blogger.skp 0.61 -> 0.59 [ 96%] 2.50 -> 1.37 [ 55%] 0.60 -> 0.57 [ 95%] > keymobi_nytimes_com_.skp 0.65 -> 0.64 [ 98%] 2.69 -> 1.42 [ 53%] 0.62 -> 0.59 [ 96%] > keymobi_wowwiki_com_worl... 0.99 -> 0.92 [ 92%] 3.46 -> 2.06 [ 60%] 0.98 -> 0.95 [ 96%] > keymobi_cuteoverload_com... 1.37 -> 1.26 [ 92%] 3.24 -> 2.45 [ 76%] 1.38 -> 1.35 [ 98%] > keymobi_mobile_news_sand... 0.88 -> 0.81 [ 93%] 3.50 -> 2.07 [ 59%] 0.82 -> 0.81 [100%] > top25desk_linkedin.skp 0.87 -> 0.87 [100%] 2.92 -> 1.73 [ 59%] 0.94 -> 0.86 [ 91%] > top25desk_docs___1_open_... 1.43 -> 1.36 [ 95%] 1.87 -> 1.42 [ 76%] 0.73 -> 0.66 [ 91%] > keymobi_reddit_com_r_pro... 0.68 -> 0.66 [ 96%] 2.49 -> 1.23 [ 49%] 0.65 -> 0.66 [102%] > ... > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2289363005 > > Committed: https://skia.googlesource.com/skia/+/db42be9a326c747ff92ed1da8c3536c5b3e8e22b TBR=bsalomon@google.com,egdaniel@google.com,robertphillips@google.com,csmartdalton@google.com # Not skipping CQ checks because original CL landed more than 1 days ago. BUG=skia: Review-Url: https://codereview.chromium.org/2312173002
-rw-r--r--gm/windowrectangles.cpp305
-rw-r--r--gyp/gpu.gypi2
-rw-r--r--include/gpu/GrTypesPriv.h27
-rw-r--r--include/private/GrSurfaceProxy.h1
-rw-r--r--src/gpu/GrAppliedClip.h23
-rw-r--r--src/gpu/GrClipStackClip.cpp32
-rw-r--r--src/gpu/GrDrawContext.cpp9
-rw-r--r--src/gpu/GrDrawTarget.cpp2
-rw-r--r--src/gpu/GrFixedClip.cpp44
-rw-r--r--src/gpu/GrFixedClip.h39
-rw-r--r--src/gpu/GrPipeline.cpp4
-rw-r--r--src/gpu/GrPipeline.h10
-rw-r--r--src/gpu/GrReducedClip.cpp116
-rw-r--r--src/gpu/GrReducedClip.h32
-rw-r--r--src/gpu/GrRenderTarget.cpp5
-rw-r--r--src/gpu/GrRenderTargetPriv.h2
-rw-r--r--src/gpu/GrScissorState.h40
-rw-r--r--src/gpu/GrWindowRectangles.h21
-rw-r--r--src/gpu/GrWindowRectsState.h60
-rw-r--r--src/gpu/batches/GrClearBatch.h3
-rw-r--r--src/gpu/gl/GrGLGpu.cpp37
-rw-r--r--src/gpu/gl/GrGLGpu.h42
-rw-r--r--src/gpu/vk/GrVkGpuCommandBuffer.cpp2
-rw-r--r--tests/ProxyTest.cpp8
-rw-r--r--tests/WindowRectanglesTest.cpp16
25 files changed, 192 insertions, 690 deletions
diff --git a/gm/windowrectangles.cpp b/gm/windowrectangles.cpp
deleted file mode 100644
index 96c4ea6e48..0000000000
--- a/gm/windowrectangles.cpp
+++ /dev/null
@@ -1,305 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "gm.h"
-#include "SkClipStack.h"
-#include "SkRRect.h"
-
-#if SK_SUPPORT_GPU
-# include "GrAppliedClip.h"
-# include "GrDrawContext.h"
-# include "GrDrawContextPriv.h"
-# include "GrFixedClip.h"
-# include "GrReducedClip.h"
-# include "GrRenderTargetPriv.h"
-# include "GrResourceProvider.h"
-# include "effects/GrTextureDomain.h"
-#endif
-
-constexpr static SkIRect kDeviceRect = {0, 0, 600, 600};
-constexpr static SkIRect kLayerRect = {25, 25, 575, 575};
-constexpr static SkIRect kCoverRect = {50, 50, 550, 550};
-
-namespace skiagm {
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-class WindowRectanglesBaseGM : public GM {
-protected:
- virtual void onCoverClipStack(const SkClipStack&, SkCanvas*) = 0;
-
-private:
- SkISize onISize() override { return SkISize::Make(kDeviceRect.width(), kDeviceRect.height()); }
- void onDraw(SkCanvas*) final;
-};
-
-void WindowRectanglesBaseGM::onDraw(SkCanvas* canvas) {
- sk_tool_utils::draw_checkerboard(canvas, 0xffffffff, 0xffc6c3c6, 25);
- canvas->saveLayer(SkRect::Make(kLayerRect), nullptr);
-
- SkClipStack stack;
- stack.clipDevRect(SkRect::MakeXYWH(370.75, 80.25, 149, 100), SkRegion::kDifference_Op, false);
- stack.clipDevRect(SkRect::MakeXYWH(80.25, 420.75, 150, 100), SkRegion::kDifference_Op, true);
- stack.clipDevRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(200, 200, 200, 200), 60, 45),
- SkRegion::kDifference_Op, true);
-
- SkRRect nine;
- nine.setNinePatch(SkRect::MakeXYWH(550 - 30.25 - 100, 370.75, 100, 150), 12, 35, 23, 20);
- stack.clipDevRRect(nine, SkRegion::kDifference_Op, true);
-
- SkRRect complx;
- SkVector complxRadii[4] = {{6, 4}, {8, 12}, {16, 24}, {48, 32}};
- complx.setRectRadii(SkRect::MakeXYWH(80.25, 80.75, 100, 149), complxRadii);
- stack.clipDevRRect(complx, SkRegion::kDifference_Op, false);
-
- this->onCoverClipStack(stack, canvas);
-
- canvas->restore();
-}
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-/**
- * Draws a clip that will exercise window rectangles if they are supported.
- */
-class WindowRectanglesGM : public WindowRectanglesBaseGM {
-private:
- SkString onShortName() final { return SkString("windowrectangles"); }
- void onCoverClipStack(const SkClipStack&, SkCanvas*) final;
-};
-
-/**
- * This is a simple helper class for resetting a canvas's clip to our test’s SkClipStack.
- */
-class ReplayClipStackVisitor final : public SkCanvasClipVisitor {
-public:
- typedef SkRegion::Op Op;
- ReplayClipStackVisitor(SkCanvas* canvas) : fCanvas(canvas) {}
- void clipRect(const SkRect& r, Op op, bool aa) override { fCanvas->clipRect(r, op, aa); }
- void clipRRect(const SkRRect& rr, Op op, bool aa) override { fCanvas->clipRRect(rr, op, aa); }
- void clipPath(const SkPath&, Op, bool) override { SkFAIL("Not implemented"); }
-private:
- SkCanvas* const fCanvas;
-};
-
-void WindowRectanglesGM::onCoverClipStack(const SkClipStack& stack, SkCanvas* canvas) {
- SkPaint paint;
- paint.setColor(0xff00aa80);
-
- // Set up the canvas's clip to match our SkClipStack.
- ReplayClipStackVisitor visitor(canvas);
- SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart);
- for (const SkClipStack::Element* element = iter.next(); element; element = iter.next()) {
- element->replay(&visitor);
- }
-
- canvas->drawRect(SkRect::Make(kCoverRect), paint);
-}
-
-DEF_GM( return new WindowRectanglesGM(); )
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-#if SK_SUPPORT_GPU
-
-constexpr static int kNumWindows = 8;
-
-/**
- * Visualizes the mask (alpha or stencil) for a clip with several window rectangles. The purpose of
- * this test is to verify that window rectangles are being used during clip mask generation, and to
- * visualize where the window rectangles are placed.
- *
- * We use window rectangles when generating the clip mask because there is no need to invest time
- * defining those regions where window rectangles will be in effect during the actual draw anyway.
- *
- * This test works by filling the entire clip mask with a small checkerboard pattern before drawing
- * it, and then covering the mask with a solid color once it has been generated. The regions inside
- * window rectangles or outside the scissor should still have the initial checkerboard intact.
- */
-class WindowRectanglesMaskGM : public WindowRectanglesBaseGM {
-private:
- constexpr static int kMaskCheckerSize = 5;
- SkString onShortName() final { return SkString("windowrectangles_mask"); }
- void onCoverClipStack(const SkClipStack&, SkCanvas*) final;
- void visualizeAlphaMask(GrContext*, GrDrawContext*, const GrReducedClip&, const GrPaint&);
- void visualizeStencilMask(GrContext*, GrDrawContext*, const GrReducedClip&, const GrPaint&);
- void stencilCheckerboard(GrDrawContext*, bool flip);
- void fail(SkCanvas*);
-};
-
-/**
- * Base class for GrClips that visualize a clip mask.
- */
-class MaskOnlyClipBase : public GrClip {
-private:
- bool quickContains(const SkRect&) const final { return false; }
- bool isRRect(const SkRect& rtBounds, SkRRect* rr, bool* aa) const final { return false; }
- void getConservativeBounds(int width, int height, SkIRect* rect, bool* iior) const final {
- rect->set(0, 0, width, height);
- if (iior) {
- *iior = false;
- }
- }
-};
-
-/**
- * This class clips a cover by an alpha mask. We use it to visualize the alpha clip mask.
- */
-class AlphaOnlyClip final : public MaskOnlyClipBase {
-public:
- AlphaOnlyClip(GrTexture* mask, int x, int y) {
- int w = mask->width(), h = mask->height();
- SkMatrix mat = SkMatrix::MakeScale(1.f / SkIntToScalar(w), 1.f / SkIntToScalar(h));
- mat.preTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
- fFP = GrTextureDomainEffect::Make(
- mask, nullptr, mat,
- GrTextureDomain::MakeTexelDomain(mask, SkIRect::MakeWH(w, h)),
- GrTextureDomain::kDecal_Mode, GrTextureParams::kNone_FilterMode,
- kDevice_GrCoordSet);
-
- }
-private:
- bool apply(GrContext*, GrDrawContext*, bool, bool, GrAppliedClip* out) const override {
- out->addCoverageFP(fFP);
- return true;
- }
- sk_sp<GrFragmentProcessor> fFP;
-};
-
-/**
- * This class clips a cover by the stencil clip bit. We use it to visualize the stencil mask.
- */
-class StencilOnlyClip final : public MaskOnlyClipBase {
-private:
- bool apply(GrContext*, GrDrawContext*, bool, bool, GrAppliedClip* out) const override {
- out->addStencilClip();
- return true;
- }
-};
-
-void WindowRectanglesMaskGM::onCoverClipStack(const SkClipStack& stack, SkCanvas* canvas) {
- GrContext* ctx = canvas->getGrContext();
- GrDrawContext* dc = canvas->internal_private_accessTopLayerDrawContext();
-
- if (!ctx || !dc ||
- dc->accessRenderTarget()->renderTargetPriv().maxWindowRectangles() < kNumWindows) {
- this->fail(canvas);
- return;
- }
-
- const GrReducedClip reducedClip(stack, SkRect::Make(kCoverRect), kNumWindows);
-
- GrPaint paint;
- paint.setAntiAlias(true);
- if (!dc->isStencilBufferMultisampled()) {
- paint.setColor4f(GrColor4f(0, 0.25f, 1, 1));
- this->visualizeAlphaMask(ctx, dc, reducedClip, paint);
- } else {
- paint.setColor4f(GrColor4f(1, 0.25f, 0.25f, 1));
- this->visualizeStencilMask(ctx, dc, reducedClip, paint);
- }
-}
-
-void WindowRectanglesMaskGM::visualizeAlphaMask(GrContext* ctx, GrDrawContext* dc,
- const GrReducedClip& reducedClip,
- const GrPaint& paint) {
- GrPixelConfig config = kRGBA_8888_GrPixelConfig;
- if (ctx->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
- config = kAlpha_8_GrPixelConfig;
- }
-
- sk_sp<GrDrawContext> maskDC(ctx->makeDrawContext(SkBackingFit::kExact, kLayerRect.width(),
- kLayerRect.height(), config, nullptr));
- if (!maskDC ||
- !ctx->resourceProvider()->attachStencilAttachment(maskDC->accessRenderTarget())) {
- return;
- }
-
- // Draw a checker pattern into the alpha mask so we can visualize the regions left untouched by
- // the clip mask generation.
- this->stencilCheckerboard(maskDC.get(), true);
- maskDC->clear(nullptr, GrColorPackA4(0xff), true);
- maskDC->drawContextPriv().drawAndStencilRect(StencilOnlyClip(), &GrUserStencilSettings::kUnused,
- SkRegion::kDifference_Op, false, false,
- SkMatrix::I(),
- SkRect::MakeIWH(maskDC->width(), maskDC->height()));
- reducedClip.drawAlphaClipMask(maskDC.get());
- sk_sp<GrTexture> mask(maskDC->asTexture());
-
- int x = kCoverRect.x() - kLayerRect.x(),
- y = kCoverRect.y() - kLayerRect.y();
-
- // Now visualize the alpha mask by drawing a rect over the area where it is defined. The regions
- // inside window rectangles or outside the scissor should still have the initial checkerboard
- // intact. (This verifies we didn't spend any time modifying those pixels in the mask.)
- AlphaOnlyClip clip(mask.get(), x, y);
- dc->drawRect(clip, paint, SkMatrix::I(),
- SkRect::Make(SkIRect::MakeXYWH(x, y, mask->width(), mask->height())));
-}
-
-void WindowRectanglesMaskGM::visualizeStencilMask(GrContext* ctx, GrDrawContext* dc,
- const GrReducedClip& reducedClip,
- const GrPaint& paint) {
- if (!ctx->resourceProvider()->attachStencilAttachment(dc->accessRenderTarget())) {
- return;
- }
-
- // Draw a checker pattern into the stencil buffer so we can visualize the regions left untouched
- // by the clip mask generation.
- this->stencilCheckerboard(dc, false);
- reducedClip.drawStencilClipMask(ctx, dc, {kLayerRect.x(), kLayerRect.y()});
-
- // Now visualize the stencil mask by covering the entire render target. The regions inside
- // window rectangless or outside the scissor should still have the initial checkerboard intact.
- // (This verifies we didn't spend any time modifying those pixels in the mask.)
- dc->drawPaint(StencilOnlyClip(), paint, SkMatrix::I());
-}
-
-void WindowRectanglesMaskGM::stencilCheckerboard(GrDrawContext* dc, bool flip) {
- constexpr static GrUserStencilSettings kSetClip(
- GrUserStencilSettings::StaticInit<
- 0,
- GrUserStencilTest::kAlways,
- 0,
- GrUserStencilOp::kSetClipBit,
- GrUserStencilOp::kKeep,
- 0>()
- );
-
- dc->drawContextPriv().clearStencilClip(GrFixedClip::Disabled(), false);
-
- for (int y = 0; y < kLayerRect.height(); y += kMaskCheckerSize) {
- for (int x = (y & 1) == flip ? 0 : kMaskCheckerSize;
- x < kLayerRect.width(); x += 2 * kMaskCheckerSize) {
- SkIRect checker = SkIRect::MakeXYWH(x, y, kMaskCheckerSize, kMaskCheckerSize);
- dc->drawContextPriv().stencilRect(GrNoClip(), &kSetClip, false, SkMatrix::I(),
- SkRect::Make(checker));
- }
- }
-}
-
-void WindowRectanglesMaskGM::fail(SkCanvas* canvas) {
- SkPaint paint;
- paint.setAntiAlias(true);
- paint.setTextAlign(SkPaint::kCenter_Align);
- paint.setTextSize(20);
- sk_tool_utils::set_portable_typeface(&paint);
-
- SkString errorMsg;
- errorMsg.printf("Requires GPU with %i window rectangles", kNumWindows);
-
- canvas->clipRect(SkRect::Make(kCoverRect));
- canvas->clear(SK_ColorWHITE);
- canvas->drawText(errorMsg.c_str(), errorMsg.size(), SkIntToScalar(kCoverRect.centerX()),
- SkIntToScalar(kCoverRect.centerY() - 10), paint);
-}
-
-DEF_GM( return new WindowRectanglesMaskGM(); )
-
-#endif
-
-}
diff --git a/gyp/gpu.gypi b/gyp/gpu.gypi
index 33142f2df3..d1a6952f13 100644
--- a/gyp/gpu.gypi
+++ b/gyp/gpu.gypi
@@ -170,7 +170,6 @@
'<(skia_src_path)/gpu/GrResourceHandle.h',
'<(skia_src_path)/gpu/GrResourceProvider.cpp',
'<(skia_src_path)/gpu/GrResourceProvider.h',
- '<(skia_src_path)/gpu/GrScissorState.h',
'<(skia_src_path)/gpu/GrShape.cpp',
'<(skia_src_path)/gpu/GrShape.h',
'<(skia_src_path)/gpu/GrStencilAttachment.cpp',
@@ -205,7 +204,6 @@
'<(skia_src_path)/gpu/GrTRecorder.h',
'<(skia_src_path)/gpu/GrUserStencilSettings.h',
'<(skia_src_path)/gpu/GrWindowRectangles.h',
- '<(skia_src_path)/gpu/GrWindowRectsState.h',
'<(skia_src_path)/gpu/GrXferProcessor.cpp',
'<(skia_src_path)/gpu/GrYUVProvider.cpp',
'<(skia_src_path)/gpu/GrYUVProvider.h',
diff --git a/include/gpu/GrTypesPriv.h b/include/gpu/GrTypesPriv.h
index d60fab1337..8c42d648d0 100644
--- a/include/gpu/GrTypesPriv.h
+++ b/include/gpu/GrTypesPriv.h
@@ -9,6 +9,7 @@
#define GrTypesPriv_DEFINED
#include "GrTypes.h"
+#include "SkRect.h"
#include "SkRefCnt.h"
/**
@@ -419,6 +420,32 @@ enum GrIOType {
kRW_GrIOType
};
+struct GrScissorState {
+ GrScissorState() : fEnabled(false) {}
+ GrScissorState(const SkIRect& rect) : fEnabled(true), fRect(rect) {}
+ void setDisabled() { fEnabled = false; }
+ void set(const SkIRect& rect) { fRect = rect; fEnabled = true; }
+ bool SK_WARN_UNUSED_RESULT intersect(const SkIRect& rect) {
+ if (!fEnabled) {
+ this->set(rect);
+ return true;
+ }
+ return fRect.intersect(rect);
+ }
+ bool operator==(const GrScissorState& other) const {
+ return fEnabled == other.fEnabled &&
+ (false == fEnabled || fRect == other.fRect);
+ }
+ bool operator!=(const GrScissorState& other) const { return !(*this == other); }
+
+ bool enabled() const { return fEnabled; }
+ const SkIRect& rect() const { return fRect; }
+
+private:
+ bool fEnabled;
+ SkIRect fRect;
+};
+
/**
* Indicates the type of data that a GPU buffer will be used for.
*/
diff --git a/include/private/GrSurfaceProxy.h b/include/private/GrSurfaceProxy.h
index 69656fe4f5..98979ac819 100644
--- a/include/private/GrSurfaceProxy.h
+++ b/include/private/GrSurfaceProxy.h
@@ -9,7 +9,6 @@
#define GrSurfaceProxy_DEFINED
#include "GrGpuResource.h"
-#include "SkRect.h"
class GrTextureProxy;
class GrRenderTargetProxy;
diff --git a/src/gpu/GrAppliedClip.h b/src/gpu/GrAppliedClip.h
index 3e98c6cb05..c02e9d01c2 100644
--- a/src/gpu/GrAppliedClip.h
+++ b/src/gpu/GrAppliedClip.h
@@ -8,8 +8,8 @@
#ifndef GrAppliedClip_DEFINED
#define GrAppliedClip_DEFINED
-#include "GrScissorState.h"
-#include "GrWindowRectsState.h"
+#include "GrTypesPriv.h"
+#include "GrWindowRectangles.h"
class GrFragmentProcessor;
@@ -25,7 +25,7 @@ public:
}
const GrScissorState& scissorState() const { return fScissorState; }
- const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; }
+ const GrWindowRectangles& windowRects() const { return fWindowRects; }
GrFragmentProcessor* clipCoverageFragmentProcessor() const { return fClipCoverageFP.get(); }
bool hasStencilClip() const { return fHasStencilClip; }
@@ -36,15 +36,12 @@ public:
return fScissorState.intersect(irect) && fClippedDrawBounds.intersect(SkRect::Make(irect));
}
- void addWindowRectangles(const GrWindowRectsState& windowState) {
- SkASSERT(!fWindowRectsState.enabled());
- fWindowRectsState = windowState;
- }
-
- void addWindowRectangles(const GrWindowRectangles& windows, const SkIPoint& origin,
- GrWindowRectsState::Mode mode) {
- SkASSERT(!fWindowRectsState.enabled());
- fWindowRectsState.set(windows, origin, mode);
+ /**
+ * Adds an exclusive window rectangle to the clip. It is not currently supported to switch the
+ * windows to inclusive mode.
+ */
+ void addWindowRectangle(const SkIRect& window) {
+ fWindowRects.addWindow(window);
}
void addCoverageFP(sk_sp<GrFragmentProcessor> fp) {
@@ -65,7 +62,7 @@ public:
private:
GrScissorState fScissorState;
- GrWindowRectsState fWindowRectsState;
+ GrWindowRectangles fWindowRects;
sk_sp<GrFragmentProcessor> fClipCoverageFP;
bool fHasStencilClip;
SkRect fClippedDrawBounds;
diff --git a/src/gpu/GrClipStackClip.cpp b/src/gpu/GrClipStackClip.cpp
index d6ad1d90f8..4572db5f32 100644
--- a/src/gpu/GrClipStackClip.cpp
+++ b/src/gpu/GrClipStackClip.cpp
@@ -287,14 +287,11 @@ bool GrClipStackClip::apply(GrContext* context, GrDrawContext* drawContext, bool
return false;
}
- GrRenderTarget* rt = drawContext->accessRenderTarget();
-
const SkScalar clipX = SkIntToScalar(fOrigin.x()),
clipY = SkIntToScalar(fOrigin.y());
SkRect clipSpaceDevBounds = devBounds.makeOffset(clipX, clipY);
- const GrReducedClip reducedClip(*fStack, clipSpaceDevBounds,
- rt->renderTargetPriv().maxWindowRectangles());
+ const GrReducedClip reducedClip(*fStack, clipSpaceDevBounds);
if (reducedClip.hasIBounds() &&
!GrClip::IsInsideClip(reducedClip.ibounds(), clipSpaceDevBounds)) {
@@ -303,17 +300,29 @@ bool GrClipStackClip::apply(GrContext* context, GrDrawContext* drawContext, bool
out->addScissor(scissorSpaceIBounds);
}
- if (!reducedClip.windowRectangles().empty()) {
- out->addWindowRectangles(reducedClip.windowRectangles(), fOrigin,
- GrWindowRectsState::Mode::kExclusive);
- }
-
if (reducedClip.elements().isEmpty()) {
return InitialState::kAllIn == reducedClip.initialState();
}
SkASSERT(reducedClip.hasIBounds());
+ // Attempt to implement difference clip rects with window rectangles. This will eventually
+ // become more comprehensive.
+ if (drawContext->accessRenderTarget()->renderTargetPriv().supportsWindowRectangles() &&
+ 1 == reducedClip.elements().count() && !reducedClip.requiresAA() &&
+ InitialState::kAllIn == reducedClip.initialState()) {
+ const Element* element = reducedClip.elements().head();
+ SkRegion::Op op = element->getOp();
+ if (Element::kRect_Type == element->getType() &&
+ (SkRegion::kDifference_Op == op || SkRegion::kXOR_Op == op)) {
+ SkIRect window;
+ element->getRect().round(&window);
+ window.offset(-fOrigin);
+ out->addWindowRectangle(window);
+ return true;
+ }
+ }
+
// An element count of 4 was chosen because of the common pattern in Blink of:
// isect RR
// diff RR
@@ -368,15 +377,12 @@ bool GrClipStackClip::apply(GrContext* context, GrDrawContext* drawContext, bool
// use the stencil clip if we can't represent the clip as a rectangle.
// TODO: these need to be swapped over to using a StencilAttachmentProxy
GrStencilAttachment* stencilAttachment =
- context->resourceProvider()->attachStencilAttachment(rt);
+ context->resourceProvider()->attachStencilAttachment(drawContext->accessRenderTarget());
if (nullptr == stencilAttachment) {
SkDebugf("WARNING: failed to attach stencil buffer for clip mask. Clip will be ignored.\n");
return true;
}
- // This relies on the property that a reduced sub-rect of the last clip will contain all the
- // relevant window rectangles that were in the last clip. This subtle requirement will go away
- // after clipping is overhauled.
if (stencilAttachment->mustRenderClip(reducedClip.elementsGenID(), reducedClip.ibounds(),
fOrigin)) {
reducedClip.drawStencilClipMask(context, drawContext, fOrigin);
diff --git a/src/gpu/GrDrawContext.cpp b/src/gpu/GrDrawContext.cpp
index 87252f3979..1fd113dce3 100644
--- a/src/gpu/GrDrawContext.cpp
+++ b/src/gpu/GrDrawContext.cpp
@@ -215,12 +215,9 @@ void GrDrawContextPriv::clear(const GrFixedClip& clip,
void GrDrawContext::internalClear(const GrFixedClip& clip,
const GrColor color,
bool canIgnoreClip) {
- bool isFull = false;
- if (!clip.hasWindowRectangles()) {
- isFull = !clip.scissorEnabled() ||
- (canIgnoreClip && fContext->caps()->fullClearIsFree()) ||
- clip.scissorRect().contains(SkIRect::MakeWH(this->width(), this->height()));
- }
+ bool isFull = !clip.scissorEnabled() ||
+ (canIgnoreClip && fContext->caps()->fullClearIsFree()) ||
+ clip.scissorRect().contains(SkIRect::MakeWH(this->width(), this->height()));
if (fContext->caps()->useDrawInsteadOfClear()) {
// This works around a driver bug with clear by drawing a rect instead.
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index 0117d0e1a1..3b9f1ec1a6 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -381,7 +381,7 @@ void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder,
sk_sp_address_as_pointer_address(pipelineBuilder.fCoverageFragmentProcessors.begin()),
pipelineBuilder.numCoverageFragmentProcessors());
args.fScissor = &appliedClip.scissorState();
- args.fWindowRectsState = &appliedClip.windowRectsState();
+ args.fWindowRects = &appliedClip.windowRects();
args.fHasStencilClip = appliedClip.hasStencilClip();
if (!this->setupDstReadIfNecessary(pipelineBuilder, drawContext->accessRenderTarget(),
clip, args.fOpts,
diff --git a/src/gpu/GrFixedClip.cpp b/src/gpu/GrFixedClip.cpp
index 7385028baf..ebdd49bbf8 100644
--- a/src/gpu/GrFixedClip.cpp
+++ b/src/gpu/GrFixedClip.cpp
@@ -10,45 +10,25 @@
#include "GrAppliedClip.h"
#include "GrDrawContext.h"
-bool GrFixedClip::quickContains(const SkRect& rect) const {
- if (fWindowRectsState.enabled()) {
- return false;
- }
- return !fScissorState.enabled() || GrClip::IsInsideClip(fScissorState.rect(), rect);
-}
-
-void GrFixedClip::getConservativeBounds(int w, int h, SkIRect* devResult, bool* iior) const {
- devResult->setXYWH(0, 0, w, h);
+void GrFixedClip::getConservativeBounds(int width, int height, SkIRect* devResult,
+ bool* isIntersectionOfRects) const {
+ devResult->setXYWH(0, 0, width, height);
if (fScissorState.enabled()) {
if (!devResult->intersect(fScissorState.rect())) {
devResult->setEmpty();
}
}
- if (iior) {
- *iior = true;
+ if (isIntersectionOfRects) {
+ *isIntersectionOfRects = true;
}
}
-bool GrFixedClip::isRRect(const SkRect& rtBounds, SkRRect* rr, bool* aa) const {
- if (fWindowRectsState.enabled()) {
- return false;
- }
+bool GrFixedClip::apply(GrContext*, GrDrawContext* drawContext, bool isHWAntiAlias,
+ bool hasUserStencilSettings, GrAppliedClip* out) const {
if (fScissorState.enabled()) {
- SkRect rect = SkRect::Make(fScissorState.rect());
- if (!rect.intersects(rtBounds)) {
- return false;
- }
- rr->setRect(rect);
- *aa = false;
- return true;
- }
- return false;
-};
-
-bool GrFixedClip::apply(GrContext*, GrDrawContext* dc, bool, bool, GrAppliedClip* out) const {
- if (fScissorState.enabled()) {
- SkIRect tightScissor = SkIRect::MakeWH(dc->width(), dc->height());
- if (!tightScissor.intersect(fScissorState.rect())) {
+ SkIRect tightScissor;
+ if (!tightScissor.intersect(fScissorState.rect(),
+ SkIRect::MakeWH(drawContext->width(), drawContext->height()))) {
return false;
}
if (IsOutsideClip(tightScissor, out->clippedDrawBounds())) {
@@ -59,10 +39,6 @@ bool GrFixedClip::apply(GrContext*, GrDrawContext* dc, bool, bool, GrAppliedClip
}
}
- if (fWindowRectsState.enabled()) {
- out->addWindowRectangles(fWindowRectsState);
- }
-
return true;
}
diff --git a/src/gpu/GrFixedClip.h b/src/gpu/GrFixedClip.h
index 6fb7d23ed1..8b3a9c1c9e 100644
--- a/src/gpu/GrFixedClip.h
+++ b/src/gpu/GrFixedClip.h
@@ -9,8 +9,7 @@
#define GrFixedClip_DEFINED
#include "GrClip.h"
-#include "GrScissorState.h"
-#include "GrWindowRectsState.h"
+#include "GrTypesPriv.h"
/**
* GrFixedClip is a clip that gets implemented by fixed-function hardware.
@@ -30,26 +29,32 @@ public:
return fScissorState.intersect(irect);
}
- const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; }
- bool hasWindowRectangles() const { return fWindowRectsState.enabled(); }
-
- void disableWindowRectangles() { fWindowRectsState.setDisabled(); }
-
- void setWindowRectangles(const GrWindowRectangles& windows, const SkIPoint& origin,
- GrWindowRectsState::Mode mode) {
- fWindowRectsState.set(windows, origin, mode);
+ bool quickContains(const SkRect& rect) const final {
+ return !fScissorState.enabled() || GrClip::IsInsideClip(fScissorState.rect(), rect);
}
-
- bool quickContains(const SkRect&) const override;
- void getConservativeBounds(int w, int h, SkIRect* devResult, bool* iior) const override;
- bool isRRect(const SkRect& rtBounds, SkRRect* rr, bool* aa) const override;
- bool apply(GrContext*, GrDrawContext*, bool, bool, GrAppliedClip* out) const override;
+ void getConservativeBounds(int width, int height, SkIRect* devResult,
+ bool* isIntersectionOfRects) const final;
+
+ bool isRRect(const SkRect& rtBounds, SkRRect* rr, bool* aa) const override {
+ if (fScissorState.enabled()) {
+ SkRect rect = SkRect::Make(fScissorState.rect());
+ if (!rect.intersects(rtBounds)) {
+ return false;
+ }
+ rr->setRect(rect);
+ *aa = false;
+ return true;
+ }
+ return false;
+ };
+
+ bool apply(GrContext*, GrDrawContext*, bool useHWAA, bool hasUserStencilSettings,
+ GrAppliedClip* out) const final;
static const GrFixedClip& Disabled();
private:
- GrScissorState fScissorState;
- GrWindowRectsState fWindowRectsState;
+ GrScissorState fScissorState;
};
#endif
diff --git a/src/gpu/GrPipeline.cpp b/src/gpu/GrPipeline.cpp
index 892bccd319..8fe321d667 100644
--- a/src/gpu/GrPipeline.cpp
+++ b/src/gpu/GrPipeline.cpp
@@ -27,7 +27,7 @@ GrPipeline* GrPipeline::CreateAt(void* memory, const CreateArgs& args,
pipeline->fRenderTarget.reset(rt);
SkASSERT(pipeline->fRenderTarget);
pipeline->fScissorState = *args.fScissor;
- pipeline->fWindowRectsState = *args.fWindowRectsState;
+ pipeline->fWindowRects = *args.fWindowRects;
if (builder.hasUserStencilSettings() || args.fHasStencilClip) {
const GrRenderTargetPriv& rtPriv = rt->renderTargetPriv();
pipeline->fStencilSettings.reset(*builder.getUserStencil(), args.fHasStencilClip,
@@ -230,7 +230,7 @@ bool GrPipeline::AreEqual(const GrPipeline& a, const GrPipeline& b,
a.fFragmentProcessors.count() != b.fFragmentProcessors.count() ||
a.fNumColorProcessors != b.fNumColorProcessors ||
a.fScissorState != b.fScissorState ||
- !a.fWindowRectsState.cheapEqualTo(b.fWindowRectsState) ||
+ a.fWindowRects != b.fWindowRects ||
a.fFlags != b.fFlags ||
a.fStencilSettings != b.fStencilSettings ||
a.fDrawFace != b.fDrawFace ||
diff --git a/src/gpu/GrPipeline.h b/src/gpu/GrPipeline.h
index 8c2f538e27..18f1a2a266 100644
--- a/src/gpu/GrPipeline.h
+++ b/src/gpu/GrPipeline.h
@@ -16,9 +16,9 @@
#include "GrPrimitiveProcessor.h"
#include "GrProcOptInfo.h"
#include "GrProgramDesc.h"
-#include "GrScissorState.h"
#include "GrStencilSettings.h"
-#include "GrWindowRectsState.h"
+#include "GrTypesPriv.h"
+#include "GrWindowRectangles.h"
#include "SkMatrix.h"
#include "SkRefCnt.h"
@@ -60,7 +60,7 @@ public:
const GrCaps* fCaps;
GrPipelineOptimizations fOpts;
const GrScissorState* fScissor;
- const GrWindowRectsState* fWindowRectsState;
+ const GrWindowRectangles* fWindowRects;
bool fHasStencilClip;
GrXferProcessor::DstTexture fDstTexture;
};
@@ -154,7 +154,7 @@ public:
const GrScissorState& getScissorState() const { return fScissorState; }
- const GrWindowRectsState& getWindowRectsState() const { return fWindowRectsState; }
+ const GrWindowRectangles& getWindowRectangles() const { return fWindowRects; }
bool isHWAntialiasState() const { return SkToBool(fFlags & kHWAA_Flag); }
bool snapVerticesToPixelCenters() const { return SkToBool(fFlags & kSnapVertices_Flag); }
@@ -223,7 +223,7 @@ private:
typedef GrPendingProgramElement<const GrXferProcessor> ProgramXferProcessor;
RenderTarget fRenderTarget;
GrScissorState fScissorState;
- GrWindowRectsState fWindowRectsState;
+ GrWindowRectangles fWindowRects;
GrStencilSettings fStencilSettings;
GrDrawFace fDrawFace;
uint32_t fFlags;
diff --git a/src/gpu/GrReducedClip.cpp b/src/gpu/GrReducedClip.cpp
index 948f7e9947..dfc0a2651b 100644
--- a/src/gpu/GrReducedClip.cpp
+++ b/src/gpu/GrReducedClip.cpp
@@ -28,8 +28,7 @@ typedef SkClipStack::Element Element;
* based on later intersect operations, and perhaps remove intersect-rects. We could optionally
* take a rect in case the caller knows a bound on what is to be drawn through this clip.
*/
-GrReducedClip::GrReducedClip(const SkClipStack& stack, const SkRect& queryBounds,
- int maxWindowRectangles) {
+GrReducedClip::GrReducedClip(const SkClipStack& stack, const SkRect& queryBounds) {
SkASSERT(!queryBounds.isEmpty());
fHasIBounds = false;
@@ -95,15 +94,10 @@ GrReducedClip::GrReducedClip(const SkClipStack& stack, const SkRect& queryBounds
// Now that we have determined the bounds to use and filtered out the trivial cases, call the
// helper that actually walks the stack.
- this->walkStack(stack, tighterQuery, maxWindowRectangles);
-
- if (fWindowRects.count() < maxWindowRectangles) {
- this->addInteriorWindowRectangles(maxWindowRectangles);
- }
+ this->walkStack(stack, tighterQuery);
}
-void GrReducedClip::walkStack(const SkClipStack& stack, const SkRect& queryBounds,
- int maxWindowRectangles) {
+void GrReducedClip::walkStack(const SkClipStack& stack, const SkRect& queryBounds) {
// walk backwards until we get to:
// a) the beginning
// b) an operation that is known to make the bounds all inside/outside
@@ -162,10 +156,6 @@ void GrReducedClip::walkStack(const SkClipStack& stack, const SkRect& queryBound
skippable = true;
} else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) {
skippable = true;
- } else if (fWindowRects.count() < maxWindowRectangles && !embiggens &&
- !element->isAA() && Element::kRect_Type == element->getType()) {
- this->addWindowRectangle(element->getRect(), false);
- skippable = true;
}
}
if (!skippable) {
@@ -430,85 +420,10 @@ void GrReducedClip::walkStack(const SkClipStack& stack, const SkRect& queryBound
fInitialState = static_cast<GrReducedClip::InitialState>(initialTriState);
}
-static bool element_is_pure_subtract(SkRegion::Op op) {
- SkASSERT(op >= 0);
- return op <= SkRegion::kIntersect_Op;
-
- GR_STATIC_ASSERT(0 == SkRegion::kDifference_Op);
- GR_STATIC_ASSERT(1 == SkRegion::kIntersect_Op);
-}
-
-void GrReducedClip::addInteriorWindowRectangles(int maxWindowRectangles) {
- SkASSERT(fWindowRects.count() < maxWindowRectangles);
- // Walk backwards through the element list and add window rectangles to the interiors of
- // "difference" elements. Quit if we encounter an element that may grow the clip.
- ElementList::Iter iter(fElements, ElementList::Iter::kTail_IterStart);
- for (; iter.get() && element_is_pure_subtract(iter.get()->getOp()); iter.prev()) {
- const Element* element = iter.get();
- if (SkRegion::kDifference_Op != element->getOp()) {
- continue;
- }
-
- if (Element::kRect_Type == element->getType()) {
- SkASSERT(element->isAA());
- this->addWindowRectangle(element->getRect(), true);
- if (fWindowRects.count() >= maxWindowRectangles) {
- return;
- }
- continue;
- }
-
- if (Element::kRRect_Type == element->getType()) {
- // For round rects we add two overlapping windows in the shape of a plus.
- const SkRRect& clipRRect = element->getRRect();
- SkVector insetTL = clipRRect.radii(SkRRect::kUpperLeft_Corner);
- SkVector insetBR = clipRRect.radii(SkRRect::kLowerRight_Corner);
- if (SkRRect::kComplex_Type == clipRRect.getType()) {
- const SkVector& insetTR = clipRRect.radii(SkRRect::kUpperRight_Corner);
- const SkVector& insetBL = clipRRect.radii(SkRRect::kLowerLeft_Corner);
- insetTL.fX = SkTMax(insetTL.x(), insetBL.x());
- insetTL.fY = SkTMax(insetTL.y(), insetTR.y());
- insetBR.fX = SkTMax(insetBR.x(), insetTR.x());
- insetBR.fY = SkTMax(insetBR.y(), insetBL.y());
- }
- const SkRect& bounds = clipRRect.getBounds();
- if (insetTL.x() + insetBR.x() >= bounds.width() ||
- insetTL.y() + insetBR.y() >= bounds.height()) {
- continue; // The interior "plus" is empty.
- }
-
- SkRect horzRect = SkRect::MakeLTRB(bounds.left(), bounds.top() + insetTL.y(),
- bounds.right(), bounds.bottom() - insetBR.y());
- this->addWindowRectangle(horzRect, element->isAA());
- if (fWindowRects.count() >= maxWindowRectangles) {
- return;
- }
-
- SkRect vertRect = SkRect::MakeLTRB(bounds.left() + insetTL.x(), bounds.top(),
- bounds.right() - insetBR.x(), bounds.bottom());
- this->addWindowRectangle(vertRect, element->isAA());
- if (fWindowRects.count() >= maxWindowRectangles) {
- return;
- }
- continue;
- }
- }
-}
-
-inline void GrReducedClip::addWindowRectangle(const SkRect& elementInteriorRect, bool elementIsAA) {
- SkIRect* window = &fWindowRects.addWindow();
- if (!elementIsAA) {
- elementInteriorRect.round(window);
- } else {
- elementInteriorRect.roundIn(window);
- }
-}
-
inline bool GrReducedClip::intersectIBounds(const SkIRect& irect) {
SkASSERT(fHasIBounds);
if (!fIBounds.intersect(irect)) {
fHasIBounds = false;
- fWindowRects.reset();
fElements.reset();
fRequiresAA = false;
fInitialState = InitialState::kAllOut;
@@ -588,11 +503,6 @@ bool GrReducedClip::drawAlphaClipMask(GrDrawContext* dc) const {
// we populate with a rasterization of the clip.
GrFixedClip clip(SkIRect::MakeWH(fIBounds.width(), fIBounds.height()));
- if (!fWindowRects.empty()) {
- clip.setWindowRectangles(fWindowRects, {fIBounds.left(), fIBounds.top()},
- GrWindowRectsState::Mode::kExclusive);
- }
-
// The scratch texture that we are drawing into can be substantially larger than the mask. Only
// clear the part that we care about.
GrColor initialCoverage = InitialState::kAllIn == this->initialState() ? -1 : 0;
@@ -660,23 +570,18 @@ public:
StencilClip(const SkIRect& scissorRect) : fFixedClip(scissorRect) {}
const GrFixedClip& fixedClip() const { return fFixedClip; }
- void setWindowRectangles(const GrWindowRectangles& windows, const SkIPoint& origin,
- GrWindowRectsState::Mode mode) {
- fFixedClip.setWindowRectangles(windows, origin, mode);
- }
-
private:
- bool quickContains(const SkRect&) const override {
+ bool quickContains(const SkRect&) const final {
return false;
}
- void getConservativeBounds(int width, int height, SkIRect* bounds, bool* iior) const override {
- fFixedClip.getConservativeBounds(width, height, bounds, iior);
+ void getConservativeBounds(int width, int height, SkIRect* devResult, bool* iior) const final {
+ fFixedClip.getConservativeBounds(width, height, devResult, iior);
}
- bool isRRect(const SkRect& rtBounds, SkRRect* rr, bool* aa) const override {
+ bool isRRect(const SkRect& rtBounds, SkRRect* rr, bool* aa) const final {
return false;
}
bool apply(GrContext* context, GrDrawContext* drawContext, bool useHWAA,
- bool hasUserStencilSettings, GrAppliedClip* out) const override {
+ bool hasUserStencilSettings, GrAppliedClip* out) const final {
if (!fFixedClip.apply(context, drawContext, useHWAA, hasUserStencilSettings, out)) {
return false;
}
@@ -695,11 +600,6 @@ bool GrReducedClip::drawStencilClipMask(GrContext* context,
// We set the current clip to the bounds so that our recursive draws are scissored to them.
StencilClip stencilClip(fIBounds.makeOffset(-clipOrigin.x(), -clipOrigin.y()));
- if (!fWindowRects.empty()) {
- stencilClip.setWindowRectangles(fWindowRects, clipOrigin,
- GrWindowRectsState::Mode::kExclusive);
- }
-
bool initialState = InitialState::kAllIn == this->initialState();
drawContext->drawContextPriv().clearStencilClip(stencilClip.fixedClip(), initialState);
diff --git a/src/gpu/GrReducedClip.h b/src/gpu/GrReducedClip.h
index b8413e6df4..731d58f61c 100644
--- a/src/gpu/GrReducedClip.h
+++ b/src/gpu/GrReducedClip.h
@@ -8,7 +8,6 @@
#ifndef GrReducedClip_DEFINED
#define GrReducedClip_DEFINED
-#include "GrWindowRectangles.h"
#include "SkClipStack.h"
#include "SkTLList.h"
@@ -21,11 +20,11 @@ class GrDrawContext;
*/
class SK_API GrReducedClip {
public:
- GrReducedClip(const SkClipStack&, const SkRect& queryBounds, int maxWindowRectangles = 0);
+ GrReducedClip(const SkClipStack& stack, const SkRect& queryBounds);
/**
- * If hasIBounds() is true, this is the bounding box within which the clip elements are valid.
- * The caller must not modify any pixels outside this box. Undefined if hasIBounds() is false.
+ * If hasIBounds() is true, this is the bounding box within which the reduced clip is valid, and
+ * the caller must not modify any pixels outside this box. Undefined if hasIBounds() is false.
*/
const SkIRect& ibounds() const { SkASSERT(fHasIBounds); return fIBounds; }
int left() const { return this->ibounds().left(); }
@@ -39,16 +38,10 @@ public:
*/
bool hasIBounds() const { return fHasIBounds; }
- /**
- * If nonempty, this is a set of "exclusive" windows within which the clip elements are NOT
- * valid. The caller must not modify any pixels inside these windows.
- */
- const GrWindowRectangles& windowRectangles() const { return fWindowRects; }
-
typedef SkTLList<SkClipStack::Element, 16> ElementList;
/**
- * Populated with a minimal list of elements required to fully implement the clip.
+ * Populated with a minimal list of elements that implement the clip.
*/
const ElementList& elements() const { return fElements; }
@@ -74,18 +67,15 @@ public:
bool drawStencilClipMask(GrContext*, GrDrawContext*, const SkIPoint& clipOrigin) const;
private:
- void walkStack(const SkClipStack&, const SkRect& queryBounds, int maxWindowRectangles);
- void addInteriorWindowRectangles(int maxWindowRectangles);
- void addWindowRectangle(const SkRect& elementInteriorRect, bool elementIsAA);
+ void walkStack(const SkClipStack&, const SkRect& queryBounds);
bool intersectIBounds(const SkIRect&);
- SkIRect fIBounds;
- bool fHasIBounds;
- GrWindowRectangles fWindowRects;
- ElementList fElements;
- int32_t fElementsGenID;
- bool fRequiresAA;
- InitialState fInitialState;
+ SkIRect fIBounds;
+ bool fHasIBounds;
+ ElementList fElements;
+ int32_t fElementsGenID;
+ bool fRequiresAA;
+ InitialState fInitialState;
};
#endif
diff --git a/src/gpu/GrRenderTarget.cpp b/src/gpu/GrRenderTarget.cpp
index 2053a166e5..90f94b324b 100644
--- a/src/gpu/GrRenderTarget.cpp
+++ b/src/gpu/GrRenderTarget.cpp
@@ -127,8 +127,3 @@ const GrGpu::MultisampleSpecs&
GrRenderTargetPriv::getMultisampleSpecs(const GrStencilSettings& stencil) const {
return fRenderTarget->getGpu()->getMultisampleSpecs(fRenderTarget, stencil);
}
-
-int GrRenderTargetPriv::maxWindowRectangles() const {
- return (this->flags() & Flags::kWindowRectsSupport) ?
- fRenderTarget->getGpu()->caps()->maxWindowRectangles() : 0;
-}
diff --git a/src/gpu/GrRenderTargetPriv.h b/src/gpu/GrRenderTargetPriv.h
index 698288e1cd..2c828ec59a 100644
--- a/src/gpu/GrRenderTargetPriv.h
+++ b/src/gpu/GrRenderTargetPriv.h
@@ -38,7 +38,7 @@ public:
typedef GrRenderTarget::Flags Flags;
Flags flags() const { return fRenderTarget->fFlags; }
- int maxWindowRectangles() const;
+ bool supportsWindowRectangles() const { return this->flags() & Flags::kWindowRectsSupport; }
private:
explicit GrRenderTargetPriv(GrRenderTarget* renderTarget) : fRenderTarget(renderTarget) {}
diff --git a/src/gpu/GrScissorState.h b/src/gpu/GrScissorState.h
deleted file mode 100644
index 59ea088078..0000000000
--- a/src/gpu/GrScissorState.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef GrScissorState_DEFINED
-#define GrScissorState_DEFINED
-
-#include "SkRect.h"
-
-class GrScissorState {
-public:
- GrScissorState() : fEnabled(false) {}
- GrScissorState(const SkIRect& rect) : fEnabled(true), fRect(rect) {}
- void setDisabled() { fEnabled = false; }
- void set(const SkIRect& rect) { fRect = rect; fEnabled = true; }
- bool SK_WARN_UNUSED_RESULT intersect(const SkIRect& rect) {
- if (!fEnabled) {
- this->set(rect);
- return true;
- }
- return fRect.intersect(rect);
- }
- bool operator==(const GrScissorState& other) const {
- return fEnabled == other.fEnabled &&
- (false == fEnabled || fRect == other.fRect);
- }
- bool operator!=(const GrScissorState& other) const { return !(*this == other); }
-
- bool enabled() const { return fEnabled; }
- const SkIRect& rect() const { return fRect; }
-
-private:
- bool fEnabled;
- SkIRect fRect;
-};
-
-#endif
diff --git a/src/gpu/GrWindowRectangles.h b/src/gpu/GrWindowRectangles.h
index 076c40d7a4..b2f6e1ab4a 100644
--- a/src/gpu/GrWindowRectangles.h
+++ b/src/gpu/GrWindowRectangles.h
@@ -15,15 +15,21 @@ class GrWindowRectangles {
public:
constexpr static int kMaxWindows = 8;
- GrWindowRectangles() : fCount(0) {}
+ enum class Mode : bool {
+ kExclusive,
+ kInclusive
+ };
+
+ GrWindowRectangles(Mode mode = Mode::kExclusive) : fMode(mode), fCount(0) {}
GrWindowRectangles(const GrWindowRectangles& that) : fCount(0) { *this = that; }
~GrWindowRectangles() { SkSafeUnref(this->rec()); }
- bool empty() const { return !fCount; }
+ Mode mode() const { return fMode; }
int count() const { return fCount; }
+ bool disabled() const { return Mode::kExclusive == fMode && !fCount; }
const SkIRect* data() const;
- void reset();
+ void reset(Mode = Mode::kExclusive);
GrWindowRectangles& operator=(const GrWindowRectangles&);
SkIRect& addWindow(const SkIRect& window) { return this->addWindow() = window; }
@@ -38,7 +44,8 @@ private:
const Rec* rec() const { return fCount <= kNumLocalWindows ? nullptr : fRec; }
- int fCount;
+ Mode fMode;
+ uint8_t fCount;
union {
SkIRect fLocalWindows[kNumLocalWindows]; // If fCount <= kNumLocalWindows.
Rec* fRec; // If fCount > kNumLocalWindows.
@@ -58,13 +65,15 @@ inline const SkIRect* GrWindowRectangles::data() const {
return fCount <= kNumLocalWindows ? fLocalWindows : fRec->fData;
}
-inline void GrWindowRectangles::reset() {
+inline void GrWindowRectangles::reset(Mode mode) {
SkSafeUnref(this->rec());
+ fMode = mode;
fCount = 0;
}
inline GrWindowRectangles& GrWindowRectangles::operator=(const GrWindowRectangles& that) {
SkSafeUnref(this->rec());
+ fMode = that.fMode;
fCount = that.fCount;
if (fCount <= kNumLocalWindows) {
memcpy(fLocalWindows, that.fLocalWindows, fCount * sizeof(SkIRect));
@@ -89,7 +98,7 @@ inline SkIRect& GrWindowRectangles::addWindow() {
}
inline bool GrWindowRectangles::operator==(const GrWindowRectangles& that) const {
- if (fCount != that.fCount) {
+ if (fMode != that.fMode || fCount != that.fCount) {
return false;
}
if (fCount > kNumLocalWindows && fRec == that.fRec) {
diff --git a/src/gpu/GrWindowRectsState.h b/src/gpu/GrWindowRectsState.h
deleted file mode 100644
index 9d3b61b9cb..0000000000
--- a/src/gpu/GrWindowRectsState.h
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef GrWindowRectsState_DEFINED
-#define GrWindowRectsState_DEFINED
-
-#include "GrWindowRectangles.h"
-
-class GrWindowRectsState {
-public:
- enum class Mode : bool {
- kExclusive,
- kInclusive
- };
-
- GrWindowRectsState() : fMode(Mode::kExclusive) {}
- GrWindowRectsState(const GrWindowRectangles& windows, const SkIPoint& origin, Mode mode)
- : fMode(mode)
- , fOrigin(origin)
- , fWindows(windows) {
- }
-
- bool enabled() const { return Mode::kInclusive == fMode || !fWindows.empty(); }
- Mode mode() const { return fMode; }
- const SkIPoint& origin() const { return fOrigin; }
- const GrWindowRectangles& windows() const { return fWindows; }
- int numWindows() const { return fWindows.count(); }
-
- void setDisabled() {
- fMode = Mode::kExclusive;
- fWindows.reset();
- }
-
- void set(const GrWindowRectangles& windows, const SkIPoint& origin, Mode mode) {
- fMode = mode;
- fOrigin = origin;
- fWindows = windows;
- }
-
- bool cheapEqualTo(const GrWindowRectsState& that) const {
- if (fMode != that.fMode) {
- return false;
- }
- if (!fWindows.empty() && fOrigin != that.fOrigin) {
- return false;
- }
- return fWindows == that.fWindows;
- }
-
-private:
- Mode fMode;
- SkIPoint fOrigin;
- GrWindowRectangles fWindows;
-};
-
-#endif
diff --git a/src/gpu/batches/GrClearBatch.h b/src/gpu/batches/GrClearBatch.h
index 16f1ddd7f4..27e19fab6e 100644
--- a/src/gpu/batches/GrClearBatch.h
+++ b/src/gpu/batches/GrClearBatch.h
@@ -71,9 +71,6 @@ private:
// same color.
GrClearBatch* cb = t->cast<GrClearBatch>();
SkASSERT(cb->fRenderTarget == fRenderTarget);
- if (!fClip.windowRectsState().cheapEqualTo(cb->fClip.windowRectsState())) {
- return false;
- }
if (cb->contains(this)) {
fClip = cb->fClip;
this->replaceBounds(*t);
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index e002d5101b..466af6c6ab 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -564,7 +564,7 @@ void GrGLGpu::onResetContext(uint32_t resetBits) {
if (resetBits & kView_GrGLBackendState) {
fHWScissorSettings.invalidate();
- fHWWindowRectsState.invalidate();
+ fHWWindowRects.invalidate();
fHWViewport.invalidate();
}
@@ -1997,42 +1997,39 @@ void GrGLGpu::flushScissor(const GrScissorState& scissorState,
this->disableScissor();
}
-void GrGLGpu::flushWindowRectangles(const GrWindowRectsState& windowState,
- const GrGLRenderTarget* rt) {
- typedef GrWindowRectsState::Mode Mode;
- SkASSERT(!windowState.enabled() || rt->renderFBOID()); // Window rects can't be used on-screen.
- SkASSERT(windowState.numWindows() <= this->caps()->maxWindowRectangles());
+void GrGLGpu::flushWindowRectangles(const GrWindowRectangles& windows, const GrGLRenderTarget* rt) {
+ typedef GrWindowRectangles::Mode Mode;
+ SkASSERT(windows.count() <= this->caps()->maxWindowRectangles());
+ SkASSERT(windows.disabled() || rt->renderFBOID()); // Window rectangles can't be used on-screen.
if (!this->caps()->maxWindowRectangles() ||
- fHWWindowRectsState.knownEqualTo(rt->origin(), rt->getViewport(), windowState)) {
+ fHWWindowRects.equal(rt->origin(), rt->getViewport(), windows)) {
return;
}
// This is purely a workaround for a spurious warning generated by gcc. Otherwise the above
// assert would be sufficient. https://gcc.gnu.org/bugzilla/show_bug.cgi?id=5912
- int numWindows = SkTMin(windowState.numWindows(), int(GrWindowRectangles::kMaxWindows));
- SkASSERT(windowState.numWindows() == numWindows);
+ int numWindows = SkTMin(windows.count(), int(GrWindowRectangles::kMaxWindows));
+ SkASSERT(windows.count() == numWindows);
GrGLIRect glwindows[GrWindowRectangles::kMaxWindows];
- const SkIRect* skwindows = windowState.windows().data();
- int dx = -windowState.origin().x(), dy = -windowState.origin().y();
+ const SkIRect* skwindows = windows.data();
for (int i = 0; i < numWindows; ++i) {
- const SkIRect& skwindow = skwindows[i].makeOffset(dx, dy);
- glwindows[i].setRelativeTo(rt->getViewport(), skwindow, rt->origin());
+ glwindows[i].setRelativeTo(rt->getViewport(), skwindows[i], rt->origin());
}
- GrGLenum glmode = (Mode::kExclusive == windowState.mode()) ? GR_GL_EXCLUSIVE : GR_GL_INCLUSIVE;
+ GrGLenum glmode = (Mode::kExclusive == windows.mode()) ? GR_GL_EXCLUSIVE : GR_GL_INCLUSIVE;
GL_CALL(WindowRectangles(glmode, numWindows, glwindows->asInts()));
- fHWWindowRectsState.set(rt->origin(), rt->getViewport(), windowState);
+ fHWWindowRects.set(rt->origin(), rt->getViewport(), windows);
}
void GrGLGpu::disableWindowRectangles() {
- if (!this->caps()->maxWindowRectangles() || fHWWindowRectsState.knownDisabled()) {
+ if (!this->caps()->maxWindowRectangles() || fHWWindowRects.disabled()) {
return;
}
GL_CALL(WindowRectangles(GR_GL_EXCLUSIVE, 0, nullptr));
- fHWWindowRectsState.setDisabled();
+ fHWWindowRects.setDisabled();
}
void GrGLGpu::flushMinSampleShading(float minSampleShading) {
@@ -2082,7 +2079,7 @@ bool GrGLGpu::flushGLState(const GrPipeline& pipeline, const GrPrimitiveProcesso
GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(pipeline.getRenderTarget());
this->flushStencil(pipeline.getStencil());
this->flushScissor(pipeline.getScissorState(), glRT->getViewport(), glRT->origin());
- this->flushWindowRectangles(pipeline.getWindowRectsState(), glRT);
+ this->flushWindowRectangles(pipeline.getWindowRectangles(), glRT);
this->flushHWAAState(glRT, pipeline.isHWAntialiasState(), !pipeline.getStencil().isDisabled());
// This must come after textures are flushed because a texture may need
@@ -2210,7 +2207,7 @@ void GrGLGpu::clear(const GrFixedClip& clip, GrColor color, GrRenderTarget* targ
this->flushRenderTarget(glRT, clip.scissorEnabled() ? &clip.scissorRect() : nullptr);
this->flushScissor(clip.scissorState(), glRT->getViewport(), glRT->origin());
- this->flushWindowRectangles(clip.windowRectsState(), glRT);
+ this->disableWindowRectangles();
GrGLfloat r, g, b, a;
static const GrGLfloat scale255 = 1.f / 255.f;
@@ -2274,7 +2271,7 @@ void GrGLGpu::clearStencilClip(const GrFixedClip& clip,
this->flushRenderTarget(glRT, &SkIRect::EmptyIRect());
this->flushScissor(clip.scissorState(), glRT->getViewport(), glRT->origin());
- this->flushWindowRectangles(clip.windowRectsState(), glRT);
+ this->disableWindowRectangles();
GL_CALL(StencilMask((uint32_t) clipStencilMask));
GL_CALL(ClearStencil(value));
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index 62803ee84c..3fe4204807 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -18,7 +18,6 @@
#include "GrGLVertexArray.h"
#include "GrGpu.h"
#include "GrTypes.h"
-#include "GrWindowRectsState.h"
#include "GrXferProcessor.h"
#include "SkTArray.h"
#include "SkTypes.h"
@@ -315,7 +314,7 @@ private:
// disables the scissor
void disableScissor();
- void flushWindowRectangles(const GrWindowRectsState&, const GrGLRenderTarget*);
+ void flushWindowRectangles(const GrWindowRectangles&, const GrGLRenderTarget*);
void disableWindowRectangles();
void initFSAASupport();
@@ -425,36 +424,39 @@ private:
class {
public:
- bool valid() const { return kInvalidSurfaceOrigin != fRTOrigin; }
- void invalidate() { fRTOrigin = kInvalidSurfaceOrigin; }
- bool knownDisabled() const { return this->valid() && !fWindowState.enabled(); }
- void setDisabled() { fRTOrigin = kDefault_GrSurfaceOrigin, fWindowState.setDisabled(); }
-
- void set(GrSurfaceOrigin rtOrigin, const GrGLIRect& viewport,
- const GrWindowRectsState& windowState) {
- fRTOrigin = rtOrigin;
- fViewport = viewport;
- fWindowState = windowState;
+ bool valid() const { return kInvalidOrigin != fOrigin; }
+ void invalidate() { fOrigin = kInvalidOrigin; }
+
+ bool disabled() const {
+ return this->valid() && Mode::kExclusive == fWindows.mode() && !fWindows.count();
}
+ void setDisabled() { fOrigin = kDefault_GrSurfaceOrigin, fWindows.reset(); }
- bool knownEqualTo(GrSurfaceOrigin rtOrigin, const GrGLIRect& viewport,
- const GrWindowRectsState& windowState) const {
+ bool equal(GrSurfaceOrigin org, const GrGLIRect& viewp,
+ const GrWindowRectangles& windows) const {
if (!this->valid()) {
return false;
}
- if (fWindowState.numWindows() && (fRTOrigin != rtOrigin || fViewport != viewport)) {
+ if (fWindows.count() && (fOrigin != org || fViewport != viewp)) {
return false;
}
- return fWindowState.cheapEqualTo(windowState);
+ return fWindows == windows;
+ }
+
+ void set(GrSurfaceOrigin org, const GrGLIRect& viewp, const GrWindowRectangles& windows) {
+ fOrigin = org;
+ fViewport = viewp;
+ fWindows = windows;
}
private:
- enum { kInvalidSurfaceOrigin = -1 };
+ typedef GrWindowRectangles::Mode Mode;
+ enum { kInvalidOrigin = -1 };
- int fRTOrigin;
+ int fOrigin;
GrGLIRect fViewport;
- GrWindowRectsState fWindowState;
- } fHWWindowRectsState;
+ GrWindowRectangles fWindows;
+ } fHWWindowRects;
GrGLIRect fHWViewport;
diff --git a/src/gpu/vk/GrVkGpuCommandBuffer.cpp b/src/gpu/vk/GrVkGpuCommandBuffer.cpp
index e3c7cb77cc..6144cf9f8e 100644
--- a/src/gpu/vk/GrVkGpuCommandBuffer.cpp
+++ b/src/gpu/vk/GrVkGpuCommandBuffer.cpp
@@ -162,7 +162,6 @@ void GrVkGpuCommandBuffer::onClearStencilClip(GrRenderTarget* target,
const GrFixedClip& clip,
bool insideStencilMask) {
SkASSERT(target);
- SkASSERT(!clip.hasWindowRectangles());
GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment();
@@ -216,7 +215,6 @@ void GrVkGpuCommandBuffer::onClearStencilClip(GrRenderTarget* target,
void GrVkGpuCommandBuffer::onClear(GrRenderTarget* target, const GrFixedClip& clip, GrColor color) {
// parent class should never let us get here with no RT
SkASSERT(target);
- SkASSERT(!clip.hasWindowRectangles());
VkClearColorValue vkColor;
GrColorToRGBAFloat(color, vkColor.float32);
diff --git a/tests/ProxyTest.cpp b/tests/ProxyTest.cpp
index 367dee426a..016ce5e763 100644
--- a/tests/ProxyTest.cpp
+++ b/tests/ProxyTest.cpp
@@ -162,8 +162,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(WrappedProxyTest, reporter, ctxInfo) {
GrGpu* gpu = ctxInfo.grContext()->getGpu();
sk_sp<GrRenderTarget> defaultFBO(
gpu->wrapBackendRenderTarget(backendDesc, kBorrow_GrWrapOwnership));
- REPORTER_ASSERT(reporter,
- !defaultFBO->renderTargetPriv().maxWindowRectangles());
+ SkASSERT(!defaultFBO->renderTargetPriv().supportsWindowRectangles());
sk_sp<GrRenderTargetProxy> rtProxy(
GrRenderTargetProxy::Make(caps, defaultFBO));
@@ -179,9 +178,8 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(WrappedProxyTest, reporter, ctxInfo) {
desc.fFlags = kRenderTarget_GrSurfaceFlag;
tex.reset(provider->createTexture(desc, budgeted));
sk_sp<GrRenderTarget> rt(sk_ref_sp(tex->asRenderTarget()));
- REPORTER_ASSERT(reporter,
- caps.maxWindowRectangles() ==
- rt->renderTargetPriv().maxWindowRectangles());
+ SkASSERT(caps.maxWindowRectangles() <= 0 ||
+ rt->renderTargetPriv().supportsWindowRectangles());
sk_sp<GrRenderTargetProxy> rtProxy(GrRenderTargetProxy::Make(caps, rt));
check_surface(reporter, rtProxy.get(), origin,
diff --git a/tests/WindowRectanglesTest.cpp b/tests/WindowRectanglesTest.cpp
index e9545651af..d569f1d7aa 100644
--- a/tests/WindowRectanglesTest.cpp
+++ b/tests/WindowRectanglesTest.cpp
@@ -31,6 +31,7 @@ DEF_TEST(WindowRectangles, reporter) {
GrWindowRectangles wr2(wr);
REPORTER_ASSERT(reporter, wr2 == wr);
+ REPORTER_ASSERT(reporter, wr2.mode() == wr.mode());
REPORTER_ASSERT(reporter, wr2.count() == wr.count());
REPORTER_ASSERT(reporter, !memcmp(wr2.data(), wr.data(), i * sizeof(SkIRect)));
@@ -71,6 +72,21 @@ DEF_TEST(WindowRectangles, reporter) {
REPORTER_ASSERT(reporter, !memcmp(A.data(), windowData,
GrWindowRectangles::kMaxWindows * sizeof(SkIRect)));
}
+
+ GrWindowRectangles wrI(GrWindowRectangles::Mode::kInclusive);
+ for (int i = 0; i < wr.count(); ++i) {
+ wrI.addWindow(windowData[i]);
+ }
+ REPORTER_ASSERT(reporter, wrI != wr);
+ REPORTER_ASSERT(reporter, wrI.mode() != wr.mode());
+ REPORTER_ASSERT(reporter, wrI.count() == wr.count());
+ REPORTER_ASSERT(reporter, !memcmp(wrI.data(), wr.data(), wr.count() * sizeof(SkIRect)));
+
+ wr.reset(GrWindowRectangles::Mode::kInclusive);
+ for (int i = 0; i < wrI.count(); ++i) {
+ wr.addWindow(windowData[i]);
+ }
+ REPORTER_ASSERT(reporter, wrI == wr);
}
#endif