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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-01-21 17:40:48 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-01-21 17:40:48 +0000
commitbfadab42c6302a4e1060b875ac510599160c9df5 (patch)
treeb350f987128288ea8c535182aff615a5540d09fc
parent3ea18e9766073f2bb177fe7642f003e3a7d4440b (diff)
really really fix iOS build.
Review URL: https://codereview.chromium.org/132693007 git-svn-id: http://skia.googlecode.com/svn/trunk@13133 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r--src/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp b/src/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp
index 140c286862..d8b4e1f8cc 100644
--- a/src/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp
+++ b/src/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp
@@ -15,7 +15,7 @@
const GrGLInterface* GrGLCreateNativeInterface() {
GrGLInterface* interface = SkNEW(GrGLInterface);
- GrGLInterface::Functions* functions = &interface->functions;
+ GrGLInterface::Functions* functions = &interface->fFunctions;
functions->fActiveTexture = glActiveTexture;
functions->fAttachShader = glAttachShader;