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authorGravatar rileya@google.com <rileya@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-07-03 14:11:05 +0000
committerGravatar rileya@google.com <rileya@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-07-03 14:11:05 +0000
commitbaaaeebf171e15a76ad59ef6972b1fe7b4a45fa7 (patch)
treeb004929251e397b29f2ab4c8681b602ff22bbf65
parentf1d4695caef134a259fa425b763ff9d9c9911cfe (diff)
Changed '0.5f' to '0.5' in conical gradient shader to fix problem with shader compile on Mac.
git-svn-id: http://skia.googlecode.com/svn/trunk@4444 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r--src/gpu/effects/GrGradientEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/effects/GrGradientEffects.cpp b/src/gpu/effects/GrGradientEffects.cpp
index 005002fc95..f9fd4d21d4 100644
--- a/src/gpu/effects/GrGradientEffects.cpp
+++ b/src/gpu/effects/GrGradientEffects.cpp
@@ -497,7 +497,7 @@ void GrGLConical2Gradient::emitFS(GrGLShaderBuilder* state,
// intermediate value we'll use to compute the roots
// q = -0.5 * (b +/- sqrt(d))
- code->appendf("\tfloat %s = -0.5f * (%s + (%s < 0.0 ? -1.0 : 1.0)"
+ code->appendf("\tfloat %s = -0.5 * (%s + (%s < 0.0 ? -1.0 : 1.0)"
" * sqrt(%s));\n", qName.c_str(), bVar.c_str(),
bVar.c_str(), dName.c_str());