diff options
author | Mike Reed <reed@google.com> | 2017-05-04 10:57:40 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-05-04 15:21:39 +0000 |
commit | b9641bd55a8f63757a63d9302755feb55d2e9502 (patch) | |
tree | 21cf4570aea3d430e9e5ef721d7e19f1b700dc5d | |
parent | 342a9fa8e1c0bccff0d2d1569042bce29f2bbe85 (diff) |
force all colorfilters to implement 4f
high-contrast gms differ at most by 1 bit
Bug: skia:
Change-Id: I1308bd105020ea3cd5a30fd3dd322ed134fb5ed5
Reviewed-on: https://skia-review.googlesource.com/15249
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
-rw-r--r-- | include/core/SkColorFilter.h | 2 | ||||
-rw-r--r-- | include/effects/SkLumaColorFilter.h | 1 | ||||
-rw-r--r-- | src/core/SkColorFilter.cpp | 18 | ||||
-rw-r--r-- | src/core/SkPM4f.h | 9 | ||||
-rw-r--r-- | src/effects/SkHighContrastFilter.cpp | 60 | ||||
-rw-r--r-- | src/effects/SkLumaColorFilter.cpp | 24 | ||||
-rw-r--r-- | src/effects/SkOverdrawColorFilter.cpp | 11 | ||||
-rw-r--r-- | src/effects/SkOverdrawColorFilter.h | 1 | ||||
-rw-r--r-- | src/effects/SkTableColorFilter.cpp | 48 | ||||
-rw-r--r-- | src/utils/SkShadowUtils.cpp | 32 | ||||
-rw-r--r-- | tools/sk_tool_utils.cpp | 3 |
11 files changed, 137 insertions, 72 deletions
diff --git a/include/core/SkColorFilter.h b/include/core/SkColorFilter.h index f843df7064..5845573c42 100644 --- a/include/core/SkColorFilter.h +++ b/include/core/SkColorFilter.h @@ -72,7 +72,7 @@ public: */ virtual void filterSpan(const SkPMColor src[], int count, SkPMColor result[]) const = 0; - virtual void filterSpan4f(const SkPM4f src[], int count, SkPM4f result[]) const; + virtual void filterSpan4f(const SkPM4f src[], int count, SkPM4f result[]) const = 0; bool appendStages(SkRasterPipeline*, SkColorSpace*, SkArenaAlloc*, bool shaderIsOpaque) const; diff --git a/include/effects/SkLumaColorFilter.h b/include/effects/SkLumaColorFilter.h index 209394490d..cab675e5bc 100644 --- a/include/effects/SkLumaColorFilter.h +++ b/include/effects/SkLumaColorFilter.h @@ -29,6 +29,7 @@ public: static sk_sp<SkColorFilter> Make(); void filterSpan(const SkPMColor src[], int count, SkPMColor[]) const override; + void filterSpan4f(const SkPM4f src[], int count, SkPM4f result[]) const override; #if SK_SUPPORT_GPU sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, SkColorSpace*) const override; diff --git a/src/core/SkColorFilter.cpp b/src/core/SkColorFilter.cpp index b82808d585..166d772668 100644 --- a/src/core/SkColorFilter.cpp +++ b/src/core/SkColorFilter.cpp @@ -50,24 +50,6 @@ bool SkColorFilter::onAppendStages(SkRasterPipeline*, SkColorSpace*, SkArenaAllo return false; } -void SkColorFilter::filterSpan4f(const SkPM4f src[], int count, SkPM4f result[]) const { - const int N = 128; - SkPMColor tmp[N]; - while (count > 0) { - int n = SkTMin(count, N); - for (int i = 0; i < n; ++i) { - tmp[i] = src[i].toPMColor(); - } - this->filterSpan(tmp, n, tmp); - for (int i = 0; i < n; ++i) { - result[i] = SkPM4f::FromPMColor(tmp[i]); - } - src += n; - result += n; - count -= n; - } -} - SkColor SkColorFilter::filterColor(SkColor c) const { SkPMColor dst, src = SkPreMultiplyColor(c); this->filterSpan(&src, 1, &dst); diff --git a/src/core/SkPM4f.h b/src/core/SkPM4f.h index f983101f41..ab2258b328 100644 --- a/src/core/SkPM4f.h +++ b/src/core/SkPM4f.h @@ -37,6 +37,15 @@ struct SkPM4f { float b() const { return fVec[B]; } float a() const { return fVec[A]; } + static SkPM4f FromPremulRGBA(float r, float g, float b, float a) { + SkPM4f p; + p.fVec[R] = r; + p.fVec[G] = g; + p.fVec[B] = b; + p.fVec[A] = a; + return p; + } + static SkPM4f From4f(const Sk4f& x) { SkPM4f pm; x.store(pm.fVec); diff --git a/src/effects/SkHighContrastFilter.cpp b/src/effects/SkHighContrastFilter.cpp index 5d92cdf0d0..2d827db751 100644 --- a/src/effects/SkHighContrastFilter.cpp +++ b/src/effects/SkHighContrastFilter.cpp @@ -6,7 +6,7 @@ */ #include "SkHighContrastFilter.h" - +#include "SkPM4f.h" #include "SkArenaAlloc.h" #include "SkRasterPipeline.h" #include "SkReadBuffer.h" @@ -45,33 +45,18 @@ SkScalar Hue2RGB(SkScalar p, SkScalar q, SkScalar t) { return p; } -uint8_t SkScalarToUint8Clamp(SkScalar f) { - if (f <= 0) { - return 0; - } else if (f >= 1) { - return 255; - } - return static_cast<unsigned char>(255 * f); -} - SkScalar IncreaseContrast(SkScalar f, SkScalar contrast) { SkScalar m = (1 + contrast) / (1 - contrast); SkScalar b = (-0.5f * m + 0.5f); return m * f + b; } -static SkPMColor ApplyHighContrastFilter(const SkHighContrastConfig& config, - SkPMColor pmColor) { - SkColor color = SkUnPreMultiply::PMColorToColor(pmColor); - SkScalar rf = SkColorGetR(color) / 255.f; - SkScalar gf = SkColorGetG(color) / 255.f; - SkScalar bf = SkColorGetB(color) / 255.f; - +SkColor4f ApplyHighContrastFilter(const SkHighContrastConfig& config, const SkColor4f& src) { // Apply a gamma of 2.0 so that the rest of the calculations // happen roughly in linear space. - rf *= rf; - gf *= gf; - bf *= bf; + float rf = src.fR * src.fR; + float gf = src.fG * src.fG; + float bf = src.fB * src.fB; // Convert to grayscale using luminance coefficients. if (config.fGrayscale) { @@ -136,14 +121,7 @@ static SkPMColor ApplyHighContrastFilter(const SkHighContrastConfig& config, } // Convert back from linear to a color space with a gamma of ~2.0. - rf = SkScalarSqrt(rf); - gf = SkScalarSqrt(gf); - bf = SkScalarSqrt(bf); - - return SkPremultiplyARGBInline(SkColorGetA(color), - SkScalarToUint8Clamp(rf), - SkScalarToUint8Clamp(gf), - SkScalarToUint8Clamp(bf)); + return SkColor4f::Pin(SkScalarSqrt(rf), SkScalarSqrt(gf), SkScalarSqrt(bf), src.fA); } } // namespace @@ -164,8 +142,8 @@ public: sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, SkColorSpace*) const override; #endif - void filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const - override; + void filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const override; + void filterSpan4f(const SkPM4f src[], int count, SkPM4f result[]) const override; bool onAppendStages(SkRasterPipeline* p, SkColorSpace* dst, SkArenaAlloc* scratch, @@ -186,10 +164,24 @@ private: typedef SkColorFilter INHERITED; }; -void SkHighContrast_Filter::filterSpan(const SkPMColor src[], int count, - SkPMColor dst[]) const { - for (int i = 0; i < count; ++i) - dst[i] = ApplyHighContrastFilter(fConfig, src[i]); +void SkHighContrast_Filter::filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const { + const float oneOver255 = 1.0f / 255; + for (int i = 0; i < count; ++i) { + SkColor color = SkUnPreMultiply::PMColorToColor(src[i]); + // be sure to NOT treat color as sRGB, as we are in legacy mode here + SkColor4f s4 { + SkColorGetR(color) * oneOver255, SkColorGetG(color) * oneOver255, + SkColorGetB(color) * oneOver255, SkColorGetA(color) * oneOver255, + }; + SkColor4f d4 = ApplyHighContrastFilter(fConfig, s4); + dst[i] = d4.premul().toPMColor(); + } +} + +void SkHighContrast_Filter::filterSpan4f(const SkPM4f src[], int count, SkPM4f dst[]) const { + for (int i = 0; i < count; ++i) { + dst[i] = ApplyHighContrastFilter(fConfig, dst[i].unpremul()).premul(); + } } bool SkHighContrast_Filter::onAppendStages(SkRasterPipeline* p, diff --git a/src/effects/SkLumaColorFilter.cpp b/src/effects/SkLumaColorFilter.cpp index 2809c8b492..b2f6b47a69 100644 --- a/src/effects/SkLumaColorFilter.cpp +++ b/src/effects/SkLumaColorFilter.cpp @@ -6,7 +6,7 @@ */ #include "SkLumaColorFilter.h" - +#include "SkPM4f.h" #include "SkColorPriv.h" #include "SkRasterPipeline.h" #include "SkString.h" @@ -17,8 +17,7 @@ #include "glsl/GrGLSLFragmentShaderBuilder.h" #endif -void SkLumaColorFilter::filterSpan(const SkPMColor src[], int count, - SkPMColor dst[]) const { +void SkLumaColorFilter::filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const { for (int i = 0; i < count; ++i) { SkPMColor c = src[i]; @@ -37,6 +36,25 @@ void SkLumaColorFilter::filterSpan(const SkPMColor src[], int count, } } +void SkLumaColorFilter::filterSpan4f(const SkPM4f src[], int count, SkPM4f dst[]) const { + for (int i = 0; i < count; ++i) { + /* + * While LuminanceToAlpha is defined to operate on un-premultiplied + * inputs, due to the final alpha scaling it can be computed based on + * premultipled components: + * + * LumA = (k1 * r / a + k2 * g / a + k3 * b / a) * a + * LumA = (k1 * r + k2 * g + k3 * b) + */ + dst[i].fVec[SkPM4f::R] = 0; + dst[i].fVec[SkPM4f::G] = 0; + dst[i].fVec[SkPM4f::B] = 0; + dst[i].fVec[SkPM4f::A] = src[i].r() * SK_LUM_COEFF_R + + src[i].g() * SK_LUM_COEFF_G + + src[i].b() * SK_LUM_COEFF_B; + } +} + bool SkLumaColorFilter::onAppendStages(SkRasterPipeline* p, SkColorSpace* dst, SkArenaAlloc* scratch, diff --git a/src/effects/SkOverdrawColorFilter.cpp b/src/effects/SkOverdrawColorFilter.cpp index 87bbc1069e..2bed180bcc 100644 --- a/src/effects/SkOverdrawColorFilter.cpp +++ b/src/effects/SkOverdrawColorFilter.cpp @@ -6,6 +6,7 @@ */ #include "SkOverdrawColorFilter.h" +#include "SkPM4f.h" void SkOverdrawColorFilter::filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const { for (int x = 0; x < count; x++) { @@ -18,6 +19,16 @@ void SkOverdrawColorFilter::filterSpan(const SkPMColor src[], int count, SkPMCol } } +void SkOverdrawColorFilter::filterSpan4f(const SkPM4f src[], int count, SkPM4f dst[]) const { + for (int i = 0; i < count; ++i) { + uint8_t alpha = (int)(src[i].a() * 255); + if (alpha >= kNumColors) { + alpha = kNumColors - 1; + } + dst[i] = SkPM4f::FromPMColor(fColors[alpha]); + } +} + void SkOverdrawColorFilter::toString(SkString* str) const { str->append("SkOverdrawColorFilter ("); for (int i = 0; i < kNumColors; i++) { diff --git a/src/effects/SkOverdrawColorFilter.h b/src/effects/SkOverdrawColorFilter.h index 6c5ce592f3..772e07c674 100644 --- a/src/effects/SkOverdrawColorFilter.h +++ b/src/effects/SkOverdrawColorFilter.h @@ -32,6 +32,7 @@ public: #endif void filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const override; + void filterSpan4f(const SkPM4f src[], int count, SkPM4f result[]) const override; void toString(SkString* str) const override; static sk_sp<SkFlattenable> CreateProc(SkReadBuffer& buffer); diff --git a/src/effects/SkTableColorFilter.cpp b/src/effects/SkTableColorFilter.cpp index 0253e60b59..d9ce98a7d8 100644 --- a/src/effects/SkTableColorFilter.cpp +++ b/src/effects/SkTableColorFilter.cpp @@ -1,12 +1,12 @@ /* -* Copyright 2015 Google Inc. -* -* Use of this source code is governed by a BSD-style license that can be -* found in the LICENSE file. -*/ + * Copyright 2015 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ #include "SkTableColorFilter.h" - +#include "SkPM4f.h" #include "SkArenaAlloc.h" #include "SkBitmap.h" #include "SkColorPriv.h" @@ -90,6 +90,7 @@ public: #endif void filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const override; + void filterSpan4f(const SkPM4f src[], int count, SkPM4f result[]) const override; SK_TO_STRING_OVERRIDE() @@ -185,6 +186,41 @@ void SkTable_ColorFilter::filterSpan(const SkPMColor src[], int count, SkPMColor } } +void SkTable_ColorFilter::filterSpan4f(const SkPM4f src[], int count, SkPM4f dst[]) const { + const uint8_t* table = fStorage; + const uint8_t* tableA = gIdentityTable; + const uint8_t* tableR = gIdentityTable; + const uint8_t* tableG = gIdentityTable; + const uint8_t* tableB = gIdentityTable; + if (fFlags & kA_Flag) { + tableA = table; table += 256; + } + if (fFlags & kR_Flag) { + tableR = table; table += 256; + } + if (fFlags & kG_Flag) { + tableG = table; table += 256; + } + if (fFlags & kB_Flag) { + tableB = table; + } + + const float oneOver255 = 1.0f / 255; + for (int i = 0; i < count; ++i) { + SkColor4f c = src[i].unpremul(); + int r = (int)(c.fR * 255.999) & 0xFF; + int g = (int)(c.fG * 255.999) & 0xFF; + int b = (int)(c.fB * 255.999) & 0xFF; + int a = (int)(c.fA * 255.999) & 0xFF; + + SkColor4f d { + tableR[r] * oneOver255, tableG[g] * oneOver255, + tableB[b] * oneOver255, tableA[a] * oneOver255, + }; + dst[i] = d.premul(); + } +} + #ifndef SK_IGNORE_TO_STRING void SkTable_ColorFilter::toString(SkString* str) const { const uint8_t* table = fStorage; diff --git a/src/utils/SkShadowUtils.cpp b/src/utils/SkShadowUtils.cpp index 430ea2c3b1..ebd27e02b9 100644 --- a/src/utils/SkShadowUtils.cpp +++ b/src/utils/SkShadowUtils.cpp @@ -10,6 +10,7 @@ #include "SkColorFilter.h" #include "SkColorPriv.h" #include "SkPath.h" +#include "SkPM4f.h" #include "SkRandom.h" #include "SkResourceCache.h" #include "SkShadowTessellator.h" @@ -36,6 +37,7 @@ public: } void filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const override; + void filterSpan4f(const SkPM4f src[], int count, SkPM4f result[]) const override; #if SK_SUPPORT_GPU sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, SkColorSpace*) const override; @@ -53,15 +55,18 @@ private: typedef SkColorFilter INHERITED; }; +static inline float eval_gaussian(float x) { + float factor = 1 - x; + return sk_float_exp(-factor * factor * 4) - 0.018f; +} + static void build_table() { SkDebugf("const uint8_t gByteExpU8Table[256] = {"); for (int i = 0; i <= 255; ++i) { if (!(i % 8)) { SkDebugf("\n"); } - SkScalar factor = SK_Scalar1 - i / 255.f; - factor = SkScalarExp(-factor * factor * 4) - 0.018f; - int v = (int)(factor * 255.9f); + int v = (int)(eval_gaussian(i / 255.f) * 256); SkDebugf(" 0x%02X,", v); } SkDebugf("\n};\n"); @@ -71,14 +76,14 @@ const uint8_t gByteExpU8Table[256] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, - 0x04, 0x05, 0x05, 0x05, 0x06, 0x06, 0x06, 0x07, + 0x05, 0x05, 0x05, 0x05, 0x06, 0x06, 0x06, 0x07, 0x07, 0x07, 0x08, 0x08, 0x08, 0x09, 0x09, 0x09, 0x0A, 0x0A, 0x0B, 0x0B, 0x0B, 0x0C, 0x0C, 0x0D, 0x0D, 0x0E, 0x0E, 0x0F, 0x0F, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x14, 0x14, 0x15, 0x15, 0x16, 0x17, 0x17, 0x18, 0x19, 0x19, 0x1A, 0x1B, 0x1C, 0x1C, 0x1D, 0x1E, 0x1F, 0x1F, 0x20, 0x21, - 0x22, 0x23, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, + 0x22, 0x23, 0x24, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3F, 0x40, 0x41, 0x42, @@ -86,15 +91,15 @@ const uint8_t gByteExpU8Table[256] = { 0x4E, 0x50, 0x51, 0x53, 0x54, 0x55, 0x57, 0x58, 0x5A, 0x5B, 0x5D, 0x5E, 0x60, 0x61, 0x63, 0x64, 0x66, 0x68, 0x69, 0x6B, 0x6C, 0x6E, 0x70, 0x71, - 0x73, 0x74, 0x76, 0x78, 0x79, 0x7B, 0x7D, 0x7E, + 0x73, 0x75, 0x76, 0x78, 0x79, 0x7B, 0x7D, 0x7F, 0x80, 0x82, 0x84, 0x85, 0x87, 0x89, 0x8A, 0x8C, - 0x8E, 0x8F, 0x91, 0x93, 0x95, 0x96, 0x98, 0x9A, + 0x8E, 0x90, 0x91, 0x93, 0x95, 0x96, 0x98, 0x9A, 0x9C, 0x9D, 0x9F, 0xA1, 0xA2, 0xA4, 0xA6, 0xA8, 0xA9, 0xAB, 0xAD, 0xAE, 0xB0, 0xB2, 0xB3, 0xB5, - 0xB7, 0xB8, 0xBA, 0xBB, 0xBD, 0xBF, 0xC0, 0xC2, - 0xC3, 0xC5, 0xC6, 0xC8, 0xC9, 0xCB, 0xCC, 0xCE, + 0xB7, 0xB8, 0xBA, 0xBC, 0xBD, 0xBF, 0xC0, 0xC2, + 0xC3, 0xC5, 0xC7, 0xC8, 0xCA, 0xCB, 0xCD, 0xCE, 0xCF, 0xD1, 0xD2, 0xD4, 0xD5, 0xD6, 0xD8, 0xD9, - 0xDA, 0xDC, 0xDD, 0xDE, 0xDF, 0xE0, 0xE2, 0xE3, + 0xDA, 0xDC, 0xDD, 0xDE, 0xDF, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF0, 0xF1, 0xF2, 0xF3, 0xF3, 0xF4, 0xF5, 0xF5, 0xF6, 0xF6, 0xF7, @@ -114,6 +119,13 @@ void SkGaussianColorFilter::filterSpan(const SkPMColor src[], int count, SkPMCol } } +void SkGaussianColorFilter::filterSpan4f(const SkPM4f src[], int count, SkPM4f dst[]) const { + for (int i = 0; i < count; ++i) { + float v = eval_gaussian(src[i].a()); + dst[i] = SkPM4f::FromPremulRGBA(v, v, v, v); + } +} + sk_sp<SkFlattenable> SkGaussianColorFilter::CreateProc(SkReadBuffer&) { return Make(); } diff --git a/tools/sk_tool_utils.cpp b/tools/sk_tool_utils.cpp index 95f4cb1a6e..4b57a2cead 100644 --- a/tools/sk_tool_utils.cpp +++ b/tools/sk_tool_utils.cpp @@ -40,6 +40,9 @@ public: void filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const override { SK_ABORT("SkSRGBColorFilter is only implemented for GPU"); } + void filterSpan4f(const SkPM4f src[], int count, SkPM4f dst[]) const override { + SK_ABORT("SkSRGBColorFilter is only implemented for GPU"); + } Factory getFactory() const override { return nullptr; } #ifndef SK_IGNORE_TO_STRING |